mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 05:15:49 -06:00
178 lines
6.3 KiB
Rust
178 lines
6.3 KiB
Rust
//! Desktop platform implementation.
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use std::borrow::Cow;
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use std::time::Duration;
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use rand::rngs::ThreadRng;
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use crate::asset::Asset;
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use crate::error::{AssetError, PlatformError};
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/// Desktop platform implementation.
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pub fn sleep(duration: Duration, focused: bool) {
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if focused {
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spin_sleep::sleep(duration);
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} else {
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std::thread::sleep(duration);
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}
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}
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pub fn init_console() -> Result<(), PlatformError> {
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#[cfg(windows)]
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{
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use crate::platform::tracing_buffer::setup_switchable_subscriber;
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use tracing::{debug, info};
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use windows::Win32::System::Console::GetConsoleWindow;
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// Setup buffered tracing subscriber that will buffer logs until console is ready
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let switchable_writer = setup_switchable_subscriber();
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// Check if we already have a console window
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if unsafe { !GetConsoleWindow().0.is_null() } {
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debug!("Already have a console window");
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return Ok(());
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} else {
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debug!("No existing console window found");
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}
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if let Some(file_type) = is_output_setup()? {
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debug!(r#type = file_type, "Existing output detected");
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} else {
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debug!("No existing output detected");
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// Try to attach to parent console for direct cargo run
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attach_to_parent_console()?;
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info!("Successfully attached to parent console");
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}
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// Now that console is initialized, flush buffered logs and switch to direct output
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debug!("Switching to direct logging mode and flushing buffer...");
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if let Err(error) = switchable_writer.switch_to_direct_mode() {
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use tracing::warn;
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warn!("Failed to flush buffered logs to console: {error:?}");
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}
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}
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Ok(())
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}
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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match asset {
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Asset::Wav1 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/1.ogg"))),
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Asset::Wav2 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/2.ogg"))),
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Asset::Wav3 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/3.ogg"))),
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Asset::Wav4 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/4.ogg"))),
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Asset::AtlasImage => Ok(Cow::Borrowed(include_bytes!("../../assets/game/atlas.png"))),
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Asset::Font => Ok(Cow::Borrowed(include_bytes!("../../assets/game/TerminalVector.ttf"))),
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}
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}
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pub fn rng() -> ThreadRng {
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rand::rng()
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}
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/* Internal functions */
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/// Check if the output stream has been setup by a parent process
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/// Windows-only
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#[cfg(windows)]
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fn is_output_setup() -> Result<Option<&'static str>, PlatformError> {
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use tracing::{debug, warn};
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use windows::Win32::Storage::FileSystem::{
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GetFileType, FILE_TYPE_CHAR, FILE_TYPE_DISK, FILE_TYPE_PIPE, FILE_TYPE_REMOTE, FILE_TYPE_UNKNOWN,
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};
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use windows_sys::Win32::{
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Foundation::INVALID_HANDLE_VALUE,
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System::Console::{GetStdHandle, STD_OUTPUT_HANDLE},
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};
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// Get the process's standard output handle, check if it's invalid
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let handle = match unsafe { GetStdHandle(STD_OUTPUT_HANDLE) } {
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INVALID_HANDLE_VALUE => {
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return Err(PlatformError::ConsoleInit("Invalid handle".to_string()));
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}
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handle => handle,
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};
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// Identify the file type of the handle and whether it's 'well known' (i.e. we trust it to be a reasonable output destination)
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let (well_known, file_type) = match unsafe {
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use windows::Win32::Foundation::HANDLE;
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GetFileType(HANDLE(handle))
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} {
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FILE_TYPE_PIPE => (true, "pipe"),
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FILE_TYPE_CHAR => (true, "char"),
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FILE_TYPE_DISK => (true, "disk"),
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FILE_TYPE_UNKNOWN => (false, "unknown"),
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FILE_TYPE_REMOTE => (false, "remote"),
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unexpected => {
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warn!("Unexpected file type: {unexpected:?}");
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(false, "unknown")
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}
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};
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debug!("File type: {file_type:?}, well known: {well_known}");
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// If it's anything recognizable and valid, assume that a parent process has setup an output stream
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Ok(well_known.then_some(file_type))
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}
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/// Try to attach to parent console
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/// Windows-only
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#[cfg(windows)]
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fn attach_to_parent_console() -> Result<(), PlatformError> {
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use windows::{
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core::PCSTR,
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Win32::{
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Foundation::{GENERIC_READ, GENERIC_WRITE},
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Storage::FileSystem::{CreateFileA, FILE_FLAGS_AND_ATTRIBUTES, FILE_SHARE_READ, FILE_SHARE_WRITE, OPEN_EXISTING},
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System::Console::{
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AttachConsole, FreeConsole, SetStdHandle, ATTACH_PARENT_PROCESS, STD_ERROR_HANDLE, STD_OUTPUT_HANDLE,
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},
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},
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};
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// Attach the process to the parent's console
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unsafe { AttachConsole(ATTACH_PARENT_PROCESS) }
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to attach to parent console: {:?}", e)))?;
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let handle = unsafe {
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let pcstr = PCSTR::from_raw(c"CONOUT$".as_ptr() as *const u8);
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CreateFileA::<PCSTR>(
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pcstr,
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(GENERIC_READ | GENERIC_WRITE).0,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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None,
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OPEN_EXISTING,
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FILE_FLAGS_AND_ATTRIBUTES(0),
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None,
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)
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}
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to create console handle: {:?}", e)))?;
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// Set the console's output and then error handles
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if let Some(handle_error) = unsafe { SetStdHandle(STD_OUTPUT_HANDLE, handle) }
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console output handle: {:?}", e)))
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.and_then(|_| {
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unsafe { SetStdHandle(STD_ERROR_HANDLE, handle) }
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console error handle: {:?}", e)))
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})
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.err()
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{
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// If either set handle call fails, free the console
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unsafe { FreeConsole() }
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// Free the console if the SetStdHandle calls fail
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.map_err(|free_error| {
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PlatformError::ConsoleInit(format!(
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"Failed to free console after SetStdHandle failed: {free_error:?} ({handle_error:?})"
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))
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})
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// And then return the original error if the FreeConsole call succeeds
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.and(Err(handle_error))?;
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}
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Ok(())
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}
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