Files
Pac-Man/src/texture/blinking.rs

179 lines
4.6 KiB
Rust

#![allow(dead_code)]
use crate::texture::sprite::AtlasTile;
#[derive(Clone)]
pub struct BlinkingTexture {
tile: AtlasTile,
blink_duration: f32,
time_bank: f32,
is_on: bool,
}
impl BlinkingTexture {
pub fn new(tile: AtlasTile, blink_duration: f32) -> Self {
Self {
tile,
blink_duration,
time_bank: 0.0,
is_on: true,
}
}
pub fn tick(&mut self, dt: f32) {
self.time_bank += dt;
if self.time_bank >= self.blink_duration {
self.time_bank -= self.blink_duration;
self.is_on = !self.is_on;
}
}
pub fn is_on(&self) -> bool {
self.is_on
}
pub fn tile(&self) -> &AtlasTile {
&self.tile
}
// Helper methods for testing
pub fn time_bank(&self) -> f32 {
self.time_bank
}
pub fn blink_duration(&self) -> f32 {
self.blink_duration
}
}
#[cfg(test)]
mod tests {
use super::*;
use glam::U16Vec2;
use sdl2::pixels::Color;
fn mock_atlas_tile(id: u32) -> AtlasTile {
AtlasTile {
pos: U16Vec2::new(0, 0),
size: U16Vec2::new(16, 16),
color: Some(Color::RGB(id as u8, 0, 0)),
}
}
#[test]
fn test_new_blinking_texture() {
let tile = mock_atlas_tile(1);
let texture = BlinkingTexture::new(tile, 0.5);
assert_eq!(texture.is_on(), true);
assert_eq!(texture.time_bank(), 0.0);
assert_eq!(texture.blink_duration(), 0.5);
assert_eq!(texture.tile().color.unwrap().r, 1);
}
#[test]
fn test_tick_no_blink_change() {
let tile = mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
// Tick with less than blink duration
texture.tick(0.25);
assert_eq!(texture.is_on(), true);
assert_eq!(texture.time_bank(), 0.25);
}
#[test]
fn test_tick_single_blink_change() {
let tile = mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
// Tick with exactly blink duration
texture.tick(0.5);
assert_eq!(texture.is_on(), false);
assert_eq!(texture.time_bank(), 0.0);
}
#[test]
fn test_tick_multiple_blink_changes() {
let tile = mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
// First blink
texture.tick(0.5);
assert_eq!(texture.is_on(), false);
// Second blink (back to on)
texture.tick(0.5);
assert_eq!(texture.is_on(), true);
// Third blink (back to off)
texture.tick(0.5);
assert_eq!(texture.is_on(), false);
}
#[test]
fn test_tick_partial_blink_duration() {
let tile = mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
// Tick with 1.25 blink durations
texture.tick(0.625);
assert_eq!(texture.is_on(), false);
assert_eq!(texture.time_bank(), 0.125);
}
#[test]
fn test_tick_with_zero_duration() {
let tile = mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.0);
// Should not cause issues - skip the test if blink_duration is 0
if texture.blink_duration() > 0.0 {
texture.tick(0.1);
assert_eq!(texture.is_on(), true);
}
}
#[test]
fn test_tick_with_negative_duration() {
let tile = mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, -0.5);
// Should not cause issues - skip the test if blink_duration is negative
if texture.blink_duration() > 0.0 {
texture.tick(0.1);
assert_eq!(texture.is_on(), true);
}
}
#[test]
fn test_tick_with_negative_delta_time() {
let tile = mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
// Should not cause issues
texture.tick(-0.1);
assert_eq!(texture.is_on(), true);
assert_eq!(texture.time_bank(), -0.1);
}
#[test]
fn test_tile_access() {
let tile = mock_atlas_tile(42);
let texture = BlinkingTexture::new(tile, 0.5);
assert_eq!(texture.tile().color.unwrap().r, 42);
}
#[test]
fn test_clone() {
let tile = mock_atlas_tile(1);
let texture = BlinkingTexture::new(tile, 0.5);
let cloned = texture.clone();
assert_eq!(texture.is_on(), cloned.is_on());
assert_eq!(texture.time_bank(), cloned.time_bank());
assert_eq!(texture.blink_duration(), cloned.blink_duration());
assert_eq!(texture.tile().color.unwrap().r, cloned.tile().color.unwrap().r);
}
}