mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-07 09:15:49 -06:00
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7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 40acffafd1 | |||
| 2187212b7c | |||
| 229d2242ef | |||
| 00c4c76299 | |||
| 8b30a602bf | |||
| 83a5ccdb8e | |||
| 44d8184d8b |
@@ -5,5 +5,6 @@ rustflags = [
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#"-C", "link-args=-O3 --closure 1",
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"-C", "link-args=-sASYNCIFY -sALLOW_MEMORY_GROWTH=1",
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"-C", "link-args=-sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS=['png']",
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"-C", "link-args=--preload-file assets/ -lidbfs.js",
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# USE_OGG, USE_VORBIS for OGG/VORBIS usage
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"-C", "link-args=--preload-file assets/",
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]
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@@ -9,20 +9,50 @@ SDL_TTF_VERSION="2.20.2"
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SDL="https://github.com/libsdl-org/SDL/releases/download/release-${SDL_VERSION}/SDL2-devel-${SDL_VERSION}-mingw.tar.gz"
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SLD_IMAGE="https://github.com/libsdl-org/SDL_image/releases/download/release-${SDL_IMAGE_VERSION}/SDL2_image-devel-${SDL_IMAGE_VERSION}-mingw.tar.gz"
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SDL_MIXER="https://github.com/libsdl-org/SDL_mixer/releases/download/release-${SDL_MIXER_VERSION}/SDL2_mixer-devel-${SDL_MIXER_VERSION}-mingw.tar.gz"
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SDL_TTF="https://github.com/libsdl-org/SDL_ttf/releases/download/release-${SDL_TTF_VERSION}/SDL_ttf-devel-${SDL_TTF_VERSION}-mingw.tar.gz"
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SDL_TTF="https://github.com/libsdl-org/SDL_ttf/releases/download/release-${SDL_TTF_VERSION}/SDL2_ttf-devel-${SDL_TTF_VERSION}-mingw.tar.gz"
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# Verify that toolchain is installed
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EXTRACT_DIR="./target/x86_64-pc-windows-gnu/release/deps"
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if [ ! -f $EXTRACT_DIR/libSDL2.a ]; then
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if [ ! -f ./sdl2.tar.gz ]; then
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echo "Downloading SDL2@$SDL_VERSION..."
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curl -L -o ./sdl2.tar.gz $SDL
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fi
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echo "Extracting SDL2..."
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tar -xzf ./sdl2.tar.gz -C $EXTRACT_DIR --strip-components=3 "SDL2-$SDL_VERSION/x86_64-w64-mingw32/lib/libSDL2.a"
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rm -f ./sdl2.tar.gz
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fi
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# EXTRACT_DIR="~/.rustup/"
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EXTRACT_DIR="~/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-pc-windows-gnu/lib/"
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# if [ ! -d "~/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-pc-windows-gnu/lib/" ]; then
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# ls $EXTRACT_DIR
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# echo "Toolchain not installed. Run rustup target add x86_64-pc-windows-gnu. This may not work on environments besides Linux GNU."
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# exit 1
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# fi
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if [ ! -f $EXTRACT_DIR/libSDL2_image.a ]; then
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if [ ! -f ./sdl2_image.tar.gz ]; then
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echo "Downloading SDL2_image@$SDL_IMAGE_VERSION..."
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curl -L -o ./sdl2_image.tar.gz $SLD_IMAGE
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fi
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echo "Extracting SDL2_image..."
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tar -xzf ./sdl2_image.tar.gz -C $EXTRACT_DIR --strip-components=3 "SDL2_image-$SDL_IMAGE_VERSION/x86_64-w64-mingw32/lib/libSDL2_image.a"
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fi
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rm -f ./sdl2_image.tar.gz
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echo "Downloading..."
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curl -L -o ./sdl2.tar.gz $SDL
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curl -L -o ./sdl2_image.tar.gz $SLD_IMAGE
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echo "Done."
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if [ ! -f $EXTRACT_DIR/libSDL2_mixer.a ]; then
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if [ ! -f ./sdl2_mixer.tar.gz ]; then
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echo "Downloading SDL2_mixer@$SDL_MIXER_VERSION..."
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curl -L -o ./sdl2_mixer.tar.gz $SDL_MIXER
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fi
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echo "Extracting SDL2_mixer..."
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tar -xzf ./sdl2_mixer.tar.gz -C $EXTRACT_DIR --strip-components=3 "SDL2_mixer-$SDL_MIXER_VERSION/x86_64-w64-mingw32/lib/libSDL2_mixer.a"
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rm -f ./sdl2_mixer.tar.gz
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fi
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if [ ! -f $EXTRACT_DIR/libSDL2_ttf.a ]; then
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if [ ! -f ./sdl2_ttf.tar.gz ]; then
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echo "Downloading SDL2_ttf@$SDL_TTF_VERSION..."
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curl -L -o ./sdl2_ttf.tar.gz $SDL_TTF
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fi
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echo "Extracting SDL2_ttf..."
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tar -xzf ./sdl2_ttf.tar.gz -C $EXTRACT_DIR --strip-components=3 "SDL2_ttf-$SDL_TTF_VERSION/x86_64-w64-mingw32/lib/libSDL2_ttf.a"
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rm -f ./sdl2_ttf.tar.gz
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fi
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echo "Building..."
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cargo zigbuild --release --target x86_64-pc-windows-gnu
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9
scripts/clean-windows.sh
Executable file
9
scripts/clean-windows.sh
Executable file
@@ -0,0 +1,9 @@
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#!/bin/bash
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set -eux
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echo "Cleaning library files from ./target/x86_64-pc-windows-gnu/release/deps"
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rm -f ./target/x86_64-pc-windows-gnu/release/deps/libSDL2.a
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rm -f ./target/x86_64-pc-windows-gnu/release/deps/libSDL2_image.a
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rm -f ./target/x86_64-pc-windows-gnu/release/deps/libSDL2_mixer.a
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rm -f ./target/x86_64-pc-windows-gnu/release/deps/libSDL2_ttf.a
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echo "Done."
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@@ -1,49 +0,0 @@
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// taken from https://github.com/Gigoteur/PX8/blob/master/src/px8/emscripten.rs
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#[cfg(target_os = "emscripten")]
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pub mod emscripten {
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use std::cell::RefCell;
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use std::ffi::{CStr, CString};
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use std::os::raw::{c_char, c_float, c_int, c_void};
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use std::ptr::null_mut;
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#[allow(non_camel_case_types)]
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type em_callback_func = unsafe extern "C" fn();
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extern "C" {
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// void emscripten_set_main_loop(em_callback_func func, int fps, int simulate_infinite_loop)
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pub fn emscripten_set_main_loop(
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func: em_callback_func,
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fps: c_int,
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simulate_infinite_loop: c_int,
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);
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pub fn emscripten_cancel_main_loop();
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pub fn emscripten_pause_main_loop();
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pub fn emscripten_get_now() -> c_float;
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}
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thread_local!(static MAIN_LOOP_CALLBACK: RefCell<*mut c_void> = RefCell::new(null_mut()));
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pub fn set_main_loop_callback<F>(callback: F)
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where
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F: FnMut(),
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{
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MAIN_LOOP_CALLBACK.with(|log| {
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*log.borrow_mut() = &callback as *const _ as *mut c_void;
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});
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unsafe {
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emscripten_set_main_loop(wrapper::<F>, -1, 1);
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}
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unsafe extern "C" fn wrapper<F>()
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where
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F: FnMut(),
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{
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MAIN_LOOP_CALLBACK.with(|z| {
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let closure = *z.borrow_mut() as *mut F;
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(*closure)();
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});
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}
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}
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}
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@@ -62,6 +62,8 @@ impl Game<'_> {
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self.canvas.set_draw_color(Color::RGB(0, 0, 0));
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self.canvas.clear();
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// Render the map
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self.canvas
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.copy(&self.map_texture, None, None)
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.expect("Could not render texture on canvas");
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@@ -102,6 +104,7 @@ impl Game<'_> {
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self.draw_cell((next_cell.0 as u32, next_cell.1 as u32), Color::YELLOW);
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}
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// Present the canvas
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self.canvas.present();
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}
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30
src/main.rs
30
src/main.rs
@@ -1,8 +1,7 @@
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use crate::constants::{WINDOW_HEIGHT, WINDOW_WIDTH};
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use crate::game::Game;
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use sdl2::event::Event;
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use sdl2::event::{Event, WindowEvent};
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use sdl2::keyboard::Keycode;
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use spin_sleep::sleep;
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use std::time::{Duration, Instant};
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use tracing::event;
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use tracing_error::ErrorLayer;
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@@ -38,7 +37,6 @@ pub fn main() {
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let mut canvas = window
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.into_canvas()
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.accelerated()
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.build()
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.expect("Could not build canvas");
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@@ -64,6 +62,7 @@ pub fn main() {
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let mut last_averaging_time = Instant::now();
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let mut sleep_time = Duration::ZERO;
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let mut paused = false;
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let mut shown = false;
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event!(
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tracing::Level::INFO,
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@@ -75,8 +74,18 @@ pub fn main() {
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// TODO: Fix key repeat delay issues by using VecDeque for instant key repeat
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for event in event_pump.poll_iter() {
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match event {
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Event::Window { win_event, .. } => match win_event {
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WindowEvent::Hidden => {
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event!(tracing::Level::DEBUG, "Window hidden");
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shown = false;
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}
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WindowEvent::Shown => {
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event!(tracing::Level::DEBUG, "Window shown");
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shown = true;
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}
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_ => {}
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},
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// Handle quitting keys or window close
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Event::Quit { .. }
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| Event::KeyDown {
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@@ -111,8 +120,17 @@ pub fn main() {
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}
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if start.elapsed() < loop_time {
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let time = loop_time - start.elapsed();
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sleep(time);
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let time = loop_time.saturating_sub(start.elapsed());
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if time != Duration::ZERO {
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#[cfg(not(target_os = "emscripten"))]
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{
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spin_sleep::sleep(time);
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}
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#[cfg(target_os = "emscripten")]
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{
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std::thread::sleep(time);
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}
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}
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sleep_time += time;
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} else {
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event!(
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@@ -34,11 +34,11 @@ impl Pacman<'_> {
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position: Map::cell_to_pixel(starting_position),
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direction: Direction::Right,
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next_direction: None,
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speed: 2,
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speed: 3,
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map,
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stopped: false,
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modulation: SimpleTickModulator::new(0.9333),
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sprite: AnimatedTexture::new(atlas, 4, 3, 32, 32, Some((-4, -4))),
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modulation: SimpleTickModulator::new(1.0),
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sprite: AnimatedTexture::new(atlas, 2, 3, 32, 32, Some((-4, -4))),
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}
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}
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@@ -77,6 +77,11 @@ impl Pacman<'_> {
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self.next_direction = None;
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}
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}
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fn internal_position_even(&self) -> (u32, u32) {
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let (x, y ) = self.internal_position();
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((x / 2u32) * 2u32, (y / 2u32) * 2u32)
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}
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}
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impl Entity for Pacman<'_> {
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@@ -104,7 +109,7 @@ impl Entity for Pacman<'_> {
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}
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fn tick(&mut self) {
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let can_change = self.internal_position() == (0, 0);
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let can_change = self.internal_position_even() == (0, 0);
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if can_change {
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self.handle_requested_direction();
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