mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 15:15:48 -06:00
Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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a887fae00f | ||
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82cedf7e4a | ||
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b58a7a8f63 | ||
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f340de80f3 | ||
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d9ea79db74 |
10
.github/workflows/build.yaml
vendored
10
.github/workflows/build.yaml
vendored
@@ -1,5 +1,13 @@
|
||||
name: Builds
|
||||
on: ["push", "pull_request"]
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
9
.github/workflows/checks.yaml
vendored
9
.github/workflows/checks.yaml
vendored
@@ -1,6 +1,13 @@
|
||||
name: Checks
|
||||
|
||||
on: ["push", "pull_request"]
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
CARGO_TERM_COLOR: always
|
||||
|
||||
8
.github/workflows/coverage.yaml
vendored
8
.github/workflows/coverage.yaml
vendored
@@ -1,6 +1,12 @@
|
||||
name: Code Coverage
|
||||
|
||||
on: ["push", "pull_request"]
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
|
||||
env:
|
||||
CARGO_TERM_COLOR: always
|
||||
|
||||
9
.github/workflows/tests.yaml
vendored
9
.github/workflows/tests.yaml
vendored
@@ -1,6 +1,13 @@
|
||||
name: Tests
|
||||
|
||||
on: ["push", "pull_request"]
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
CARGO_TERM_COLOR: always
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -20,3 +20,6 @@ coverage.html
|
||||
# Profiling output
|
||||
flamegraph.svg
|
||||
/profile.*
|
||||
|
||||
# Logs
|
||||
*.log
|
||||
|
||||
2
Cargo.lock
generated
2
Cargo.lock
generated
@@ -711,7 +711,7 @@ checksum = "42f5e15c9953c5e4ccceeb2e7382a716482c34515315f7b03532b8b4e8393d2d"
|
||||
|
||||
[[package]]
|
||||
name = "pacman"
|
||||
version = "0.80.1"
|
||||
version = "0.80.3"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"bevy_ecs",
|
||||
|
||||
15
Cargo.toml
15
Cargo.toml
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "pacman"
|
||||
version = "0.80.1"
|
||||
version = "0.80.3"
|
||||
authors = ["Xevion"]
|
||||
edition = "2021"
|
||||
rust-version = "1.86.0"
|
||||
@@ -89,6 +89,12 @@ opt-level = "z"
|
||||
lto = true
|
||||
panic = "abort"
|
||||
|
||||
# This profile is intended to appear as a 'release' profile to the build system due to`debug_assertions = false`,
|
||||
# but it will compile faster without optimizations. Useful for rapid testing of release-mode logic.
|
||||
[profile.dev-release]
|
||||
inherits = "dev"
|
||||
debug-assertions = false
|
||||
|
||||
[package.metadata.vcpkg]
|
||||
dependencies = ["sdl2", "sdl2-image", "sdl2-ttf", "sdl2-gfx", "sdl2-mixer"]
|
||||
git = "https://github.com/microsoft/vcpkg"
|
||||
@@ -100,5 +106,10 @@ x86_64-unknown-linux-gnu = { triplet = "x64-linux" }
|
||||
x86_64-apple-darwin = { triplet = "x64-osx" }
|
||||
aarch64-apple-darwin = { triplet = "arm64-osx" }
|
||||
|
||||
[features]
|
||||
# Windows-specific features
|
||||
force-console = []
|
||||
default = []
|
||||
|
||||
[lints.rust]
|
||||
unexpected_cfgs = { level = "warn", check-cfg = ['cfg(coverage,coverage_nightly)'] }
|
||||
unexpected_cfgs = { level = "warn", check-cfg = ['cfg(coverage,coverage_nightly)', 'cfg(use_console)'] }
|
||||
|
||||
3
Justfile
3
Justfile
@@ -42,3 +42,6 @@ web *args:
|
||||
fix:
|
||||
cargo fix --workspace --lib --allow-dirty
|
||||
cargo fmt --all
|
||||
|
||||
push:
|
||||
git push origin --tags && git push
|
||||
|
||||
@@ -132,7 +132,7 @@ A comprehensive list of features needed to complete the Pac-Man emulation, organ
|
||||
- [x] Animation system
|
||||
- [x] HUD rendering
|
||||
- [ ] Display Options
|
||||
- [ ] Fullscreen support
|
||||
- [x] Fullscreen support
|
||||
- [x] Window resizing
|
||||
- [ ] Pause while resizing (SDL2 limitation mitigation)
|
||||
- [ ] Multiple resolution support
|
||||
|
||||
7
build.rs
7
build.rs
@@ -51,4 +51,11 @@ fn main() {
|
||||
|
||||
writeln!(&mut file, "}};").unwrap();
|
||||
println!("cargo:rerun-if-changed=assets/game/atlas.json");
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
{
|
||||
if cfg!(any(feature = "force-console", debug_assertions)) {
|
||||
println!("cargo:rustc-cfg=use_console");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
190
src/audio.rs
190
src/audio.rs
@@ -2,12 +2,18 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use crate::asset::Asset;
|
||||
use anyhow::{anyhow, Result};
|
||||
use sdl2::{
|
||||
mixer::{self, Chunk, InitFlag, LoaderRWops, AUDIO_S16LSB, DEFAULT_CHANNELS},
|
||||
mixer::{self, Chunk, InitFlag, LoaderRWops, AUDIO_S16LSB},
|
||||
rwops::RWops,
|
||||
};
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
const AUDIO_FREQUENCY: i32 = 16_000;
|
||||
const AUDIO_CHANNELS: i32 = 4;
|
||||
const DEFAULT_VOLUME: u8 = 32;
|
||||
const WAKA_SOUND_COUNT: u8 = 4;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub enum Sound {
|
||||
Waka(u8),
|
||||
@@ -23,19 +29,16 @@ impl IntoEnumIterator for Sound {
|
||||
type Iterator = std::vec::IntoIter<Sound>;
|
||||
|
||||
fn iter() -> Self::Iterator {
|
||||
vec![
|
||||
Sound::Waka(0),
|
||||
Sound::Waka(1),
|
||||
Sound::Waka(2),
|
||||
Sound::Waka(3),
|
||||
let mut sounds = vec![
|
||||
Sound::PacmanDeath,
|
||||
Sound::ExtraLife,
|
||||
Sound::Fruit,
|
||||
Sound::Ghost,
|
||||
Sound::Beginning,
|
||||
Sound::Intermission,
|
||||
]
|
||||
.into_iter()
|
||||
];
|
||||
sounds.extend((0..WAKA_SOUND_COUNT).map(Sound::Waka));
|
||||
sounds.into_iter()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,8 +51,14 @@ pub struct Audio {
|
||||
_mixer_context: Option<mixer::Sdl2MixerContext>,
|
||||
sounds: HashMap<Sound, Chunk>,
|
||||
next_waka_index: u8,
|
||||
muted: bool,
|
||||
disabled: bool,
|
||||
state: AudioState,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
enum AudioState {
|
||||
Enabled { volume: u8 },
|
||||
Muted { previous_volume: u8 },
|
||||
Disabled,
|
||||
}
|
||||
|
||||
impl Default for Audio {
|
||||
@@ -64,7 +73,21 @@ impl Audio {
|
||||
/// If audio fails to initialize, the audio system will be disabled and
|
||||
/// all functions will silently do nothing.
|
||||
pub fn new() -> Self {
|
||||
let frequency = 16_000;
|
||||
match Self::try_new() {
|
||||
Ok(audio) => audio,
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to initialize audio: {}. Audio will be disabled.", e);
|
||||
Self {
|
||||
_mixer_context: None,
|
||||
sounds: HashMap::new(),
|
||||
next_waka_index: 0,
|
||||
state: AudioState::Disabled,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn try_new() -> Result<Self> {
|
||||
let format = AUDIO_S16LSB;
|
||||
let chunk_size = {
|
||||
// 256 is the minimum for Emscripten, but in practice 1024 is much more reliable
|
||||
@@ -81,103 +104,52 @@ impl Audio {
|
||||
};
|
||||
|
||||
// Try to open audio, but don't panic if it fails
|
||||
if let Err(e) = mixer::open_audio(frequency, format, DEFAULT_CHANNELS, chunk_size) {
|
||||
tracing::warn!("Failed to open audio: {}. Audio will be disabled.", e);
|
||||
return Self {
|
||||
_mixer_context: None,
|
||||
sounds: HashMap::new(),
|
||||
next_waka_index: 0u8,
|
||||
muted: false,
|
||||
disabled: true,
|
||||
};
|
||||
}
|
||||
mixer::open_audio(AUDIO_FREQUENCY, format, AUDIO_CHANNELS, chunk_size)
|
||||
.map_err(|e| anyhow!("Failed to open audio: {}", e))?;
|
||||
|
||||
let channels = 4;
|
||||
mixer::allocate_channels(4);
|
||||
mixer::allocate_channels(AUDIO_CHANNELS);
|
||||
|
||||
// set channel volume
|
||||
for i in 0..channels {
|
||||
mixer::Channel(i).set_volume(32);
|
||||
for i in 0..AUDIO_CHANNELS {
|
||||
mixer::Channel(i).set_volume(DEFAULT_VOLUME as i32);
|
||||
}
|
||||
|
||||
// Try to initialize mixer, but don't panic if it fails
|
||||
let mixer_context = match mixer::init(InitFlag::OGG) {
|
||||
Ok(ctx) => ctx,
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to initialize SDL2_mixer: {}. Audio will be disabled.", e);
|
||||
return Self {
|
||||
_mixer_context: None,
|
||||
sounds: HashMap::new(),
|
||||
next_waka_index: 0u8,
|
||||
muted: false,
|
||||
disabled: true,
|
||||
};
|
||||
}
|
||||
};
|
||||
let mixer_context = mixer::init(InitFlag::OGG).map_err(|e| anyhow!("Failed to initialize SDL2_mixer: {}", e))?;
|
||||
|
||||
// Try to load sounds, but don't panic if any fail
|
||||
let mut sounds = HashMap::new();
|
||||
for (i, sound_type) in Sound::iter().enumerate() {
|
||||
let asset = Asset::SoundFile(sound_type);
|
||||
match asset.get_bytes() {
|
||||
Ok(data) => match RWops::from_bytes(&data) {
|
||||
Ok(rwops) => match rwops.load_wav() {
|
||||
Ok(chunk) => {
|
||||
sounds.insert(sound_type, chunk);
|
||||
}
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to load sound {} from asset API: {}", i + 1, e);
|
||||
}
|
||||
},
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to create RWops for sound {}: {}", i + 1, e);
|
||||
}
|
||||
},
|
||||
let sounds: HashMap<Sound, Chunk> = Sound::iter()
|
||||
.filter_map(|sound_type| match Self::load_sound(sound_type) {
|
||||
Ok(chunk) => Some((sound_type, chunk)),
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to load sound asset {}: {}", i + 1, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let death_sound = match Asset::SoundFile(Sound::PacmanDeath).get_bytes() {
|
||||
Ok(data) => match RWops::from_bytes(&data) {
|
||||
Ok(rwops) => match rwops.load_wav() {
|
||||
Ok(chunk) => Some(chunk),
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to load death sound from asset API: {}", e);
|
||||
None
|
||||
}
|
||||
},
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to create RWops for death sound: {}", e);
|
||||
tracing::warn!("Failed to load sound {:?}: {}", sound_type, e);
|
||||
None
|
||||
}
|
||||
},
|
||||
Err(e) => {
|
||||
tracing::warn!("Failed to load death sound asset: {}", e);
|
||||
None
|
||||
}
|
||||
};
|
||||
})
|
||||
.collect();
|
||||
|
||||
// If no sounds loaded successfully, disable audio
|
||||
if sounds.is_empty() && death_sound.is_none() {
|
||||
tracing::warn!("No sounds loaded successfully. Audio will be disabled.");
|
||||
return Self {
|
||||
_mixer_context: Some(mixer_context),
|
||||
sounds: HashMap::new(),
|
||||
next_waka_index: 0u8,
|
||||
muted: false,
|
||||
disabled: true,
|
||||
};
|
||||
if sounds.is_empty() {
|
||||
return Err(anyhow!("No sounds loaded successfully"));
|
||||
}
|
||||
|
||||
Audio {
|
||||
Ok(Audio {
|
||||
_mixer_context: Some(mixer_context),
|
||||
sounds,
|
||||
next_waka_index: 0u8,
|
||||
muted: false,
|
||||
disabled: false,
|
||||
}
|
||||
state: AudioState::Enabled { volume: DEFAULT_VOLUME },
|
||||
})
|
||||
}
|
||||
|
||||
fn load_sound(sound_type: Sound) -> Result<Chunk> {
|
||||
let asset = Asset::SoundFile(sound_type);
|
||||
let data = asset
|
||||
.get_bytes()
|
||||
.map_err(|e| anyhow!("Failed to get bytes for {:?}: {}", sound_type, e))?;
|
||||
let rwops = RWops::from_bytes(&data).map_err(|e| anyhow!("Failed to create RWops for {:?}: {}", sound_type, e))?;
|
||||
rwops
|
||||
.load_wav()
|
||||
.map_err(|e| anyhow!("Failed to load wav for {:?}: {}", sound_type, e))
|
||||
}
|
||||
|
||||
/// Plays the next waka eating sound in the cycle of four variants.
|
||||
@@ -186,7 +158,7 @@ impl Audio {
|
||||
/// advances to the next variant. Silently returns if audio is disabled, muted,
|
||||
/// or no sounds were loaded successfully.
|
||||
pub fn waka(&mut self) {
|
||||
if self.disabled || self.muted || self.sounds.is_empty() {
|
||||
if !matches!(self.state, AudioState::Enabled { .. }) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -200,12 +172,12 @@ impl Audio {
|
||||
}
|
||||
}
|
||||
}
|
||||
self.next_waka_index = (self.next_waka_index + 1) & 3;
|
||||
self.next_waka_index = (self.next_waka_index + 1) % WAKA_SOUND_COUNT;
|
||||
}
|
||||
|
||||
/// Plays the provided sound effect once.
|
||||
pub fn play(&mut self, sound: Sound) {
|
||||
if self.disabled || self.muted {
|
||||
if !matches!(self.state, AudioState::Enabled { .. }) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -216,21 +188,21 @@ impl Audio {
|
||||
|
||||
/// Halts all currently playing audio channels.
|
||||
pub fn stop_all(&mut self) {
|
||||
if !self.disabled {
|
||||
if self.state != AudioState::Disabled {
|
||||
mixer::Channel::all().halt();
|
||||
}
|
||||
}
|
||||
|
||||
/// Pauses all currently playing audio channels.
|
||||
pub fn pause_all(&mut self) {
|
||||
if !self.disabled {
|
||||
if self.state != AudioState::Disabled {
|
||||
mixer::Channel::all().pause();
|
||||
}
|
||||
}
|
||||
|
||||
/// Resumes all currently playing audio channels.
|
||||
pub fn resume_all(&mut self) {
|
||||
if !self.disabled {
|
||||
if self.state != AudioState::Disabled {
|
||||
mixer::Channel::all().resume();
|
||||
}
|
||||
}
|
||||
@@ -241,15 +213,23 @@ impl Audio {
|
||||
/// their default volume (32) when unmuting. The mute state is tracked internally
|
||||
/// regardless of whether audio is disabled, allowing the state to be preserved.
|
||||
pub fn set_mute(&mut self, mute: bool) {
|
||||
if !self.disabled {
|
||||
let channels = 4;
|
||||
let volume = if mute { 0 } else { 32 };
|
||||
for i in 0..channels {
|
||||
mixer::Channel(i).set_volume(volume);
|
||||
match (mute, self.state) {
|
||||
// Mute
|
||||
(true, AudioState::Enabled { volume }) => {
|
||||
self.state = AudioState::Muted { previous_volume: volume };
|
||||
for i in 0..AUDIO_CHANNELS {
|
||||
mixer::Channel(i).set_volume(0);
|
||||
}
|
||||
}
|
||||
// Unmute
|
||||
(false, AudioState::Muted { previous_volume }) => {
|
||||
self.state = AudioState::Enabled { volume: previous_volume };
|
||||
for i in 0..AUDIO_CHANNELS {
|
||||
mixer::Channel(i).set_volume(previous_volume as i32);
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
self.muted = mute;
|
||||
}
|
||||
|
||||
/// Returns the current mute state regardless of whether audio is functional.
|
||||
@@ -257,7 +237,7 @@ impl Audio {
|
||||
/// This tracks the user's mute preference and will return `true` if muted
|
||||
/// even when the audio system is disabled due to initialization failures.
|
||||
pub fn is_muted(&self) -> bool {
|
||||
self.muted
|
||||
matches!(self.state, AudioState::Muted { .. })
|
||||
}
|
||||
|
||||
/// Returns whether the audio system failed to initialize and is non-functional.
|
||||
@@ -266,6 +246,6 @@ impl Audio {
|
||||
/// audio device, or failure to load any sound assets. When disabled, all
|
||||
/// audio operations become no-ops.
|
||||
pub fn is_disabled(&self) -> bool {
|
||||
self.disabled
|
||||
matches!(self.state, AudioState::Disabled)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,9 +53,9 @@ pub mod animation {
|
||||
/// Frightened ghost animation speed (ticks per frame at 60 ticks/sec)
|
||||
pub const GHOST_FRIGHTENED_SPEED: u16 = 12;
|
||||
/// Time in ticks for frightened ghosts to return to normal
|
||||
pub const GHOST_FRIGHTENED_TICKS: u32 = 300;
|
||||
pub const GHOST_FRIGHTENED_TICKS: u32 = 5 * 60;
|
||||
/// Time in ticks when frightened ghosts start flashing
|
||||
pub const GHOST_FRIGHTENED_FLASH_START_TICKS: u32 = GHOST_FRIGHTENED_TICKS - 120;
|
||||
pub const GHOST_FRIGHTENED_FLASH_START_TICKS: u32 = GHOST_FRIGHTENED_TICKS - 2 * 60;
|
||||
}
|
||||
|
||||
/// The size of the canvas, in pixels.
|
||||
@@ -75,13 +75,15 @@ pub const LARGE_CANVAS_SIZE: UVec2 = UVec2::new(
|
||||
pub mod collider {
|
||||
use super::CELL_SIZE;
|
||||
|
||||
/// Collider size for player and ghosts (1.375x cell size)
|
||||
pub const PLAYER_GHOST_SIZE: f32 = CELL_SIZE as f32 * 1.375;
|
||||
/// Collider size for pellets (0.4x cell size)
|
||||
/// Collider size for player and ghosts
|
||||
pub const PLAYER_SIZE: f32 = CELL_SIZE as f32 * 1.385;
|
||||
/// Collider size for ghosts
|
||||
pub const GHOST_SIZE: f32 = CELL_SIZE as f32 * 1.55;
|
||||
/// Collider size for pellets
|
||||
pub const PELLET_SIZE: f32 = CELL_SIZE as f32 * 0.4;
|
||||
/// Collider size for power pellets/energizers (0.95x cell size)
|
||||
/// Collider size for power pellets/energizers
|
||||
pub const POWER_PELLET_SIZE: f32 = CELL_SIZE as f32 * 0.95;
|
||||
/// Collider size for fruits (0.8x cell size)
|
||||
/// Collider size for fruits
|
||||
pub const FRUIT_SIZE: f32 = CELL_SIZE as f32 * 1.375;
|
||||
}
|
||||
|
||||
@@ -148,7 +150,7 @@ pub const RAW_BOARD: [&str; BOARD_CELL_SIZE.y as usize] = [
|
||||
/// Game initialization constants
|
||||
pub mod startup {
|
||||
/// Number of frames for the startup sequence (3 seconds at 60 FPS)
|
||||
pub const STARTUP_FRAMES: u32 = 60 * 3;
|
||||
pub const STARTUP_FRAMES: u32 = 60 * 4;
|
||||
}
|
||||
|
||||
/// Game mechanics constants
|
||||
|
||||
@@ -54,7 +54,6 @@ pub enum AssetError {
|
||||
#[derive(thiserror::Error, Debug)]
|
||||
pub enum PlatformError {
|
||||
#[error("Console initialization failed: {0}")]
|
||||
#[cfg(any(windows, target_os = "emscripten"))]
|
||||
ConsoleInit(String),
|
||||
}
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@ pub enum GameCommand {
|
||||
/// TODO: Display pause state, fix debug rendering pause distress
|
||||
TogglePause,
|
||||
/// Toggle fullscreen mode (desktop only)
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
ToggleFullscreen,
|
||||
}
|
||||
|
||||
|
||||
@@ -381,7 +381,7 @@ impl Game {
|
||||
directional_animation: player_animation,
|
||||
entity_type: EntityType::Player,
|
||||
collider: Collider {
|
||||
size: constants::collider::PLAYER_GHOST_SIZE,
|
||||
size: constants::collider::PLAYER_SIZE,
|
||||
},
|
||||
pacman_collider: PacmanCollider,
|
||||
}
|
||||
@@ -629,7 +629,7 @@ impl Game {
|
||||
directional_animation: animations,
|
||||
entity_type: EntityType::Ghost,
|
||||
collider: Collider {
|
||||
size: constants::collider::PLAYER_GHOST_SIZE,
|
||||
size: constants::collider::GHOST_SIZE,
|
||||
},
|
||||
ghost_collider: GhostCollider,
|
||||
ghost_state: GhostState::Normal,
|
||||
|
||||
13
src/main.rs
13
src/main.rs
@@ -1,8 +1,10 @@
|
||||
// Note: This disables the console window on Windows. We manually re-attach to the parent terminal or process later on.
|
||||
#![windows_subsystem = "windows"]
|
||||
#![cfg_attr(all(not(use_console), target_os = "windows"), windows_subsystem = "windows")]
|
||||
#![cfg_attr(all(use_console, target_os = "windows"), windows_subsystem = "console")]
|
||||
#![cfg_attr(coverage_nightly, feature(coverage_attribute))]
|
||||
#![cfg_attr(coverage_nightly, coverage(off))]
|
||||
|
||||
use std::env;
|
||||
|
||||
use crate::{app::App, constants::LOOP_TIME};
|
||||
use tracing::info;
|
||||
|
||||
@@ -32,9 +34,12 @@ mod texture;
|
||||
/// This function initializes SDL, the window, the game state, and then enters
|
||||
/// the main game loop.
|
||||
pub fn main() {
|
||||
// On Windows, this connects output streams to the console dynamically
|
||||
// Parse command line arguments
|
||||
let args: Vec<String> = env::args().collect();
|
||||
let force_console = args.iter().any(|arg| arg == "--console" || arg == "-c");
|
||||
|
||||
// On Emscripten, this connects the subscriber to the browser console
|
||||
platform::init_console().expect("Could not initialize console");
|
||||
platform::init_console(force_console).expect("Could not initialize console");
|
||||
|
||||
let mut app = App::new().expect("Could not create app");
|
||||
|
||||
|
||||
@@ -20,41 +20,84 @@ pub fn sleep(duration: Duration, focused: bool) {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init_console() -> Result<(), PlatformError> {
|
||||
#[allow(unused_variables)]
|
||||
pub fn init_console(force_console: bool) -> Result<(), PlatformError> {
|
||||
use crate::formatter::CustomFormatter;
|
||||
use tracing::Level;
|
||||
use tracing_error::ErrorLayer;
|
||||
use tracing_subscriber::{fmt, layer::SubscriberExt, util::SubscriberInitExt, Layer};
|
||||
|
||||
// Create a file layer
|
||||
let log_file = std::fs::File::create("pacman.log")
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to create log file: {}", e)))?;
|
||||
let file_layer = fmt::layer()
|
||||
.with_ansi(false)
|
||||
.with_writer(log_file)
|
||||
.event_format(CustomFormatter)
|
||||
.with_filter(tracing_subscriber::filter::LevelFilter::from_level(Level::DEBUG))
|
||||
.boxed();
|
||||
|
||||
#[cfg(windows)]
|
||||
{
|
||||
use crate::platform::tracing_buffer::setup_switchable_subscriber;
|
||||
use tracing::{debug, info, trace};
|
||||
use windows::Win32::System::Console::GetConsoleWindow;
|
||||
// If using windows subsystem, and force_console is true, allocate a new console window
|
||||
if force_console && cfg!(not(use_console)) {
|
||||
use crate::platform::tracing_buffer::{SwitchableMakeWriter, SwitchableWriter};
|
||||
|
||||
// Setup buffered tracing subscriber that will buffer logs until console is ready
|
||||
let switchable_writer = setup_switchable_subscriber();
|
||||
// Setup deferred tracing subscriber that will buffer logs until console is ready
|
||||
let switchable_writer = SwitchableWriter::default();
|
||||
let make_writer = SwitchableMakeWriter::new(switchable_writer.clone());
|
||||
let console_layer = fmt::layer()
|
||||
.with_ansi(true)
|
||||
.with_writer(make_writer)
|
||||
.event_format(CustomFormatter)
|
||||
.with_filter(tracing_subscriber::filter::LevelFilter::from_level(Level::DEBUG))
|
||||
.boxed();
|
||||
|
||||
// Check if we already have a console window
|
||||
if unsafe { !GetConsoleWindow().0.is_null() } {
|
||||
debug!("Already have a console window");
|
||||
return Ok(());
|
||||
tracing_subscriber::registry()
|
||||
.with(console_layer)
|
||||
.with(file_layer)
|
||||
.with(ErrorLayer::default())
|
||||
.init();
|
||||
|
||||
// Enable virtual terminal processing for ANSI colors
|
||||
allocate_console()?;
|
||||
enable_ansi_support()?;
|
||||
|
||||
switchable_writer
|
||||
.switch_to_direct_mode()
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to switch to direct mode: {}", e)))?;
|
||||
} else {
|
||||
trace!("No existing console window found");
|
||||
// Set up tracing subscriber with ANSI colors enabled
|
||||
let console_layer = fmt::layer()
|
||||
.with_ansi(true)
|
||||
.with_writer(std::io::stdout)
|
||||
.event_format(CustomFormatter)
|
||||
.with_filter(tracing_subscriber::filter::LevelFilter::from_level(Level::DEBUG))
|
||||
.boxed();
|
||||
|
||||
tracing_subscriber::registry()
|
||||
.with(console_layer)
|
||||
.with(file_layer)
|
||||
.with(ErrorLayer::default())
|
||||
.init();
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(file_type) = is_output_setup()? {
|
||||
trace!(r#type = file_type, "Existing output detected");
|
||||
} else {
|
||||
trace!("No existing output detected");
|
||||
#[cfg(not(windows))]
|
||||
{
|
||||
// Set up tracing subscriber with ANSI colors enabled
|
||||
let console_layer = fmt::layer()
|
||||
.with_ansi(true)
|
||||
.with_writer(std::io::stdout)
|
||||
.event_format(CustomFormatter)
|
||||
.with_filter(tracing_subscriber::filter::LevelFilter::from_level(Level::DEBUG))
|
||||
.boxed();
|
||||
|
||||
// Try to attach to parent console for direct cargo run
|
||||
attach_to_parent_console()?;
|
||||
info!("Successfully attached to parent console");
|
||||
}
|
||||
|
||||
// Now that console is initialized, flush buffered logs and switch to direct output
|
||||
trace!("Switching to direct logging mode and flushing buffer...");
|
||||
if let Err(error) = switchable_writer.switch_to_direct_mode() {
|
||||
use tracing::warn;
|
||||
|
||||
warn!("Failed to flush buffered logs to console: {error:?}");
|
||||
}
|
||||
tracing_subscriber::registry()
|
||||
.with(console_layer)
|
||||
.with(file_layer)
|
||||
.with(ErrorLayer::default())
|
||||
.init();
|
||||
}
|
||||
|
||||
Ok(())
|
||||
@@ -64,73 +107,66 @@ pub fn rng() -> ThreadRng {
|
||||
rand::rng()
|
||||
}
|
||||
|
||||
/* Internal functions */
|
||||
|
||||
/// Check if the output stream has been setup by a parent process
|
||||
/// Enable ANSI escape sequence support in the Windows console
|
||||
/// Windows-only
|
||||
#[cfg(windows)]
|
||||
fn is_output_setup() -> Result<Option<&'static str>, PlatformError> {
|
||||
use tracing::{trace, warn};
|
||||
|
||||
use windows::Win32::Storage::FileSystem::{
|
||||
GetFileType, FILE_TYPE_CHAR, FILE_TYPE_DISK, FILE_TYPE_PIPE, FILE_TYPE_REMOTE, FILE_TYPE_UNKNOWN,
|
||||
fn enable_ansi_support() -> Result<(), PlatformError> {
|
||||
use windows::Win32::System::Console::{
|
||||
GetConsoleMode, GetStdHandle, SetConsoleMode, CONSOLE_MODE, ENABLE_VIRTUAL_TERMINAL_PROCESSING, STD_ERROR_HANDLE,
|
||||
STD_OUTPUT_HANDLE,
|
||||
};
|
||||
|
||||
use windows_sys::Win32::{
|
||||
Foundation::INVALID_HANDLE_VALUE,
|
||||
System::Console::{GetStdHandle, STD_OUTPUT_HANDLE},
|
||||
};
|
||||
// Enable ANSI processing for stdout
|
||||
unsafe {
|
||||
let stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE)
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to get stdout handle: {:?}", e)))?;
|
||||
|
||||
// Get the process's standard output handle, check if it's invalid
|
||||
let handle = match unsafe { GetStdHandle(STD_OUTPUT_HANDLE) } {
|
||||
INVALID_HANDLE_VALUE => {
|
||||
return Err(PlatformError::ConsoleInit("Invalid handle".to_string()));
|
||||
}
|
||||
handle => handle,
|
||||
};
|
||||
let mut console_mode = CONSOLE_MODE(0);
|
||||
GetConsoleMode(stdout_handle, &mut console_mode)
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to get console mode: {:?}", e)))?;
|
||||
|
||||
// Identify the file type of the handle and whether it's 'well known' (i.e. we trust it to be a reasonable output destination)
|
||||
let (well_known, file_type) = match unsafe {
|
||||
use windows::Win32::Foundation::HANDLE;
|
||||
GetFileType(HANDLE(handle))
|
||||
} {
|
||||
FILE_TYPE_PIPE => (true, "pipe"),
|
||||
FILE_TYPE_CHAR => (true, "char"),
|
||||
FILE_TYPE_DISK => (true, "disk"),
|
||||
FILE_TYPE_UNKNOWN => (false, "unknown"),
|
||||
FILE_TYPE_REMOTE => (false, "remote"),
|
||||
unexpected => {
|
||||
warn!("Unexpected file type: {unexpected:?}");
|
||||
(false, "unknown")
|
||||
}
|
||||
};
|
||||
console_mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
|
||||
SetConsoleMode(stdout_handle, console_mode)
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to enable ANSI for stdout: {:?}", e)))?;
|
||||
}
|
||||
|
||||
trace!("File type: {file_type:?}, well known: {well_known}");
|
||||
// Enable ANSI processing for stderr
|
||||
unsafe {
|
||||
let stderr_handle = GetStdHandle(STD_ERROR_HANDLE)
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to get stderr handle: {:?}", e)))?;
|
||||
|
||||
// If it's anything recognizable and valid, assume that a parent process has setup an output stream
|
||||
Ok(well_known.then_some(file_type))
|
||||
let mut console_mode = CONSOLE_MODE(0);
|
||||
GetConsoleMode(stderr_handle, &mut console_mode)
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to get console mode: {:?}", e)))?;
|
||||
|
||||
console_mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
|
||||
SetConsoleMode(stderr_handle, console_mode)
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to enable ANSI for stderr: {:?}", e)))?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Try to attach to parent console
|
||||
/// Allocate a new console window for the process
|
||||
/// Windows-only
|
||||
#[cfg(windows)]
|
||||
fn attach_to_parent_console() -> Result<(), PlatformError> {
|
||||
fn allocate_console() -> Result<(), PlatformError> {
|
||||
use windows::{
|
||||
core::PCSTR,
|
||||
Win32::{
|
||||
Foundation::{GENERIC_READ, GENERIC_WRITE},
|
||||
Storage::FileSystem::{CreateFileA, FILE_FLAGS_AND_ATTRIBUTES, FILE_SHARE_READ, FILE_SHARE_WRITE, OPEN_EXISTING},
|
||||
System::Console::{
|
||||
AttachConsole, FreeConsole, SetStdHandle, ATTACH_PARENT_PROCESS, STD_ERROR_HANDLE, STD_OUTPUT_HANDLE,
|
||||
},
|
||||
System::Console::{AllocConsole, SetStdHandle, STD_ERROR_HANDLE, STD_INPUT_HANDLE, STD_OUTPUT_HANDLE},
|
||||
},
|
||||
};
|
||||
|
||||
// Attach the process to the parent's console
|
||||
unsafe { AttachConsole(ATTACH_PARENT_PROCESS) }
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to attach to parent console: {:?}", e)))?;
|
||||
// Allocate a new console for this process
|
||||
unsafe { AllocConsole() }.map_err(|e| PlatformError::ConsoleInit(format!("Failed to allocate console: {:?}", e)))?;
|
||||
|
||||
let handle = unsafe {
|
||||
// Note: SetConsoleTitle is not available in the imported modules, skipping title setting
|
||||
|
||||
// Redirect stdout
|
||||
let stdout_handle = unsafe {
|
||||
let pcstr = PCSTR::from_raw(c"CONOUT$".as_ptr() as *const u8);
|
||||
CreateFileA::<PCSTR>(
|
||||
pcstr,
|
||||
@@ -142,28 +178,32 @@ fn attach_to_parent_console() -> Result<(), PlatformError> {
|
||||
None,
|
||||
)
|
||||
}
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to create console handle: {:?}", e)))?;
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to create stdout handle: {:?}", e)))?;
|
||||
|
||||
// Set the console's output and then error handles
|
||||
if let Some(handle_error) = unsafe { SetStdHandle(STD_OUTPUT_HANDLE, handle) }
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console output handle: {:?}", e)))
|
||||
.and_then(|_| {
|
||||
unsafe { SetStdHandle(STD_ERROR_HANDLE, handle) }
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console error handle: {:?}", e)))
|
||||
})
|
||||
.err()
|
||||
{
|
||||
// If either set handle call fails, free the console
|
||||
unsafe { FreeConsole() }
|
||||
// Free the console if the SetStdHandle calls fail
|
||||
.map_err(|free_error| {
|
||||
PlatformError::ConsoleInit(format!(
|
||||
"Failed to free console after SetStdHandle failed: {free_error:?} ({handle_error:?})"
|
||||
))
|
||||
})
|
||||
// And then return the original error if the FreeConsole call succeeds
|
||||
.and(Err(handle_error))?;
|
||||
// Redirect stdin
|
||||
let stdin_handle = unsafe {
|
||||
let pcstr = PCSTR::from_raw(c"CONIN$".as_ptr() as *const u8);
|
||||
CreateFileA::<PCSTR>(
|
||||
pcstr,
|
||||
(GENERIC_READ | GENERIC_WRITE).0,
|
||||
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||||
None,
|
||||
OPEN_EXISTING,
|
||||
FILE_FLAGS_AND_ATTRIBUTES(0),
|
||||
None,
|
||||
)
|
||||
}
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to create stdin handle: {:?}", e)))?;
|
||||
|
||||
// Set the standard handles
|
||||
unsafe { SetStdHandle(STD_OUTPUT_HANDLE, stdout_handle) }
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set stdout handle: {:?}", e)))?;
|
||||
|
||||
unsafe { SetStdHandle(STD_ERROR_HANDLE, stdout_handle) }
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set stderr handle: {:?}", e)))?;
|
||||
|
||||
unsafe { SetStdHandle(STD_INPUT_HANDLE, stdin_handle) }
|
||||
.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set stdin handle: {:?}", e)))?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ pub fn sleep(duration: Duration, _focused: bool) {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init_console() -> Result<(), PlatformError> {
|
||||
pub fn init_console(_force_console: bool) -> Result<(), PlatformError> {
|
||||
use tracing_subscriber::{fmt, layer::SubscriberExt, EnvFilter};
|
||||
|
||||
// Set up a custom tracing subscriber that writes directly to emscripten console
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
//! Buffered tracing setup for handling logs before console attachment.
|
||||
|
||||
use crate::formatter::CustomFormatter;
|
||||
use parking_lot::Mutex;
|
||||
use std::io;
|
||||
use std::io::Write;
|
||||
use std::sync::Arc;
|
||||
use tracing::{debug, Level};
|
||||
use tracing_error::ErrorLayer;
|
||||
use tracing::debug;
|
||||
use tracing_subscriber::fmt::MakeWriter;
|
||||
use tracing_subscriber::layer::SubscriberExt;
|
||||
|
||||
/// A thread-safe buffered writer that stores logs in memory until flushed.
|
||||
#[derive(Clone)]
|
||||
@@ -76,7 +73,7 @@ impl SwitchableWriter {
|
||||
// Get buffer size before flushing for debug logging
|
||||
let buffer_size = self.buffered_writer.buffer_size();
|
||||
|
||||
// Flush any buffered content
|
||||
// Flush any buffered content to stdout only
|
||||
self.buffered_writer.flush_to(io::stdout())?;
|
||||
|
||||
// Switch to direct mode (and drop the lock)
|
||||
@@ -130,23 +127,3 @@ impl<'a> MakeWriter<'a> for SwitchableMakeWriter {
|
||||
self.writer.clone()
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets up a switchable tracing subscriber that can transition from buffered to direct output.
|
||||
///
|
||||
/// Returns the switchable writer that can be used to control the behavior.
|
||||
pub fn setup_switchable_subscriber() -> SwitchableWriter {
|
||||
let switchable_writer = SwitchableWriter::default();
|
||||
let make_writer = SwitchableMakeWriter::new(switchable_writer.clone());
|
||||
|
||||
let _subscriber = tracing_subscriber::fmt()
|
||||
.with_ansi(cfg!(not(target_os = "emscripten")))
|
||||
.with_max_level(Level::DEBUG)
|
||||
.event_format(CustomFormatter)
|
||||
.with_writer(make_writer)
|
||||
.finish()
|
||||
.with(ErrorLayer::default());
|
||||
|
||||
tracing::subscriber::set_global_default(_subscriber).expect("Could not set global default switchable subscriber");
|
||||
|
||||
switchable_writer
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ fn calculate_fruit_sprite_position(index: u32) -> Vec2 {
|
||||
let sprite_spacing = CELL_SIZE + CELL_SIZE / 2; // 1.5 cells between sprites
|
||||
|
||||
let x = start_x - ((index as f32) * (sprite_spacing as f32 * 1.5)).round() as u32;
|
||||
let y = start_y - CELL_SIZE / 2;
|
||||
let y = start_y - (1 + CELL_SIZE / 2);
|
||||
|
||||
Vec2::new((x - CELL_SIZE) as f32, (y + CELL_SIZE) as f32)
|
||||
}
|
||||
|
||||
@@ -3,12 +3,14 @@ use bevy_ecs::{
|
||||
observer::Trigger,
|
||||
system::{Commands, NonSendMut, Res},
|
||||
};
|
||||
use rand::Rng;
|
||||
use strum_macros::IntoStaticStr;
|
||||
use tracing::debug;
|
||||
|
||||
use crate::{
|
||||
constants,
|
||||
map::builder::Map,
|
||||
platform::rng,
|
||||
systems::{common::bundles::ItemBundle, Collider, Position, Renderable, TimeToLive},
|
||||
texture::{
|
||||
sprite::SpriteAtlas,
|
||||
@@ -112,7 +114,9 @@ pub fn spawn_fruit_observer(
|
||||
item_collider: ItemCollider,
|
||||
};
|
||||
|
||||
commands.spawn(bundle)
|
||||
let lifetime_ticks = (rng().random_range(9f32..10f32) * 60f32).round() as u32;
|
||||
|
||||
commands.spawn((bundle, TimeToLive::new(lifetime_ticks)))
|
||||
}
|
||||
SpawnTrigger::Bonus { position, value, ttl } => {
|
||||
let sprite = &atlas
|
||||
|
||||
Reference in New Issue
Block a user