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0546fb2e55
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Update fertility levels, use BuildingBase.fertility Def attribute for fertility calculations
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2023-07-15 20:18:52 -05:00 |
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0039f1a9b6
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Fix building drawerType, re-add rotation render code
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2023-07-15 11:00:29 -05:00 |
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3865dd4f53
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Match rotation, move materials to static context, add StaticConstructorOnStartup to mainthread asset loading
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2023-07-15 10:51:33 -05:00 |
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77549d346d
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Fix/reformat growth percentage bar drawing
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2023-07-15 10:24:01 -05:00 |
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4dcfc4a5b1
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Allow exit state from sowing, lower default capacity/fertility, fix no missing exit for Harvest stage
- Inline LoadConfig()
- Delete plants underneath on building construction (otherwise it will grow the grass underneath)
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2023-07-15 10:23:30 -05:00 |
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6813715692
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Improve inspection string growth state details
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2023-07-15 10:19:14 -05:00 |
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ea4c52331c
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Split growth stages into separate methods, optimize and recover variable names/meaning
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2023-07-15 09:36:55 -05:00 |
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d025c37fc1
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Fix NPE on Direct Select from GetDirectlyHeldThings
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2023-07-15 08:35:40 -05:00 |
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7462a64732
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Initial decompiled basin implementation
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2023-07-15 08:20:18 -05:00 |
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