diff --git a/About/About.xml b/About/About.xml index 11e2b3c..cb187ed 100644 --- a/About/About.xml +++ b/About/About.xml @@ -3,7 +3,7 @@ Xevion.HydroponicsExpanded Hydroponics Expanded Xevion - A work in progress. This description will be updated once I have something worth publishing. + Provides simple but powerful hydroponics that store plants underground at the cost of expensive components, lots of power, and research.
  • 1.4
  • diff --git a/README.md b/README.md index 2251893..62f24d8 100644 --- a/README.md +++ b/README.md @@ -1,37 +1,65 @@ # RimWorld-Hydroponics-Expanded +[![Hydroponics Expanded Banner][banner]][workshop-link] + +Provides simple but powerful hydroponics that store plants underground at the cost of expensive components, lots of +power, and research. + +--- + This mod is an expansion of the relatively unchanged [Hydroponics Basin][hydroponics-basin] for [RimWorld][rimworld]. -This mod is not meant to be perfectly balanced, but it is meant to be more balanced and more expensive than what came before. +Compared to most mods in the RimWorld community, this may be somewhat overpowered, but I did my best to make it +expensive both in resources & power usage. ## Features - Compact Hydroponics for growing many plants in a small space. - Balanced recipes with absurd power/recipe requirements for absurd density. - Simple usage with relatively no changes compared to traditional Hydroponics. +- Strong compatability with few changes to Vanilla RimWorld. + +## Compatibility + +This mod does not modify any core vanilla code or Defs, and only builds off of them. +Therefore, other mods should have no problem with Hydroponics Expanded. + +That said, mods that add custom crops may have issues - especially if they have custom growth mechanics. +A good example is a crop that, when harvested, does not get deleted. Typical hydroponic-grown crops in Vanilla RimWorld +get deleted when harvested, and thus work fine. Trees however, are not, and do not get deleted once harvested. + +You can expect any crops like this to not work well within the basins added by Hydroponics Expanded. + +Feel free to provide details on what crops fail to grow properly, and I can provide patches, even if it's simply +preventing the crop from being sown in the hydroponics in the first place (there is only so much I can do, after all). ## Recipes - [Vanilla Hydroponics][hydroponics-basin] (for reference) - - 100 steel, 1 component - - 2,800 work, Construction 4 - - 4 plants, 280% fertility + - 100 steel, 1 component + - 2,800 work, Construction 4 + - 1x4 Bay, 4 plants, 280% fertility - Compact Hydroponics - - 280 steel, 3 components @ 210 W - - 4,200 work, Construction 6 - - 12 plants, 280% fertility + - 280 steel, 3 components @ 210 W + - 4,200 work, Construction 6 + - 1x4 Bay, 12 plants, 280% fertility - Dense Hydroponics - - 600 steel, 80 plasteel, 6 components, 1 advanced component @ 750 W - - 5,000 work, Construction 8 - - 28 plants, 300% fertility + - 600 steel, 80 plasteel, 6 components, 1 advanced component @ 750 W + - 5,000 work, Construction 8 + - 2x6 Bay, 28 plants, 300% fertility - Ultra Hydroponics - - 850 steel, 120 plasteel 8 components, 3 advanced components @ 1,500 W - - 7,000 work, Construction 10 - - 40 plants, 315% fertility + - 850 steel, 120 plasteel 8 components, 3 advanced components @ 1,500 W + - 7,000 work, Construction 10 + - 1x4 Bay, 40 plants, 315% fertility - Quantum Hydroponics - - 1600 steel, 200 plasteel, 12 components, 5 advanced components @ 2,200 W - - 9,500 work, Construction 12 - - 65 plants, 340% fertility + - 1600 steel, 200 plasteel, 12 components, 5 advanced components @ 2,200 W + - 9,500 work, Construction 12 + - 2x6 Bay, 65 plants, 340% fertility + +[banner]: ./About/Preview.png + +[workshop-link]: https://steamcommunity.com/sharedfiles/filedetails/?id=3005196131 [hydroponics-basin]: https://rimworldwiki.com/wiki/Hydroponics_basin + [rimworld]: https://store.steampowered.com/app/294100/RimWorld/ \ No newline at end of file