Adjust Unit renderer to center properly

This commit is contained in:
2024-12-16 06:08:00 -06:00
parent cd56a6a3f7
commit 66cf832743

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@@ -101,9 +101,9 @@ public class Unit : MonoBehaviour
// Unit is just a simple triangle
var vertices = new[]
{
new Vector2(0, 0),
new Vector2(0.5f, 1),
new Vector2(1, 0)
new Vector2(-0.5f, 0),
new Vector2(0f, 1.4f),
new Vector2(0.5f, 0)
};
vertices = vertices.Select(v => v * Size / 100f).ToArray();