Files
Pac-Man/Justfile
Ryan Walters c306e992c4 fix(game): resolve race condition in render dirty flag using bitwise OR
The render dirty flag was being reset instead of accumulated, causing
the game to become stuck and unplayable in web builds. Changed from
assignment to bitwise OR to preserve all dirty state updates.

Also adds game layout component and updates Justfile to build frontend.
2025-11-22 21:14:24 -06:00

80 lines
1.7 KiB
Makefile

set shell := ["bash", "-c"]
set windows-shell := ["powershell.exe", "-NoLogo", "-Command"]
binary_extension := if os() == "windows" { ".exe" } else { "" }
# Display available recipes
default:
just --list
# Open HTML coverage report
html: coverage
cargo llvm-cov report \
# prevents the absolute path from being used in the generated report
--remap-path-prefix \
--html \
--open
# Display coverage report
report-coverage: coverage
cargo llvm-cov report --remap-path-prefix
# Generate baseline LCOV report
coverage:
cargo +nightly llvm-cov \
--lcov \
--remap-path-prefix \
--workspace \
--output-path lcov.info \
--profile coverage \
--no-fail-fast nextest
# Profile the project using samply
samply:
cargo build --profile profile
samply record ./target/profile/pacman{{ binary_extension }}
# Build the project for Emscripten
web *args:
bun run pacman/web.build.ts {{args}}
bun run --cwd web build
caddy file-server --root web/dist/client
# Fix linting errors & formatting
fix:
cargo fix --workspace --lib --allow-dirty
cargo fmt --all
# Push commits & tags
push:
git push origin --tags;
git push
# Create a postgres container for the server
server-postgres:
bun run .scripts/postgres.ts
# Build the server image
server-image:
# build the server image
docker build \
--platform linux/amd64 \
--file ./pacman-server/Dockerfile \
--tag pacman-server \
.
# Build and run the server in a Docker container
run-server: server-image
# remove the server container if it exists
docker rm --force --volumes pacman-server
# run the server container
docker run \
--rm \
--stop-timeout 2 \
--name pacman-server \
--publish 3000:3000 \
--env PORT=3000 \
--env-file pacman-server/.env \
pacman-server