Split basin.xml into separate XML Defs

This commit is contained in:
2023-07-15 20:26:44 -05:00
parent 0546fb2e55
commit 175e8df3ee
5 changed files with 217 additions and 212 deletions

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Defs/base.xml Normal file
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<Defs>
<ThingDef Name="HydroponicsExpanded_Base" ParentName="BuildingBase" Abstract="True">
<description>An artificial nutrient bath that allows very dense crop growths in growth bays underneath. The nutrient pumps must work continuously; the plants will die if power is cut. Includes its own internal light source, but the internal ventilation system is not temperature controlled.</description>
<thingClass>HydroponicsExpanded.BuildingDenseHydroponicsBasin</thingClass>
<drawerType>MapMeshAndRealTime</drawerType>
<minifiedDef>MinifiedThing</minifiedDef>
<thingCategories>
<li>BuildingsProduction</li>
</thingCategories>
<castEdgeShadows>true</castEdgeShadows>
<altitudeLayer>FloorEmplacement</altitudeLayer>
<defaultPlacingRot>East</defaultPlacingRot>
<passability>PassThroughOnly</passability>
<pathCost>60</pathCost>
<constructEffect>ConstructMetal</constructEffect>
<fillPercent>0.30</fillPercent>
<canOverlapZones>false</canOverlapZones>
<constructionSkillPrerequisite>4</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>2800</WorkToBuild>
<MaxHitPoints>180</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
<Mass>80</Mass>
</statBases>
<size>(1,4)</size>
<fertility>2.8</fertility>
<building>
<defaultPlantToGrow>Plant_Rice</defaultPlantToGrow>
<sowTag>Hydroponic</sowTag>
</building>
<tickerType>Rare</tickerType>
<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
<designationCategory>Production</designationCategory>
</ThingDef>
</Defs>

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<Defs>
<ThingDef Name="HydroponicsExpanded_Base" ParentName="BuildingBase" Abstract="True">
<description>An artificial nutrient bath that allows very dense crop growths in growth bays underneath. The nutrient pumps must work continuously; the plants will die if power is cut. Includes its own internal light source, but the internal ventilation system is not temperature controlled.</description>
<thingClass>HydroponicsExpanded.BuildingDenseHydroponicsBasin</thingClass>
<drawerType>MapMeshAndRealTime</drawerType>
<minifiedDef>MinifiedThing</minifiedDef>
<thingCategories>
<li>BuildingsProduction</li>
</thingCategories>
<castEdgeShadows>true</castEdgeShadows>
<altitudeLayer>FloorEmplacement</altitudeLayer>
<defaultPlacingRot>East</defaultPlacingRot>
<passability>PassThroughOnly</passability>
<pathCost>60</pathCost>
<constructEffect>ConstructMetal</constructEffect>
<fillPercent>0.30</fillPercent>
<canOverlapZones>false</canOverlapZones>
<constructionSkillPrerequisite>4</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>2800</WorkToBuild>
<MaxHitPoints>180</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
<Mass>80</Mass>
</statBases>
<size>(1,4)</size>
<fertility>2.8</fertility>
<building>
<defaultPlantToGrow>Plant_Rice</defaultPlantToGrow>
<sowTag>Hydroponic</sowTag>
</building>
<tickerType>Rare</tickerType>
<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
<!-- Where it appears in the construction menu. -->
<designationCategory>Production</designationCategory>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Compact_Hydroponics</defName>
<label>Compact Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinCompact</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>4200</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>280</Steel>
<ComponentIndustrial>3</ComponentIndustrial>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>210</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>12</capacity>
</li>
</modExtensions>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Dense_Hydroponics</defName>
<label>Dense Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinDense</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.0</fertility>
<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>5000</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>600</Steel>
<Plasteel>80</Plasteel>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>750</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>28</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_HighDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Ultra_Hydroponics</defName>
<label>Ultradense Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinUltra</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.15</fertility>
<constructionSkillPrerequisite>10</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>7000</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>850</Steel>
<Plasteel>120</Plasteel>
<ComponentIndustrial>8</ComponentIndustrial>
<ComponentSpacer>3</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>1500</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>40</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_UltraDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Quantum_Hydroponics</defName>
<label>Quantum Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinUltra</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.4</fertility>
<constructionSkillPrerequisite>12</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>9500</WorkToBuild>
<MaxHitPoints>300</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>200</Steel>
<Plasteel>200</Plasteel>
<ComponentIndustrial>12</ComponentIndustrial>
<ComponentSpacer>5</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>2200</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>65</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_UltraDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
</Defs>

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<Defs>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Compact_Hydroponics</defName>
<label>Compact Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinCompact</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>4200</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>280</Steel>
<ComponentIndustrial>3</ComponentIndustrial>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>480</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>12</capacity>
</li>
</modExtensions>
</ThingDef>
</Defs>

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Defs/dense.xml Normal file
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<Defs>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Dense_Hydroponics</defName>
<label>Dense Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinDense</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.0</fertility>
<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>5000</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>600</Steel>
<Plasteel>80</Plasteel>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>750</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>28</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_HighDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
</Defs>

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<Defs>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Ultra_Hydroponics</defName>
<label>Ultradense Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinUltra</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.15</fertility>
<constructionSkillPrerequisite>10</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>7000</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>850</Steel>
<Plasteel>120</Plasteel>
<ComponentIndustrial>8</ComponentIndustrial>
<ComponentSpacer>3</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>1500</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>40</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_UltraDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Quantum_Hydroponics</defName>
<label>Quantum Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinUltra</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.4</fertility>
<constructionSkillPrerequisite>12</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>9500</WorkToBuild>
<MaxHitPoints>300</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>200</Steel>
<Plasteel>200</Plasteel>
<ComponentIndustrial>12</ComponentIndustrial>
<ComponentSpacer>5</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>2200</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>65</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_UltraDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
</Defs>