Files
Paths/Paths/Assets/Scripts/Pathfinding.cs

25 lines
846 B
C#

using System.Collections.Generic;
using System.Numerics;
using Algorithms;
/// <summary>
/// A general interface for implementing pathfinding algorithms.
/// </summary>
public interface IPathfinding {
/// <summary>
/// Finds a valid path between two Node objects.
/// </summary>
/// <param name="start">The position from which pathfinding begins</param>
/// <param name="end">The position trying to be found via pathfinding</param>
/// <returns>A List of NodeGridGrid objects representing the timeline of Pathfinding</returns>
Stack<Node> FindPath(Vector2 start, Vector2 end);
/// <summary>
/// Records the current state of the pathfinding algorithm. Internal usage only.
/// </summary>
void RecordState();
List<GridState> GetStates();
Vector2 Start { get; }
Vector2 End { get; }
}