mirror of
https://github.com/Xevion/RimWorld-Hydroponics-Expanded.git
synced 2025-12-06 01:16:10 -06:00
70 lines
3.4 KiB
XML
70 lines
3.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<!-- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> -->
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{8390B8ED-86EF-4674-8CBC-85ECA7E67657}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>HydroponicsExpanded</RootNamespace>
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<AssemblyName>HydroponicsExpanded</AssemblyName>
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<TargetFramework>net472</TargetFramework>
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<FileAlignment>512</FileAlignment>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>false</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>../../Assemblies</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>../../Assemblies</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<!-- <ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup> -->
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<ItemGroup>
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<!-- <Compile Include="Buildings\Building_DenseHydroponicsBasin.cs" />
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<Compile Include="Enums\HydroponicsStage.cs" />
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<Compile Include="ModExtension\CapacityExtension.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Utility\BetweenExtension.cs" /> -->
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Krafs.Rimworld.Ref" Version="1.5.4085" />
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</ItemGroup>
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<!-- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> -->
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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