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https://github.com/Xevion/Pac-Man.git
synced 2025-12-07 09:15:49 -06:00
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a230d15ffc | |||
| 60bbd1f5d6 | |||
| 43ce8a4e01 | |||
| 1529a64588 | |||
| be5eec64c9 |
38
.github/workflows/coverage.yaml
vendored
38
.github/workflows/coverage.yaml
vendored
@@ -42,15 +42,39 @@ jobs:
|
|||||||
|
|
||||||
- uses: taiki-e/install-action@cargo-llvm-cov
|
- uses: taiki-e/install-action@cargo-llvm-cov
|
||||||
- uses: taiki-e/install-action@nextest
|
- uses: taiki-e/install-action@nextest
|
||||||
|
- uses: taiki-e/install-action@just
|
||||||
|
|
||||||
# Note: We manually link zlib. This should be synchronized with the flags set for Linux in .cargo/config.toml.
|
|
||||||
- name: Generate coverage report
|
- name: Generate coverage report
|
||||||
run: |
|
run: |
|
||||||
cargo llvm-cov --no-fail-fast --lcov --output-path lcov.info nextest
|
just coverage
|
||||||
|
|
||||||
|
- name: Download Coveralls CLI
|
||||||
|
run: |
|
||||||
|
# use GitHub Releases URL instead of coveralls.io because they can't maintain their own files; it 404s
|
||||||
|
curl -L https://github.com/coverallsapp/coverage-reporter/releases/download/v0.6.15/coveralls-linux-x86_64.tar.gz | tar -xz -C /usr/local/bin
|
||||||
|
|
||||||
- name: Upload coverage to Coveralls
|
- name: Upload coverage to Coveralls
|
||||||
uses: coverallsapp/github-action@v2
|
env:
|
||||||
with:
|
COVERALLS_REPO_TOKEN: ${{ secrets.COVERALLS_REPO_TOKEN }}
|
||||||
files: ./lcov.info
|
run: |
|
||||||
format: lcov
|
if [ ! -f "lcov.info" ]; then
|
||||||
allow-empty: false
|
echo "Error: lcov.info file not found. Coverage generation may have failed."
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
for i in {1..10}; do
|
||||||
|
echo "Attempt $i: Uploading coverage to Coveralls..."
|
||||||
|
if coveralls -n report lcov.info; then
|
||||||
|
echo "Successfully uploaded coverage report."
|
||||||
|
exit 0
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ $i -lt 10 ]; then
|
||||||
|
delay=$((2**i))
|
||||||
|
echo "Attempt $i failed. Retrying in $delay seconds..."
|
||||||
|
sleep $delay
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
|
||||||
|
echo "Failed to upload coverage report after 10 attempts."
|
||||||
|
exit 1
|
||||||
|
|||||||
18
Justfile
Normal file
18
Justfile
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
set shell := ["bash", "-c"]
|
||||||
|
set windows-shell := ["powershell.exe", "-NoLogo", "-Command"]
|
||||||
|
|
||||||
|
coverage_exclude_pattern := "app.rs|audio.rs|error.rs"
|
||||||
|
|
||||||
|
# Display report (for humans)
|
||||||
|
report-coverage: coverage
|
||||||
|
cargo llvm-cov report \
|
||||||
|
--ignore-filename-regex "{{ coverage_exclude_pattern }}"
|
||||||
|
|
||||||
|
# Run & generate report (for CI)
|
||||||
|
coverage:
|
||||||
|
cargo llvm-cov \
|
||||||
|
--lcov \
|
||||||
|
--ignore-filename-regex "{{ coverage_exclude_pattern }}" \
|
||||||
|
--output-path lcov.info \
|
||||||
|
--profile coverage \
|
||||||
|
--no-fail-fast nextest
|
||||||
10
bacon.toml
10
bacon.toml
@@ -36,7 +36,7 @@ analyzer = "nextest"
|
|||||||
|
|
||||||
[jobs.coverage]
|
[jobs.coverage]
|
||||||
command = [
|
command = [
|
||||||
"cargo", "llvm-cov", "--profile", "coverage", "--color", "always", "--no-fail-fast", "nextest", "--no-capture", "--summary-only", "--"
|
"just", "report-coverage"
|
||||||
]
|
]
|
||||||
need_stdout = true
|
need_stdout = true
|
||||||
ignored_lines = [
|
ignored_lines = [
|
||||||
@@ -49,8 +49,14 @@ ignored_lines = [
|
|||||||
"[─]+",
|
"[─]+",
|
||||||
"test.+ok",
|
"test.+ok",
|
||||||
"PASS|START",
|
"PASS|START",
|
||||||
"Starting \\d+ test"
|
"Starting \\d+ test",
|
||||||
|
"\\s*#",
|
||||||
|
"\\s*Finished.+in \\d+",
|
||||||
|
"\\s*Summary\\s+\\[",
|
||||||
|
"\\s*Blocking",
|
||||||
|
"Finished report saved to"
|
||||||
]
|
]
|
||||||
|
on_change_strategy = "wait_then_restart"
|
||||||
|
|
||||||
[jobs.doc]
|
[jobs.doc]
|
||||||
command = ["cargo", "doc", "--no-deps"]
|
command = ["cargo", "doc", "--no-deps"]
|
||||||
|
|||||||
@@ -3,8 +3,9 @@
|
|||||||
//! On desktop, assets are embedded using include_bytes!; on Emscripten, assets are loaded from the filesystem.
|
//! On desktop, assets are embedded using include_bytes!; on Emscripten, assets are loaded from the filesystem.
|
||||||
|
|
||||||
use std::borrow::Cow;
|
use std::borrow::Cow;
|
||||||
|
use strum_macros::EnumIter;
|
||||||
|
|
||||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, EnumIter)]
|
||||||
pub enum Asset {
|
pub enum Asset {
|
||||||
Wav1,
|
Wav1,
|
||||||
Wav2,
|
Wav2,
|
||||||
|
|||||||
@@ -49,53 +49,74 @@ use glam::UVec2;
|
|||||||
use sdl2::render::{Canvas, RenderTarget};
|
use sdl2::render::{Canvas, RenderTarget};
|
||||||
use std::collections::HashMap;
|
use std::collections::HashMap;
|
||||||
|
|
||||||
use crate::texture::sprite::{AtlasTile, SpriteAtlas};
|
use crate::{
|
||||||
|
error::{GameError, TextureError},
|
||||||
|
texture::sprite::{AtlasTile, SpriteAtlas},
|
||||||
|
};
|
||||||
|
|
||||||
|
/// Converts a character to its tile name in the atlas.
|
||||||
|
fn char_to_tile_name(c: char) -> Option<String> {
|
||||||
|
let name = match c {
|
||||||
|
// Letters A-Z
|
||||||
|
'A'..='Z' | '0'..='9' => format!("text/{c}.png"),
|
||||||
|
// Special characters
|
||||||
|
'!' => "text/!.png".to_string(),
|
||||||
|
'-' => "text/-.png".to_string(),
|
||||||
|
'"' => "text/_double_quote.png".to_string(),
|
||||||
|
'/' => "text/_forward_slash.png".to_string(),
|
||||||
|
// Skip spaces for now - they don't have a tile
|
||||||
|
' ' => return None,
|
||||||
|
|
||||||
|
// Unsupported character
|
||||||
|
_ => return None,
|
||||||
|
};
|
||||||
|
|
||||||
|
Some(name)
|
||||||
|
}
|
||||||
|
|
||||||
/// A text texture that renders characters from the atlas.
|
/// A text texture that renders characters from the atlas.
|
||||||
|
#[derive(Debug)]
|
||||||
pub struct TextTexture {
|
pub struct TextTexture {
|
||||||
char_map: HashMap<char, AtlasTile>,
|
char_map: HashMap<char, AtlasTile>,
|
||||||
scale: f32,
|
scale: f32,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl Default for TextTexture {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
scale: 1.0,
|
||||||
|
char_map: Default::default(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
impl TextTexture {
|
impl TextTexture {
|
||||||
/// Creates a new text texture with the given atlas and scale.
|
/// Creates a new text texture with the given scale.
|
||||||
pub fn new(scale: f32) -> Self {
|
pub fn new(scale: f32) -> Self {
|
||||||
Self {
|
Self {
|
||||||
char_map: HashMap::new(),
|
|
||||||
scale,
|
scale,
|
||||||
|
..Default::default()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Maps a character to its atlas tile, handling special characters.
|
pub fn get_char_map(&self) -> &HashMap<char, AtlasTile> {
|
||||||
fn get_char_tile(&mut self, atlas: &SpriteAtlas, c: char) -> Option<AtlasTile> {
|
&self.char_map
|
||||||
if let Some(tile) = self.char_map.get(&c) {
|
|
||||||
return Some(*tile);
|
|
||||||
}
|
|
||||||
|
|
||||||
let tile_name = self.char_to_tile_name(c)?;
|
|
||||||
let tile = atlas.get_tile(&tile_name)?;
|
|
||||||
self.char_map.insert(c, tile);
|
|
||||||
Some(tile)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Converts a character to its tile name in the atlas.
|
pub fn get_tile(&mut self, c: char, atlas: &mut SpriteAtlas) -> Result<Option<&mut AtlasTile>> {
|
||||||
fn char_to_tile_name(&self, c: char) -> Option<String> {
|
if self.char_map.contains_key(&c) {
|
||||||
let name = match c {
|
return Ok(self.char_map.get_mut(&c));
|
||||||
// Letters A-Z
|
}
|
||||||
'A'..='Z' | '0'..='9' => format!("text/{c}.png"),
|
|
||||||
// Special characters
|
|
||||||
'!' => "text/!.png".to_string(),
|
|
||||||
'-' => "text/-.png".to_string(),
|
|
||||||
'"' => "text/_double_quote.png".to_string(),
|
|
||||||
'/' => "text/_forward_slash.png".to_string(),
|
|
||||||
// Skip spaces for now - they don't have a tile
|
|
||||||
' ' => return None,
|
|
||||||
|
|
||||||
// Unsupported character
|
if let Some(tile_name) = char_to_tile_name(c) {
|
||||||
_ => return None,
|
let tile = atlas
|
||||||
};
|
.get_tile(&tile_name)
|
||||||
|
.ok_or(GameError::Texture(TextureError::AtlasTileNotFound(tile_name)))?;
|
||||||
Some(name)
|
self.char_map.insert(c, tile);
|
||||||
|
Ok(self.char_map.get_mut(&c))
|
||||||
|
} else {
|
||||||
|
Ok(None)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Renders a string of text at the given position.
|
/// Renders a string of text at the given position.
|
||||||
@@ -108,13 +129,16 @@ impl TextTexture {
|
|||||||
) -> Result<()> {
|
) -> Result<()> {
|
||||||
let mut x_offset = 0;
|
let mut x_offset = 0;
|
||||||
let char_width = (8.0 * self.scale) as u32;
|
let char_width = (8.0 * self.scale) as u32;
|
||||||
let char_height = (8.0 * self.scale) as u32;
|
let char_height = self.text_height();
|
||||||
|
|
||||||
for c in text.chars() {
|
for c in text.chars() {
|
||||||
if let Some(mut tile) = self.get_char_tile(atlas, c) {
|
// Get the tile from the char_map, or insert it if it doesn't exist
|
||||||
|
if let Some(tile) = self.get_tile(c, atlas)? {
|
||||||
|
// Render the tile if it exists
|
||||||
let dest = sdl2::rect::Rect::new((position.x + x_offset) as i32, position.y as i32, char_width, char_height);
|
let dest = sdl2::rect::Rect::new((position.x + x_offset) as i32, position.y as i32, char_width, char_height);
|
||||||
tile.render(canvas, atlas, dest)?;
|
tile.render(canvas, atlas, dest)?;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Always advance x_offset for all characters (including spaces)
|
// Always advance x_offset for all characters (including spaces)
|
||||||
x_offset += char_width;
|
x_offset += char_width;
|
||||||
}
|
}
|
||||||
@@ -138,7 +162,7 @@ impl TextTexture {
|
|||||||
let mut width = 0;
|
let mut width = 0;
|
||||||
|
|
||||||
for c in text.chars() {
|
for c in text.chars() {
|
||||||
if self.char_to_tile_name(c).is_some() {
|
if char_to_tile_name(c).is_some() || c == ' ' {
|
||||||
width += char_width;
|
width += char_width;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
14
tests/asset.rs
Normal file
14
tests/asset.rs
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
use pacman::asset::Asset;
|
||||||
|
use std::path::Path;
|
||||||
|
use strum::IntoEnumIterator;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_asset_paths_valid() {
|
||||||
|
let base_path = Path::new("assets/game/");
|
||||||
|
|
||||||
|
for asset in Asset::iter() {
|
||||||
|
let path = base_path.join(asset.path());
|
||||||
|
assert!(path.exists(), "Asset path does not exist: {:?}", path);
|
||||||
|
assert!(path.is_file(), "Asset path is not a file: {:?}", path);
|
||||||
|
}
|
||||||
|
}
|
||||||
39
tests/common/mod.rs
Normal file
39
tests/common/mod.rs
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
#![allow(dead_code)]
|
||||||
|
|
||||||
|
use pacman::{
|
||||||
|
asset::{get_asset_bytes, Asset},
|
||||||
|
texture::sprite::SpriteAtlas,
|
||||||
|
};
|
||||||
|
use sdl2::{
|
||||||
|
image::LoadTexture,
|
||||||
|
render::{Canvas, Texture, TextureCreator},
|
||||||
|
video::{Window, WindowContext},
|
||||||
|
Sdl,
|
||||||
|
};
|
||||||
|
|
||||||
|
pub fn setup_sdl() -> Result<(Canvas<Window>, TextureCreator<WindowContext>, Sdl), String> {
|
||||||
|
let sdl_context = sdl2::init()?;
|
||||||
|
let video_subsystem = sdl_context.video()?;
|
||||||
|
let window = video_subsystem
|
||||||
|
.window("test", 800, 600)
|
||||||
|
.position_centered()
|
||||||
|
.hidden()
|
||||||
|
.build()
|
||||||
|
.map_err(|e| e.to_string())?;
|
||||||
|
let canvas = window.into_canvas().build().map_err(|e| e.to_string())?;
|
||||||
|
let texture_creator = canvas.texture_creator();
|
||||||
|
Ok((canvas, texture_creator, sdl_context))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn create_atlas(canvas: &mut sdl2::render::Canvas<sdl2::video::Window>) -> SpriteAtlas {
|
||||||
|
let texture_creator = canvas.texture_creator();
|
||||||
|
let atlas_bytes = get_asset_bytes(Asset::Atlas).unwrap();
|
||||||
|
let atlas_json = get_asset_bytes(Asset::AtlasJson).unwrap();
|
||||||
|
|
||||||
|
let texture = texture_creator.load_texture_bytes(&atlas_bytes).unwrap();
|
||||||
|
let texture: Texture<'static> = unsafe { std::mem::transmute(texture) };
|
||||||
|
|
||||||
|
let mapper: pacman::texture::sprite::AtlasMapper = serde_json::from_slice(&atlas_json).unwrap();
|
||||||
|
|
||||||
|
SpriteAtlas::new(texture, mapper)
|
||||||
|
}
|
||||||
109
tests/text.rs
Normal file
109
tests/text.rs
Normal file
@@ -0,0 +1,109 @@
|
|||||||
|
use pacman::texture::{sprite::SpriteAtlas, text::TextTexture};
|
||||||
|
|
||||||
|
use crate::common::create_atlas;
|
||||||
|
|
||||||
|
mod common;
|
||||||
|
|
||||||
|
/// Helper function to get all characters that should be in the atlas
|
||||||
|
fn get_all_chars() -> String {
|
||||||
|
let mut chars = Vec::new();
|
||||||
|
chars.extend('A'..='Z');
|
||||||
|
chars.extend('0'..='9');
|
||||||
|
chars.extend(['!', '-', '"', '/']);
|
||||||
|
chars.into_iter().collect()
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Helper function to check if a character is in the atlas and char_map
|
||||||
|
fn check_char(text_texture: &mut TextTexture, atlas: &mut SpriteAtlas, c: char) {
|
||||||
|
// Check that the character is not in the char_map yet
|
||||||
|
assert!(
|
||||||
|
!text_texture.get_char_map().contains_key(&c),
|
||||||
|
"Character {c} should not yet be in char_map"
|
||||||
|
);
|
||||||
|
|
||||||
|
// Get the tile from the atlas, which caches the tile in the char_map
|
||||||
|
let tile = text_texture.get_tile(c, atlas);
|
||||||
|
|
||||||
|
assert!(tile.is_ok(), "Failed to get tile for character {c}");
|
||||||
|
assert!(tile.unwrap().is_some(), "Tile for character {c} not found in atlas");
|
||||||
|
|
||||||
|
// Check that the tile is now cached in the char_map
|
||||||
|
assert!(
|
||||||
|
text_texture.get_char_map().contains_key(&c),
|
||||||
|
"Tile for character {c} was not cached in char_map"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_chars() -> Result<(), String> {
|
||||||
|
let (mut canvas, ..) = common::setup_sdl().map_err(|e| e.to_string())?;
|
||||||
|
let mut atlas = create_atlas(&mut canvas);
|
||||||
|
let mut text_texture = TextTexture::default();
|
||||||
|
|
||||||
|
get_all_chars()
|
||||||
|
.chars()
|
||||||
|
.for_each(|c| check_char(&mut text_texture, &mut atlas, c));
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_render() -> Result<(), String> {
|
||||||
|
let (mut canvas, ..) = common::setup_sdl().map_err(|e| e.to_string())?;
|
||||||
|
let mut atlas = create_atlas(&mut canvas);
|
||||||
|
let mut text_texture = TextTexture::default();
|
||||||
|
|
||||||
|
let test_strings = vec!["Hello, world!".to_string(), get_all_chars()];
|
||||||
|
|
||||||
|
for string in test_strings {
|
||||||
|
if let Err(e) = text_texture.render(&mut canvas, &mut atlas, &string, glam::UVec2::new(0, 0)) {
|
||||||
|
return Err(e.to_string());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_text_width() -> Result<(), String> {
|
||||||
|
let text_texture = TextTexture::default();
|
||||||
|
|
||||||
|
let test_strings = vec!["Hello, world!".to_string(), get_all_chars()];
|
||||||
|
|
||||||
|
for string in test_strings {
|
||||||
|
let width = text_texture.text_width(&string);
|
||||||
|
let height = text_texture.text_height();
|
||||||
|
|
||||||
|
assert!(width > 0, "Width for string {string} should be greater than 0");
|
||||||
|
assert!(height > 0, "Height for string {string} should be greater than 0");
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_text_scale() -> Result<(), String> {
|
||||||
|
let string = "ABCDEFG !-/\"";
|
||||||
|
let base_width = (string.len() * 8) as u32;
|
||||||
|
|
||||||
|
let mut text_texture = TextTexture::new(0.5);
|
||||||
|
|
||||||
|
assert_eq!(text_texture.scale(), 0.5);
|
||||||
|
assert_eq!(text_texture.text_height(), 4);
|
||||||
|
assert_eq!(text_texture.text_width(""), 0);
|
||||||
|
assert_eq!(text_texture.text_width(string), base_width / 2);
|
||||||
|
|
||||||
|
text_texture.set_scale(2.0);
|
||||||
|
assert_eq!(text_texture.scale(), 2.0);
|
||||||
|
assert_eq!(text_texture.text_height(), 16);
|
||||||
|
assert_eq!(text_texture.text_width(string), base_width * 2);
|
||||||
|
assert_eq!(text_texture.text_width(""), 0);
|
||||||
|
|
||||||
|
text_texture.set_scale(1.0);
|
||||||
|
assert_eq!(text_texture.scale(), 1.0);
|
||||||
|
assert_eq!(text_texture.text_height(), 8);
|
||||||
|
assert_eq!(text_texture.text_width(string), base_width);
|
||||||
|
assert_eq!(text_texture.text_width(""), 0);
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user