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2.6 KiB
2.6 KiB
Pac-Man
Description
A faithful recreation of the classic Pac-Man arcade game written in Rust. This project aims to replicate the original game's mechanics, graphics, sound, and behavior as accurately as possible while providing modern development features like cross-platform compatibility and WebAssembly support.
The game includes all the original features you'd expect from Pac-Man:
- Classic maze navigation and dot collection
- Four ghosts with their unique AI behaviors (Blinky, Pinky, Inky, and Clyde)
- Power pellets that allow Pac-Man to eat ghosts
- Fruit bonuses that appear periodically
- Progressive difficulty with faster ghosts and shorter power pellet duration
- Authentic sound effects and sprites
Built with SDL2 for cross-platform graphics and audio, this implementation can run on Windows, Linux, macOS, and in web browsers via WebAssembly.
Feature Targets
- Near-perfect replication of logic, scoring, graphics, sound, and behaviors.
- Written in Rust, buildable on Windows, Linux, Mac and WebAssembly.
- Online demo, playable in a browser.
- Automatic build system, with releases for Windows, Linux, and Mac & Web-Assembly.
- Debug tooling
- Game state visualization
- Game speed controls + pausing
- Log tracing
- Performance details
Experimental Ideas
- Perfected Ghost Algorithms
- More than 4 ghosts
- Custom Level Generation
- Multi-map tunnelling
- Online Scoreboard
- WebAssembly build contains a special API key for communicating with server.
- To prevent abuse, the server will only accept scores from the WebAssembly build.