Files
Pac-Man/tests/map_builder.rs

87 lines
3.0 KiB
Rust

use glam::Vec2;
use pacman::constants::{BOARD_CELL_SIZE, CELL_SIZE};
use pacman::map::Map;
fn create_minimal_test_board() -> [&'static str; BOARD_CELL_SIZE.y as usize] {
let mut board = [""; BOARD_CELL_SIZE.y as usize];
board[0] = "############################";
board[1] = "#............##............#";
board[2] = "#.####.#####.##.#####.####.#";
board[3] = "#o####.#####.##.#####.####o#";
board[4] = "#.####.#####.##.#####.####.#";
board[5] = "#..........................#";
board[6] = "#.####.##.########.##.####.#";
board[7] = "#.####.##.########.##.####.#";
board[8] = "#......##....##....##......#";
board[9] = "######.##### ## #####.######";
board[10] = " #.##### ## #####.# ";
board[11] = " #.## == ##.# ";
board[12] = " #.## ######## ##.# ";
board[13] = "######.## ######## ##.######";
board[14] = "T . ######## . T";
board[15] = "######.## ######## ##.######";
board[16] = " #.## ######## ##.# ";
board[17] = " #.## ##.# ";
board[18] = " #.## ######## ##.# ";
board[19] = "######.## ######## ##.######";
board[20] = "#............##............#";
board[21] = "#.####.#####.##.#####.####.#";
board[22] = "#.####.#####.##.#####.####.#";
board[23] = "#o..##.......X .......##..o#";
board[24] = "###.##.##.########.##.##.###";
board[25] = "###.##.##.########.##.##.###";
board[26] = "#......##....##....##......#";
board[27] = "#.##########.##.##########.#";
board[28] = "#.##########.##.##########.#";
board[29] = "#..........................#";
board[30] = "############################";
board
}
#[test]
fn test_map_creation() {
let board = create_minimal_test_board();
let map = Map::new(board);
assert!(map.graph.node_count() > 0);
assert!(!map.grid_to_node.is_empty());
// Check that some connections were made
let mut has_connections = false;
for intersection in &map.graph.adjacency_list {
if intersection.edges().next().is_some() {
has_connections = true;
break;
}
}
assert!(has_connections);
}
#[test]
fn test_map_starting_positions() {
let board = create_minimal_test_board();
let map = Map::new(board);
let pacman_pos = map.find_starting_position(0);
assert!(pacman_pos.is_some());
assert!(pacman_pos.unwrap().x < BOARD_CELL_SIZE.x);
assert!(pacman_pos.unwrap().y < BOARD_CELL_SIZE.y);
let nonexistent_pos = map.find_starting_position(99);
assert_eq!(nonexistent_pos, None);
}
#[test]
fn test_map_node_positions() {
let board = create_minimal_test_board();
let map = Map::new(board);
for (grid_pos, &node_id) in &map.grid_to_node {
let node = map.graph.get_node(node_id).unwrap();
let expected_pos = Vec2::new((grid_pos.x * CELL_SIZE as i32) as f32, (grid_pos.y * CELL_SIZE as i32) as f32)
+ Vec2::splat(CELL_SIZE as f32 / 2.0);
assert_eq!(node.position, expected_pos);
}
}