Files
Pac-Man/tests/map_builder.rs
2025-09-06 12:15:04 -05:00

38 lines
1.1 KiB
Rust

use glam::Vec2;
use pacman::constants::{CELL_SIZE, RAW_BOARD};
use pacman::map::builder::Map;
use speculoos::prelude::*;
#[test]
fn test_map_creation() {
let map = Map::new(RAW_BOARD).unwrap();
assert_that(&map.graph.nodes().count()).is_greater_than(0);
assert_that(&map.grid_to_node.is_empty()).is_false();
// Check that some connections were made
let mut has_connections = false;
for intersection in &map.graph.adjacency_list {
if intersection.edges().next().is_some() {
has_connections = true;
break;
}
}
assert_that(&has_connections).is_true();
}
#[test]
fn test_map_node_positions() {
let map = Map::new(RAW_BOARD).unwrap();
for (grid_pos, &node_id) in &map.grid_to_node {
let node = map.graph.get_node(node_id).unwrap();
let expected_pos = Vec2::new(
(grid_pos.x as i32 * CELL_SIZE as i32) as f32,
(grid_pos.y as i32 * CELL_SIZE as i32) as f32,
) + Vec2::splat(CELL_SIZE as f32 / 2.0);
assert_that(&node.position).is_equal_to(expected_pos);
}
}