mirror of
https://github.com/Xevion/Pac-Man.git
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77 lines
1.9 KiB
Rust
77 lines
1.9 KiB
Rust
use anyhow::Result;
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use sdl2::rect::Rect;
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use sdl2::render::{Canvas, RenderTarget};
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use thiserror::Error;
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use crate::texture::sprite::{AtlasTile, SpriteAtlas};
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#[derive(Error, Debug)]
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pub enum AnimatedTextureError {
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#[error("Frame duration must be positive, got {0}")]
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InvalidFrameDuration(f32),
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}
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#[derive(Debug, Clone)]
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pub struct AnimatedTexture {
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tiles: Vec<AtlasTile>,
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frame_duration: f32,
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current_frame: usize,
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time_bank: f32,
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}
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impl AnimatedTexture {
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pub fn new(tiles: Vec<AtlasTile>, frame_duration: f32) -> Result<Self, AnimatedTextureError> {
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if frame_duration <= 0.0 {
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return Err(AnimatedTextureError::InvalidFrameDuration(frame_duration));
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}
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Ok(Self {
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tiles,
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frame_duration,
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current_frame: 0,
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time_bank: 0.0,
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})
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}
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pub fn tick(&mut self, dt: f32) {
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self.time_bank += dt;
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while self.time_bank >= self.frame_duration {
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self.time_bank -= self.frame_duration;
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self.current_frame = (self.current_frame + 1) % self.tiles.len();
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}
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}
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pub fn current_tile(&self) -> &AtlasTile {
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&self.tiles[self.current_frame]
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}
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pub fn render<T: RenderTarget>(&self, canvas: &mut Canvas<T>, atlas: &mut SpriteAtlas, dest: Rect) -> Result<()> {
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let mut tile = *self.current_tile();
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tile.render(canvas, atlas, dest)
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}
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/// Returns the current frame index.
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#[allow(dead_code)]
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pub fn current_frame(&self) -> usize {
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self.current_frame
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}
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/// Returns the time bank.
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#[allow(dead_code)]
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pub fn time_bank(&self) -> f32 {
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self.time_bank
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}
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/// Returns the frame duration.
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#[allow(dead_code)]
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pub fn frame_duration(&self) -> f32 {
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self.frame_duration
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}
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/// Returns the number of tiles in the animation.
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#[allow(dead_code)]
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pub fn tiles_len(&self) -> usize {
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self.tiles.len()
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}
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}
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