mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 13:15:47 -06:00
Compare commits
17 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| af57199915 | |||
| 538cf1efb5 | |||
| 03b2c5a659 | |||
| 64e226be70 | |||
| f998ddd344 | |||
| b2ad8e7afe | |||
| 799d5d85e8 | |||
| 9730d02da5 | |||
| f634beffee | |||
| d15dbe3982 | |||
| de5cddd9b6 | |||
| e3f37ab48e | |||
| 3dd8d5aff7 | |||
| ad084d1cd8 | |||
| 852e54f1bf | |||
| a62ddab9af | |||
| 50d0bc7d5f |
@@ -1,4 +1,8 @@
|
||||
[target.wasm32-unknown-emscripten]
|
||||
rustflags = [
|
||||
"--use-preload-plugins --preload-file assets -s USE_SDL=2 -s USE_SDL_IMAGE=2 -s ASSERTIONS=1",
|
||||
"-O", "-C", "link-args=-O2 --profiling",
|
||||
#"-C", "link-args=-O3 --closure 1",
|
||||
"-C", "link-args=-sASYNCIFY -sALLOW_MEMORY_GROWTH=1",
|
||||
"-C", "link-args=-sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS=['png']",
|
||||
"-C", "link-args=--preload-file assets/ -lidbfs.js",
|
||||
]
|
||||
30
.github/workflows/deploy.yaml
vendored
30
.github/workflows/deploy.yaml
vendored
@@ -1,28 +1,38 @@
|
||||
name: Github Pages
|
||||
|
||||
on: [push]
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build-github-pages:
|
||||
deploy:
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
pages: write
|
||||
id-token: write
|
||||
steps:
|
||||
- uses: actions/checkout@v2 # repo checkout
|
||||
|
||||
- uses: mymindstorm/setup-emsdk@v11 # setup emscripten toolchain
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# with:
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||||
# version: 3.1.35
|
||||
with:
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||||
version: 1.39.20
|
||||
|
||||
- uses: actions-rs/toolchain@v1 # get rust toolchain for wasm
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with:
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toolchain: stable
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target: wasm32-unknown-emscripten
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override: true
|
||||
|
||||
# TODO: Update to v2
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- name: Rust Cache # cache the rust build artefacts
|
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uses: Swatinem/rust-cache@v1
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||||
|
||||
- name: Build # build
|
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run: ./build.sh
|
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- name: Deploy
|
||||
uses: JamesIves/github-pages-deploy-action@v4
|
||||
run: ./scripts/build-wasm.sh
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-pages-artifact@v2
|
||||
with:
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||||
folder: dist
|
||||
path: './dist/'
|
||||
retention-days: 7
|
||||
|
||||
- name: Deploy
|
||||
uses: actions/deploy-pages@v2
|
||||
7
BUILD.md
Normal file
7
BUILD.md
Normal file
@@ -0,0 +1,7 @@
|
||||
# Building Pac-Man
|
||||
|
||||
## GitHub Actions Workflow
|
||||
|
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1. Build workflow produces executables & WASM files for all platforms
|
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2. Uploaded as artifacts
|
||||
3. Deployment workflow downloads artifacts and uploads to GitHub Pages
|
||||
27
assets/index.html
Normal file
27
assets/index.html
Normal file
@@ -0,0 +1,27 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
|
||||
</head>
|
||||
<style>
|
||||
body {
|
||||
margin: 0;
|
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padding: 0;
|
||||
background: #000;
|
||||
}
|
||||
canvas {
|
||||
display: block;
|
||||
margin: 0 auto;
|
||||
background: #000;
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<canvas id="canvas"></canvas>
|
||||
<script>
|
||||
var Module = {
|
||||
'canvas': document.getElementById('canvas'),
|
||||
};
|
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</script>
|
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<script src="pacman.js"></script>
|
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</body>
|
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</html>
|
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10
build.sh
10
build.sh
@@ -1,10 +0,0 @@
|
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#!/bin/sh
|
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set -eux
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cargo build --target=wasm32-unknown-emscripten --release
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|
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mkdir -p dist
|
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cp target/wasm32-unknown-emscripten/release/Pac_Man.wasm dist
|
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cp target/wasm32-unknown-emscripten/release/Pac-Man.js dist
|
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cp index.html dist
|
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21
index.html
21
index.html
@@ -1,21 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="canvas"></canvas>
|
||||
<script type="text/javascript">
|
||||
let Module = {
|
||||
canvas: (function () {
|
||||
// this is how we provide a canvas to our sdl2
|
||||
return document.getElementById("canvas");
|
||||
})(),
|
||||
preRun: [function () {
|
||||
ENV.RUST_LOG = "info,wgpu=warn"
|
||||
}]
|
||||
};
|
||||
</script>
|
||||
<script src="Pac-Man.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
14
scripts/build-wasm.sh
Executable file
14
scripts/build-wasm.sh
Executable file
@@ -0,0 +1,14 @@
|
||||
#!/bin/sh
|
||||
set -eux
|
||||
|
||||
echo "Building WASM with Emscripten"
|
||||
cargo build --target=wasm32-unknown-emscripten --release
|
||||
|
||||
echo "Copying release files to dist/"
|
||||
mkdir -p dist
|
||||
|
||||
output_folder="target/wasm32-unknown-emscripten/release"
|
||||
cp $output_folder/pacman.wasm dist
|
||||
cp $output_folder/pacman.js dist
|
||||
cp $output_folder/deps/pacman.data dist
|
||||
cp assets/index.html dist
|
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@@ -2,18 +2,20 @@
|
||||
#[cfg(target_os = "emscripten")]
|
||||
pub mod emscripten {
|
||||
use std::cell::RefCell;
|
||||
use std::ptr::null_mut;
|
||||
use std::os::raw::{c_int, c_void, c_char, c_float};
|
||||
use std::ffi::{CStr, CString};
|
||||
use std::os::raw::{c_char, c_float, c_int, c_void};
|
||||
use std::ptr::null_mut;
|
||||
|
||||
#[allow(non_camel_case_types)]
|
||||
type em_callback_func = unsafe extern "C" fn();
|
||||
|
||||
extern "C" {
|
||||
// void emscripten_set_main_loop(em_callback_func func, int fps, int simulate_infinite_loop)
|
||||
pub fn emscripten_set_main_loop(func: em_callback_func,
|
||||
pub fn emscripten_set_main_loop(
|
||||
func: em_callback_func,
|
||||
fps: c_int,
|
||||
simulate_infinite_loop: c_int);
|
||||
simulate_infinite_loop: c_int,
|
||||
);
|
||||
|
||||
pub fn emscripten_cancel_main_loop();
|
||||
pub fn emscripten_pause_main_loop();
|
||||
@@ -23,17 +25,20 @@ pub mod emscripten {
|
||||
thread_local!(static MAIN_LOOP_CALLBACK: RefCell<*mut c_void> = RefCell::new(null_mut()));
|
||||
|
||||
pub fn set_main_loop_callback<F>(callback: F)
|
||||
where F: FnMut()
|
||||
where
|
||||
F: FnMut(),
|
||||
{
|
||||
MAIN_LOOP_CALLBACK
|
||||
.with(|log| { *log.borrow_mut() = &callback as *const _ as *mut c_void; });
|
||||
MAIN_LOOP_CALLBACK.with(|log| {
|
||||
*log.borrow_mut() = &callback as *const _ as *mut c_void;
|
||||
});
|
||||
|
||||
unsafe {
|
||||
emscripten_set_main_loop(wrapper::<F>, -1, 1);
|
||||
}
|
||||
|
||||
unsafe extern "C" fn wrapper<F>()
|
||||
where F: FnMut()
|
||||
where
|
||||
F: FnMut(),
|
||||
{
|
||||
MAIN_LOOP_CALLBACK.with(|z| {
|
||||
let closure = *z.borrow_mut() as *mut F;
|
||||
|
||||
31
src/game.rs
31
src/game.rs
@@ -43,29 +43,15 @@ impl Game<'_> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn cell_to_pixel(cell: (u32, u32)) -> (i32, i32) {
|
||||
((cell.0 as i32 * 24), ((cell.1) as i32 * 24))
|
||||
}
|
||||
|
||||
pub fn keyboard_event(&mut self, keycode: Keycode) {
|
||||
match keycode {
|
||||
Keycode::D => {
|
||||
self.pacman.next_direction = Some(Direction::Right);
|
||||
}
|
||||
Keycode::A => {
|
||||
self.pacman.next_direction = Some(Direction::Left);
|
||||
}
|
||||
Keycode::W => {
|
||||
self.pacman.next_direction = Some(Direction::Up);
|
||||
}
|
||||
Keycode::S => {
|
||||
self.pacman.next_direction = Some(Direction::Down);
|
||||
}
|
||||
Keycode::Space => {
|
||||
// Change direction
|
||||
let direction = Direction::from_keycode(keycode);
|
||||
self.pacman.next_direction = direction;
|
||||
|
||||
// Toggle debug mode
|
||||
if keycode == Keycode::Space {
|
||||
self.debug = !self.debug;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn tick(&mut self) {
|
||||
@@ -88,7 +74,10 @@ impl Game<'_> {
|
||||
if self.debug {
|
||||
for x in 0..BOARD_WIDTH {
|
||||
for y in 0..BOARD_HEIGHT {
|
||||
let tile = self.map.get_tile((x as i32, y as i32)).unwrap_or(MapTile::Empty);
|
||||
let tile = self
|
||||
.map
|
||||
.get_tile((x as i32, y as i32))
|
||||
.unwrap_or(MapTile::Empty);
|
||||
let mut color = None;
|
||||
|
||||
if (x, y) == self.pacman.cell_position() {
|
||||
|
||||
54
src/main.rs
54
src/main.rs
@@ -1,24 +1,21 @@
|
||||
use crate::constants::{WINDOW_HEIGHT, WINDOW_WIDTH};
|
||||
use crate::game::Game;
|
||||
use tracing::{event};
|
||||
use sdl2::event::{Event};
|
||||
use sdl2::event::Event;
|
||||
use sdl2::keyboard::Keycode;
|
||||
use std::time::{Duration, Instant};
|
||||
use spin_sleep::sleep;
|
||||
use std::time::{Duration, Instant};
|
||||
use tracing::event;
|
||||
use tracing_error::ErrorLayer;
|
||||
use tracing_subscriber::layer::SubscriberExt;
|
||||
|
||||
#[cfg(target_os = "emscripten")]
|
||||
pub mod emscripten;
|
||||
|
||||
mod animation;
|
||||
mod constants;
|
||||
mod direction;
|
||||
mod entity;
|
||||
mod game;
|
||||
mod pacman;
|
||||
mod modulation;
|
||||
mod map;
|
||||
mod modulation;
|
||||
mod pacman;
|
||||
|
||||
#[cfg(target_os = "emscripten")]
|
||||
mod emscripten;
|
||||
@@ -68,11 +65,17 @@ pub fn main() {
|
||||
// The start of a period of time over which we average the frame time.
|
||||
let mut last_averaging_time = Instant::now();
|
||||
let mut sleep_time = Duration::ZERO;
|
||||
let mut paused = false;
|
||||
|
||||
event!(tracing::Level::INFO, "Starting game loop ({:.3}ms)", loop_time.as_secs_f32() * 1000.0);
|
||||
event!(
|
||||
tracing::Level::INFO,
|
||||
"Starting game loop ({:.3}ms)",
|
||||
loop_time.as_secs_f32() * 1000.0
|
||||
);
|
||||
let mut main_loop = || {
|
||||
let start = Instant::now();
|
||||
|
||||
// TODO: Fix key repeat delay issues by using VecDeque for instant key repeat
|
||||
for event in event_pump.poll_iter() {
|
||||
match event {
|
||||
// Handle quitting keys or window close
|
||||
@@ -82,8 +85,19 @@ pub fn main() {
|
||||
..
|
||||
} => {
|
||||
event!(tracing::Level::INFO, "Exit requested. Exiting...");
|
||||
return false
|
||||
},
|
||||
return false;
|
||||
}
|
||||
Event::KeyDown {
|
||||
keycode: Some(Keycode::P),
|
||||
..
|
||||
} => {
|
||||
paused = !paused;
|
||||
event!(
|
||||
tracing::Level::INFO,
|
||||
"{}",
|
||||
if paused { "Paused" } else { "Unpaused" }
|
||||
);
|
||||
}
|
||||
Event::KeyDown { keycode, .. } => {
|
||||
game.keyboard_event(keycode.unwrap());
|
||||
}
|
||||
@@ -91,8 +105,11 @@ pub fn main() {
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Proper pausing implementation that does not interfere with statistic gathering
|
||||
if !paused {
|
||||
game.tick();
|
||||
game.draw();
|
||||
}
|
||||
|
||||
if start.elapsed() < loop_time {
|
||||
let time = loop_time - start.elapsed();
|
||||
@@ -108,9 +125,11 @@ pub fn main() {
|
||||
|
||||
tick_no += 1;
|
||||
|
||||
if tick_no % (60 * 60) == 0 || tick_no == (60 * 2) {
|
||||
let average_fps = (tick_no % (60 * 60)) as f32 / last_averaging_time.elapsed().as_secs_f32();
|
||||
let average_sleep = sleep_time / tick_no;
|
||||
const PERIOD: u32 = 60 * 60;
|
||||
let tick_mod = tick_no % PERIOD;
|
||||
if tick_mod % PERIOD == 0 {
|
||||
let average_fps = PERIOD as f32 / last_averaging_time.elapsed().as_secs_f32();
|
||||
let average_sleep = sleep_time / PERIOD;
|
||||
let average_process = loop_time - average_sleep;
|
||||
|
||||
event!(
|
||||
@@ -128,13 +147,6 @@ pub fn main() {
|
||||
true
|
||||
};
|
||||
|
||||
#[cfg(target_os = "emscripten")]
|
||||
use emscripten::emscripten;
|
||||
|
||||
#[cfg(target_os = "emscripten")]
|
||||
emscripten::set_main_loop_callback(main_loop);
|
||||
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
loop {
|
||||
if !main_loop() {
|
||||
break;
|
||||
|
||||
@@ -2,7 +2,7 @@ use crate::constants::MapTile;
|
||||
use crate::constants::{BOARD_HEIGHT, BOARD_WIDTH};
|
||||
|
||||
pub struct Map {
|
||||
inner: [[MapTile; BOARD_HEIGHT as usize]; BOARD_WIDTH as usize]
|
||||
inner: [[MapTile; BOARD_HEIGHT as usize]; BOARD_WIDTH as usize],
|
||||
}
|
||||
|
||||
impl Map {
|
||||
@@ -30,7 +30,7 @@ impl Map {
|
||||
' ' => MapTile::Empty,
|
||||
c @ '0' | c @ '1' | c @ '2' | c @ '3' | c @ '4' => {
|
||||
MapTile::StartingPosition(c.to_digit(10).unwrap() as u8)
|
||||
},
|
||||
}
|
||||
'=' => MapTile::Empty,
|
||||
_ => panic!("Unknown character in board: {}", character),
|
||||
};
|
||||
@@ -39,9 +39,7 @@ impl Map {
|
||||
}
|
||||
}
|
||||
|
||||
Map {
|
||||
inner: inner
|
||||
}
|
||||
Map { inner: inner }
|
||||
}
|
||||
|
||||
pub fn get_tile(&self, cell: (i32, i32)) -> Option<MapTile> {
|
||||
|
||||
@@ -9,7 +9,7 @@ use tracing::event;
|
||||
use crate::{
|
||||
animation::AnimatedTexture,
|
||||
constants::MapTile,
|
||||
constants::{CELL_SIZE, BOARD_OFFSET},
|
||||
constants::{BOARD_OFFSET, CELL_SIZE},
|
||||
direction::Direction,
|
||||
entity::Entity,
|
||||
map::Map,
|
||||
@@ -57,6 +57,26 @@ impl Pacman<'_> {
|
||||
let cell = self.cell_position();
|
||||
(cell.0 as i32 + x, cell.1 as i32 + y)
|
||||
}
|
||||
|
||||
fn handle_requested_direction(&mut self) {
|
||||
if self.next_direction.is_none() {
|
||||
return;
|
||||
}
|
||||
if self.next_direction.unwrap() == self.direction {
|
||||
self.next_direction = None;
|
||||
return;
|
||||
}
|
||||
|
||||
let proposed_next_cell = self.next_cell(self.next_direction);
|
||||
let proposed_next_tile = self
|
||||
.map
|
||||
.get_tile(proposed_next_cell)
|
||||
.unwrap_or(MapTile::Empty);
|
||||
if proposed_next_tile != MapTile::Wall {
|
||||
self.direction = self.next_direction.unwrap();
|
||||
self.next_direction = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Entity for Pacman<'_> {
|
||||
@@ -72,7 +92,10 @@ impl Entity for Pacman<'_> {
|
||||
|
||||
fn cell_position(&self) -> (u32, u32) {
|
||||
let (x, y) = self.position;
|
||||
((x as u32 / CELL_SIZE) - BOARD_OFFSET.0, (y as u32 / CELL_SIZE) - BOARD_OFFSET.1)
|
||||
(
|
||||
(x as u32 / CELL_SIZE) - BOARD_OFFSET.0,
|
||||
(y as u32 / CELL_SIZE) - BOARD_OFFSET.1,
|
||||
)
|
||||
}
|
||||
|
||||
fn internal_position(&self) -> (u32, u32) {
|
||||
@@ -82,11 +105,9 @@ impl Entity for Pacman<'_> {
|
||||
|
||||
fn tick(&mut self) {
|
||||
let can_change = self.internal_position() == (0, 0);
|
||||
|
||||
if can_change {
|
||||
if let Some(direction) = self.next_direction {
|
||||
self.direction = direction;
|
||||
self.next_direction = None;
|
||||
}
|
||||
self.handle_requested_direction();
|
||||
|
||||
let next = self.next_cell(None);
|
||||
let next_tile = self.map.get_tile(next).unwrap_or(MapTile::Empty);
|
||||
|
||||
Reference in New Issue
Block a user