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https://github.com/Xevion/Pac-Man.git
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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c1e421bbbb | |||
| 3a9381a56c | |||
| 90bdfbd2ae |
15
.gitignore
vendored
15
.gitignore
vendored
@@ -1,8 +1,17 @@
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# IDE, Other files
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.vscode
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.idea
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rust-sdl2-emscripten/
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# Build files
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target/
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dist/
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emsdk/
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.idea
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rust-sdl2-emscripten/
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assets/site/build.css
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# Site build f iles
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tailwindcss-*
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assets/site/build.css
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# Coverage reports
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lcov.info
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coverage.html
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17
Justfile
17
Justfile
@@ -1,17 +1,32 @@
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set shell := ["bash", "-c"]
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set windows-shell := ["powershell.exe", "-NoLogo", "-Command"]
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coverage_exclude_pattern := "app.rs|audio.rs|error.rs"
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# Regex to exclude files from coverage report, double escapes for Justfile + CLI
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# You can use src\\\\..., but the filename alone is acceptable too
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coverage_exclude_pattern := "src\\\\app.rs|audio.rs|src\\\\error.rs|platform\\\\emscripten.rs"
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# !!! --ignore-filename-regex should be used on both reports & coverage testing
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# !!! --remap-path-prefix prevents the absolute path from being used in the generated report
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# Generate HTML report (for humans, source line inspection)
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html: coverage
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cargo llvm-cov report \
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--remap-path-prefix \
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--ignore-filename-regex "{{ coverage_exclude_pattern }}" \
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--html \
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--open
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# Display report (for humans)
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report-coverage: coverage
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cargo llvm-cov report \
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--remap-path-prefix \
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--ignore-filename-regex "{{ coverage_exclude_pattern }}"
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# Run & generate report (for CI)
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coverage:
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cargo llvm-cov \
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--lcov \
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--remap-path-prefix \
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--ignore-filename-regex "{{ coverage_exclude_pattern }}" \
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--output-path lcov.info \
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--profile coverage \
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@@ -1,7 +1,7 @@
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use smallvec::SmallVec;
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use std::collections::HashMap;
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use crate::entity::traversal::Position;
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use crate::entity::{graph::NodeId, traversal::Position};
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/// Trait for entities that can participate in collision detection.
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pub trait Collidable {
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@@ -19,7 +19,7 @@ pub trait Collidable {
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#[derive(Default)]
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pub struct CollisionSystem {
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/// Maps node IDs to lists of entity IDs that are at that node
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node_entities: HashMap<usize, Vec<EntityId>>,
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node_entities: HashMap<NodeId, Vec<EntityId>>,
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/// Maps entity IDs to their current positions
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entity_positions: HashMap<EntityId, Position>,
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/// Next available entity ID
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@@ -62,7 +62,7 @@ impl CollisionSystem {
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}
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/// Gets all entity IDs at a specific node
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pub fn entities_at_node(&self, node: usize) -> &[EntityId] {
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pub fn entities_at_node(&self, node: NodeId) -> &[EntityId] {
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self.node_entities.get(&node).map(|v| v.as_slice()).unwrap_or(&[])
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}
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@@ -115,7 +115,7 @@ fn positions_overlap(a: &Position, b: &Position) -> bool {
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}
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/// Gets all nodes that an entity is currently at or between.
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fn get_nodes(pos: &Position) -> SmallVec<[usize; 2]> {
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fn get_nodes(pos: &Position) -> SmallVec<[NodeId; 2]> {
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let mut nodes = SmallVec::new();
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match pos {
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Position::AtNode(node) => nodes.push(*node),
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@@ -192,14 +192,15 @@ impl Graph {
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// Check if the edge already exists in this direction or to the same target
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if let Some(err) = adjacency_list.edges().find_map(|e| {
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// If we're not replacing the edge, we don't want to replace an edge that already exists in this direction
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if !replace && e.direction == direction {
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Some(Err("Edge already exists in this direction."))
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} else if e.target == to {
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Some(Err("Edge already exists."))
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} else {
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None
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if !replace {
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// If we're not replacing the edge, we don't want to replace an edge that already exists in this direction
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if e.direction == direction {
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return Some(Err("Edge already exists in this direction."));
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} else if e.target == to {
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return Some(Err("Edge already exists."));
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}
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}
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None
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}) {
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return err;
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}
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@@ -86,6 +86,71 @@ fn test_graph_edge_permissions() {
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assert_eq!(edge.permissions, EdgePermissions::GhostsOnly);
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}
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#[test]
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fn should_add_connected_node() {
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let mut graph = Graph::new();
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let node1 = graph.add_node(Node {
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position: glam::Vec2::new(0.0, 0.0),
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});
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let node2 = graph
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.add_connected(
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node1,
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Direction::Right,
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Node {
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position: glam::Vec2::new(16.0, 0.0),
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},
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)
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.unwrap();
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assert_eq!(graph.node_count(), 2);
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let edge = graph.find_edge(node1, node2);
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assert!(edge.is_some());
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assert_eq!(edge.unwrap().direction, Direction::Right);
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}
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#[test]
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fn should_error_on_negative_edge_distance() {
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let mut graph = Graph::new();
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let node1 = graph.add_node(Node {
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position: glam::Vec2::new(0.0, 0.0),
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});
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let node2 = graph.add_node(Node {
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position: glam::Vec2::new(16.0, 0.0),
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});
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let result = graph.add_edge(node1, node2, false, Some(-1.0), Direction::Right, EdgePermissions::All);
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assert!(result.is_err());
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}
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#[test]
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fn should_error_on_duplicate_edge_without_replace() {
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let mut graph = create_test_graph();
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let result = graph.add_edge(0, 1, false, None, Direction::Right, EdgePermissions::All);
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assert!(result.is_err());
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}
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#[test]
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fn should_allow_replacing_an_edge() {
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let mut graph = create_test_graph();
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let result = graph.add_edge(0, 1, true, Some(42.0), Direction::Right, EdgePermissions::All);
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assert!(result.is_ok());
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let edge = graph.find_edge(0, 1).unwrap();
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assert_eq!(edge.distance, 42.0);
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}
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#[test]
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fn should_find_edge_between_nodes() {
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let graph = create_test_graph();
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let edge = graph.find_edge(0, 1);
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assert!(edge.is_some());
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assert_eq!(edge.unwrap().target, 1);
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let non_existent_edge = graph.find_edge(0, 99);
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assert!(non_existent_edge.is_none());
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}
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#[test]
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fn test_traverser_basic() {
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let graph = create_test_graph();
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