Files
Pac-Man/src/asset.rs

75 lines
2.4 KiB
Rust

//! Cross-platform asset loading abstraction.
//! On desktop, assets are embedded using include_bytes!; on Emscripten, assets are loaded from the filesystem.
use std::borrow::Cow;
use std::io;
use thiserror::Error;
#[derive(Error, Debug)]
pub enum AssetError {
#[error("IO error: {0}")]
Io(#[from] io::Error),
#[error("Asset not found: {0}")]
NotFound(String),
#[error("Invalid asset format: {0}")]
InvalidFormat(String),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Asset {
Wav1,
Wav2,
Wav3,
Wav4,
Pacman,
Pellet,
Energizer,
Map,
FontKonami,
GhostBody,
GhostEyes,
// Add more as needed
}
#[cfg(not(target_os = "emscripten"))]
mod imp {
use super::*;
macro_rules! asset_bytes_enum {
( $asset:expr ) => {
match $asset {
Asset::Wav1 => Cow::Borrowed(include_bytes!("../assets/wav/1.ogg")),
Asset::Wav2 => Cow::Borrowed(include_bytes!("../assets/wav/2.ogg")),
Asset::Wav3 => Cow::Borrowed(include_bytes!("../assets/wav/3.ogg")),
Asset::Wav4 => Cow::Borrowed(include_bytes!("../assets/wav/4.ogg")),
Asset::Pacman => Cow::Borrowed(include_bytes!("../assets/32/pacman.png")),
Asset::Pellet => Cow::Borrowed(include_bytes!("../assets/24/pellet.png")),
Asset::Energizer => Cow::Borrowed(include_bytes!("../assets/24/energizer.png")),
Asset::Map => Cow::Borrowed(include_bytes!("../assets/map.png")),
Asset::FontKonami => Cow::Borrowed(include_bytes!("../assets/font/konami.ttf")),
Asset::GhostBody => Cow::Borrowed(include_bytes!("../assets/32/ghost_body.png")),
Asset::GhostEyes => Cow::Borrowed(include_bytes!("../assets/32/ghost_eyes.png")),
}
};
}
pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
Ok(asset_bytes_enum!(asset))
}
}
#[cfg(target_os = "emscripten")]
mod imp {
use super::*;
use std::fs;
use std::path::Path;
pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
let path = Path::new("assets").join(asset.path());
if !path.exists() {
return Err(AssetError::NotFound(asset.path().to_string()));
}
let bytes = fs::read(&path)?;
Ok(Cow::Owned(bytes))
}
}
pub use imp::get_asset_bytes;