mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 11:15:46 -06:00
370 lines
10 KiB
Rust
370 lines
10 KiB
Rust
use anyhow::Result;
|
|
use glam::U16Vec2;
|
|
use sdl2::pixels::Color;
|
|
use sdl2::rect::Rect;
|
|
use sdl2::render::{Canvas, RenderTarget, Texture};
|
|
use serde::Deserialize;
|
|
use std::collections::HashMap;
|
|
|
|
#[derive(Clone, Debug, Deserialize)]
|
|
pub struct AtlasMapper {
|
|
pub frames: HashMap<String, MapperFrame>,
|
|
}
|
|
|
|
#[derive(Copy, Clone, Debug, Deserialize)]
|
|
pub struct MapperFrame {
|
|
pub x: u16,
|
|
pub y: u16,
|
|
pub width: u16,
|
|
pub height: u16,
|
|
}
|
|
|
|
#[derive(Copy, Clone, Debug)]
|
|
pub struct AtlasTile {
|
|
pub pos: U16Vec2,
|
|
pub size: U16Vec2,
|
|
pub color: Option<Color>,
|
|
}
|
|
|
|
impl AtlasTile {
|
|
pub fn render<C: RenderTarget>(&mut self, canvas: &mut Canvas<C>, atlas: &mut SpriteAtlas, dest: Rect) -> Result<()> {
|
|
let color = self.color.unwrap_or(atlas.default_color.unwrap_or(Color::WHITE));
|
|
self.render_with_color(canvas, atlas, dest, color)
|
|
}
|
|
|
|
pub fn render_with_color<C: RenderTarget>(
|
|
&mut self,
|
|
canvas: &mut Canvas<C>,
|
|
atlas: &mut SpriteAtlas,
|
|
dest: Rect,
|
|
color: Color,
|
|
) -> Result<()> {
|
|
let src = Rect::new(self.pos.x as i32, self.pos.y as i32, self.size.x as u32, self.size.y as u32);
|
|
|
|
if atlas.last_modulation != Some(color) {
|
|
atlas.texture.set_color_mod(color.r, color.g, color.b);
|
|
atlas.last_modulation = Some(color);
|
|
}
|
|
|
|
canvas.copy(&atlas.texture, src, dest).map_err(anyhow::Error::msg)?;
|
|
Ok(())
|
|
}
|
|
|
|
/// Creates a new atlas tile.
|
|
#[allow(dead_code)]
|
|
pub fn new(pos: U16Vec2, size: U16Vec2, color: Option<Color>) -> Self {
|
|
Self { pos, size, color }
|
|
}
|
|
|
|
/// Sets the color of the tile.
|
|
#[allow(dead_code)]
|
|
pub fn with_color(mut self, color: Color) -> Self {
|
|
self.color = Some(color);
|
|
self
|
|
}
|
|
}
|
|
|
|
pub struct SpriteAtlas {
|
|
texture: Texture<'static>,
|
|
tiles: HashMap<String, MapperFrame>,
|
|
default_color: Option<Color>,
|
|
last_modulation: Option<Color>,
|
|
}
|
|
|
|
impl SpriteAtlas {
|
|
pub fn new(texture: Texture<'static>, mapper: AtlasMapper) -> Self {
|
|
Self {
|
|
texture,
|
|
tiles: mapper.frames,
|
|
default_color: None,
|
|
last_modulation: None,
|
|
}
|
|
}
|
|
|
|
pub fn get_tile(&self, name: &str) -> Option<AtlasTile> {
|
|
self.tiles.get(name).map(|frame| AtlasTile {
|
|
pos: U16Vec2::new(frame.x, frame.y),
|
|
size: U16Vec2::new(frame.width, frame.height),
|
|
color: None,
|
|
})
|
|
}
|
|
|
|
#[allow(dead_code)]
|
|
pub fn set_color(&mut self, color: Color) {
|
|
self.default_color = Some(color);
|
|
}
|
|
|
|
#[allow(dead_code)]
|
|
pub fn texture(&self) -> &Texture<'static> {
|
|
&self.texture
|
|
}
|
|
|
|
/// Returns the number of tiles in the atlas.
|
|
#[allow(dead_code)]
|
|
pub fn tiles_count(&self) -> usize {
|
|
self.tiles.len()
|
|
}
|
|
|
|
/// Returns true if the atlas has a tile with the given name.
|
|
#[allow(dead_code)]
|
|
pub fn has_tile(&self, name: &str) -> bool {
|
|
self.tiles.contains_key(name)
|
|
}
|
|
|
|
/// Returns the default color of the atlas.
|
|
#[allow(dead_code)]
|
|
pub fn default_color(&self) -> Option<Color> {
|
|
self.default_color
|
|
}
|
|
}
|
|
|
|
/// Converts a `Texture` to a `Texture<'static>` using transmute.
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// This function is unsafe because it uses `std::mem::transmute` to change the lifetime
|
|
/// of the texture from the original lifetime to `'static`. The caller must ensure that:
|
|
///
|
|
/// - The original `Texture` will live for the entire duration of the program
|
|
/// - No references to the original texture exist that could become invalid
|
|
/// - The texture is not dropped while still being used as a `'static` reference
|
|
///
|
|
/// This is typically used when you have a texture that you know will live for the entire
|
|
/// program duration and need to store it in a structure that requires a `'static` lifetime.
|
|
pub unsafe fn texture_to_static(texture: Texture) -> Texture<'static> {
|
|
std::mem::transmute(texture)
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use sdl2::pixels::Color;
|
|
|
|
// Mock texture for testing - we'll use a dummy approach since we can't create real SDL2 textures
|
|
fn mock_texture() -> Texture<'static> {
|
|
// This is unsafe and only for testing - in real usage this would be a proper texture
|
|
unsafe { std::mem::transmute(0usize) }
|
|
}
|
|
|
|
#[test]
|
|
fn test_atlas_tile_new() {
|
|
let pos = U16Vec2::new(10, 20);
|
|
let size = U16Vec2::new(32, 32);
|
|
let tile = AtlasTile::new(pos, size, None);
|
|
|
|
assert_eq!(tile.pos, pos);
|
|
assert_eq!(tile.size, size);
|
|
assert_eq!(tile.color, None);
|
|
}
|
|
|
|
#[test]
|
|
fn test_atlas_tile_with_color() {
|
|
let pos = U16Vec2::new(10, 20);
|
|
let size = U16Vec2::new(32, 32);
|
|
let color = Color::RGB(255, 0, 0);
|
|
let tile = AtlasTile::new(pos, size, None).with_color(color);
|
|
|
|
assert_eq!(tile.pos, pos);
|
|
assert_eq!(tile.size, size);
|
|
assert_eq!(tile.color, Some(color));
|
|
}
|
|
|
|
#[test]
|
|
fn test_mapper_frame() {
|
|
let frame = MapperFrame {
|
|
x: 10,
|
|
y: 20,
|
|
width: 32,
|
|
height: 32,
|
|
};
|
|
|
|
assert_eq!(frame.x, 10);
|
|
assert_eq!(frame.y, 20);
|
|
assert_eq!(frame.width, 32);
|
|
assert_eq!(frame.height, 32);
|
|
}
|
|
|
|
#[test]
|
|
fn test_atlas_mapper_new() {
|
|
let mut frames = HashMap::new();
|
|
frames.insert(
|
|
"test".to_string(),
|
|
MapperFrame {
|
|
x: 0,
|
|
y: 0,
|
|
width: 32,
|
|
height: 32,
|
|
},
|
|
);
|
|
|
|
let mapper = AtlasMapper { frames };
|
|
|
|
assert_eq!(mapper.frames.len(), 1);
|
|
assert!(mapper.frames.contains_key("test"));
|
|
}
|
|
|
|
#[test]
|
|
fn test_sprite_atlas_new() {
|
|
let mut frames = HashMap::new();
|
|
frames.insert(
|
|
"test".to_string(),
|
|
MapperFrame {
|
|
x: 0,
|
|
y: 0,
|
|
width: 32,
|
|
height: 32,
|
|
},
|
|
);
|
|
|
|
let mapper = AtlasMapper { frames };
|
|
let texture = mock_texture();
|
|
let atlas = SpriteAtlas::new(texture, mapper);
|
|
|
|
assert_eq!(atlas.tiles_count(), 1);
|
|
assert!(atlas.has_tile("test"));
|
|
assert_eq!(atlas.default_color(), None);
|
|
}
|
|
|
|
#[test]
|
|
fn test_sprite_atlas_get_tile() {
|
|
let mut frames = HashMap::new();
|
|
frames.insert(
|
|
"test".to_string(),
|
|
MapperFrame {
|
|
x: 10,
|
|
y: 20,
|
|
width: 32,
|
|
height: 64,
|
|
},
|
|
);
|
|
|
|
let mapper = AtlasMapper { frames };
|
|
let texture = mock_texture();
|
|
let atlas = SpriteAtlas::new(texture, mapper);
|
|
|
|
let tile = atlas.get_tile("test");
|
|
assert!(tile.is_some());
|
|
|
|
let tile = tile.unwrap();
|
|
assert_eq!(tile.pos, U16Vec2::new(10, 20));
|
|
assert_eq!(tile.size, U16Vec2::new(32, 64));
|
|
assert_eq!(tile.color, None);
|
|
}
|
|
|
|
#[test]
|
|
fn test_sprite_atlas_get_tile_nonexistent() {
|
|
let mapper = AtlasMapper { frames: HashMap::new() };
|
|
let texture = mock_texture();
|
|
let atlas = SpriteAtlas::new(texture, mapper);
|
|
|
|
let tile = atlas.get_tile("nonexistent");
|
|
assert!(tile.is_none());
|
|
}
|
|
|
|
#[test]
|
|
fn test_sprite_atlas_set_color() {
|
|
let mapper = AtlasMapper { frames: HashMap::new() };
|
|
let texture = mock_texture();
|
|
let mut atlas = SpriteAtlas::new(texture, mapper);
|
|
|
|
assert_eq!(atlas.default_color(), None);
|
|
|
|
let color = Color::RGB(255, 0, 0);
|
|
atlas.set_color(color);
|
|
|
|
assert_eq!(atlas.default_color(), Some(color));
|
|
}
|
|
|
|
#[test]
|
|
fn test_sprite_atlas_empty() {
|
|
let mapper = AtlasMapper { frames: HashMap::new() };
|
|
let texture = mock_texture();
|
|
let atlas = SpriteAtlas::new(texture, mapper);
|
|
|
|
assert_eq!(atlas.tiles_count(), 0);
|
|
assert!(!atlas.has_tile("any"));
|
|
}
|
|
|
|
#[test]
|
|
fn test_sprite_atlas_multiple_tiles() {
|
|
let mut frames = HashMap::new();
|
|
frames.insert(
|
|
"tile1".to_string(),
|
|
MapperFrame {
|
|
x: 0,
|
|
y: 0,
|
|
width: 32,
|
|
height: 32,
|
|
},
|
|
);
|
|
frames.insert(
|
|
"tile2".to_string(),
|
|
MapperFrame {
|
|
x: 32,
|
|
y: 0,
|
|
width: 64,
|
|
height: 64,
|
|
},
|
|
);
|
|
|
|
let mapper = AtlasMapper { frames };
|
|
let texture = mock_texture();
|
|
let atlas = SpriteAtlas::new(texture, mapper);
|
|
|
|
assert_eq!(atlas.tiles_count(), 2);
|
|
assert!(atlas.has_tile("tile1"));
|
|
assert!(atlas.has_tile("tile2"));
|
|
assert!(!atlas.has_tile("tile3"));
|
|
}
|
|
|
|
#[test]
|
|
fn test_atlas_tile_clone() {
|
|
let pos = U16Vec2::new(10, 20);
|
|
let size = U16Vec2::new(32, 32);
|
|
let color = Color::RGB(255, 0, 0);
|
|
let tile = AtlasTile::new(pos, size, Some(color));
|
|
let cloned = tile;
|
|
|
|
assert_eq!(tile.pos, cloned.pos);
|
|
assert_eq!(tile.size, cloned.size);
|
|
assert_eq!(tile.color, cloned.color);
|
|
}
|
|
|
|
#[test]
|
|
fn test_mapper_frame_clone() {
|
|
let frame = MapperFrame {
|
|
x: 10,
|
|
y: 20,
|
|
width: 32,
|
|
height: 64,
|
|
};
|
|
let cloned = frame;
|
|
|
|
assert_eq!(frame.x, cloned.x);
|
|
assert_eq!(frame.y, cloned.y);
|
|
assert_eq!(frame.width, cloned.width);
|
|
assert_eq!(frame.height, cloned.height);
|
|
}
|
|
|
|
#[test]
|
|
fn test_atlas_mapper_clone() {
|
|
let mut frames = HashMap::new();
|
|
frames.insert(
|
|
"test".to_string(),
|
|
MapperFrame {
|
|
x: 0,
|
|
y: 0,
|
|
width: 32,
|
|
height: 32,
|
|
},
|
|
);
|
|
|
|
let mapper = AtlasMapper { frames };
|
|
let cloned = mapper.clone();
|
|
|
|
assert_eq!(mapper.frames.len(), cloned.frames.len());
|
|
assert!(mapper.frames.contains_key("test"));
|
|
assert!(cloned.frames.contains_key("test"));
|
|
}
|
|
}
|