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Pac-Man/README.md

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Pac-Man

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Description

A faithful recreation of the classic Pac-Man arcade game written in Rust. This project aims to replicate the original game's mechanics, graphics, sound, and behavior as accurately as possible while providing modern development features like cross-platform compatibility and WebAssembly support.

The game includes all the original features you'd expect from Pac-Man:

  • Classic maze navigation and dot collection
  • Four ghosts with their unique AI behaviors (Blinky, Pinky, Inky, and Clyde)
  • Power pellets that allow Pac-Man to eat ghosts
  • Fruit bonuses that appear periodically
  • Progressive difficulty with faster ghosts and shorter power pellet duration
  • Authentic sound effects and sprites

Built with SDL2 for cross-platform graphics and audio, this implementation can run on Windows, Linux, macOS, and in web browsers via WebAssembly.

Feature Targets

  • Near-perfect replication of logic, scoring, graphics, sound, and behaviors.
  • Written in Rust, buildable on Windows, Linux, Mac and WebAssembly.
  • Online demo, playable in a browser.
  • Automatic build system, with releases for Windows, Linux, and Mac & Web-Assembly.
  • Debug tooling
    • Game state visualization
    • Game speed controls + pausing
    • Log tracing
    • Performance details

Experimental Ideas

  • Perfected Ghost Algorithms
  • More than 4 ghosts
  • Custom Level Generation
    • Multi-map tunnelling
  • Online Scoreboard
    • WebAssembly build contains a special API key for communicating with server.
    • To prevent abuse, the server will only accept scores from the WebAssembly build.