Compare commits
2 Commits
c1e421bbbb
...
ced4e87d41
| Author | SHA1 | Date | |
|---|---|---|---|
| ced4e87d41 | |||
| 09e3d85821 |
68
Cargo.lock
generated
@@ -194,7 +194,8 @@ dependencies = [
|
||||
"libc",
|
||||
"once_cell",
|
||||
"pathfinding",
|
||||
"rand",
|
||||
"phf",
|
||||
"rand 0.9.2",
|
||||
"sdl2",
|
||||
"serde",
|
||||
"serde_json",
|
||||
@@ -223,6 +224,48 @@ dependencies = [
|
||||
"thiserror",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "phf"
|
||||
version = "0.11.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1fd6780a80ae0c52cc120a26a1a42c1ae51b247a253e4e06113d23d2c2edd078"
|
||||
dependencies = [
|
||||
"phf_macros",
|
||||
"phf_shared",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "phf_generator"
|
||||
version = "0.11.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3c80231409c20246a13fddb31776fb942c38553c51e871f8cbd687a4cfb5843d"
|
||||
dependencies = [
|
||||
"phf_shared",
|
||||
"rand 0.8.5",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "phf_macros"
|
||||
version = "0.11.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f84ac04429c13a7ff43785d75ad27569f2951ce0ffd30a3321230db2fc727216"
|
||||
dependencies = [
|
||||
"phf_generator",
|
||||
"phf_shared",
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "phf_shared"
|
||||
version = "0.11.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "67eabc2ef2a60eb7faa00097bd1ffdb5bd28e62bf39990626a582201b7a754e5"
|
||||
dependencies = [
|
||||
"siphasher",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "pin-project-lite"
|
||||
version = "0.2.13"
|
||||
@@ -253,15 +296,30 @@ version = "5.3.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "69cdb34c158ceb288df11e18b4bd39de994f6657d83847bdffdbd7f346754b0f"
|
||||
|
||||
[[package]]
|
||||
name = "rand"
|
||||
version = "0.8.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "34af8d1a0e25924bc5b7c43c079c942339d8f0a8b57c39049bef581b46327404"
|
||||
dependencies = [
|
||||
"rand_core 0.6.4",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand"
|
||||
version = "0.9.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6db2770f06117d490610c7488547d543617b21bfa07796d7a12f6f1bd53850d1"
|
||||
dependencies = [
|
||||
"rand_core",
|
||||
"rand_core 0.9.3",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_core"
|
||||
version = "0.6.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ec0be4795e2f6a28069bec0b5ff3e2ac9bafc99e6a9a7dc3547996c5c816922c"
|
||||
|
||||
[[package]]
|
||||
name = "rand_core"
|
||||
version = "0.9.3"
|
||||
@@ -399,6 +457,12 @@ dependencies = [
|
||||
"lazy_static",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "siphasher"
|
||||
version = "1.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "56199f7ddabf13fe5074ce809e7d3f42b42ae711800501b5b16ea82ad029c39d"
|
||||
|
||||
[[package]]
|
||||
name = "smallvec"
|
||||
version = "1.15.1"
|
||||
|
||||
@@ -23,6 +23,7 @@ serde_json = "1.0.142"
|
||||
smallvec = "1.15.1"
|
||||
strum = "0.27.2"
|
||||
strum_macros = "0.27.2"
|
||||
phf = { version = "0.11", features = ["macros"] }
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
@@ -57,3 +58,8 @@ aarch64-apple-darwin = { triplet = "arm64-osx" }
|
||||
|
||||
[target.'cfg(target_os = "emscripten")'.dependencies]
|
||||
libc = "0.2.175"
|
||||
|
||||
[build-dependencies]
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde_json = "1.0"
|
||||
phf = { version = "0.11", features = ["macros"] }
|
||||
|
||||
|
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
BIN
assets/unpacked/maze/tiles/0.png
Normal file
|
After Width: | Height: | Size: 102 B |
BIN
assets/unpacked/maze/tiles/1.png
Normal file
|
After Width: | Height: | Size: 79 B |
BIN
assets/unpacked/maze/tiles/10.png
Normal file
|
After Width: | Height: | Size: 84 B |
BIN
assets/unpacked/maze/tiles/11.png
Normal file
|
After Width: | Height: | Size: 77 B |
BIN
assets/unpacked/maze/tiles/12.png
Normal file
|
After Width: | Height: | Size: 80 B |
BIN
assets/unpacked/maze/tiles/13.png
Normal file
|
After Width: | Height: | Size: 87 B |
BIN
assets/unpacked/maze/tiles/14.png
Normal file
|
After Width: | Height: | Size: 79 B |
BIN
assets/unpacked/maze/tiles/15.png
Normal file
|
After Width: | Height: | Size: 89 B |
BIN
assets/unpacked/maze/tiles/16.png
Normal file
|
After Width: | Height: | Size: 91 B |
BIN
assets/unpacked/maze/tiles/17.png
Normal file
|
After Width: | Height: | Size: 87 B |
BIN
assets/unpacked/maze/tiles/18.png
Normal file
|
After Width: | Height: | Size: 107 B |
BIN
assets/unpacked/maze/tiles/19.png
Normal file
|
After Width: | Height: | Size: 77 B |
BIN
assets/unpacked/maze/tiles/2.png
Normal file
|
After Width: | Height: | Size: 93 B |
BIN
assets/unpacked/maze/tiles/20.png
Normal file
|
After Width: | Height: | Size: 91 B |
BIN
assets/unpacked/maze/tiles/21.png
Normal file
|
After Width: | Height: | Size: 97 B |
BIN
assets/unpacked/maze/tiles/22.png
Normal file
|
After Width: | Height: | Size: 107 B |
BIN
assets/unpacked/maze/tiles/23.png
Normal file
|
After Width: | Height: | Size: 88 B |
BIN
assets/unpacked/maze/tiles/24.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/25.png
Normal file
|
After Width: | Height: | Size: 80 B |
BIN
assets/unpacked/maze/tiles/26.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/27.png
Normal file
|
After Width: | Height: | Size: 93 B |
BIN
assets/unpacked/maze/tiles/28.png
Normal file
|
After Width: | Height: | Size: 89 B |
BIN
assets/unpacked/maze/tiles/29.png
Normal file
|
After Width: | Height: | Size: 90 B |
BIN
assets/unpacked/maze/tiles/3.png
Normal file
|
After Width: | Height: | Size: 87 B |
BIN
assets/unpacked/maze/tiles/30.png
Normal file
|
After Width: | Height: | Size: 79 B |
BIN
assets/unpacked/maze/tiles/31.png
Normal file
|
After Width: | Height: | Size: 100 B |
BIN
assets/unpacked/maze/tiles/32.png
Normal file
|
After Width: | Height: | Size: 98 B |
BIN
assets/unpacked/maze/tiles/33.png
Normal file
|
After Width: | Height: | Size: 96 B |
BIN
assets/unpacked/maze/tiles/34.png
Normal file
|
After Width: | Height: | Size: 100 B |
BIN
assets/unpacked/maze/tiles/4.png
Normal file
|
After Width: | Height: | Size: 105 B |
BIN
assets/unpacked/maze/tiles/5.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/6.png
Normal file
|
After Width: | Height: | Size: 71 B |
BIN
assets/unpacked/maze/tiles/7.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/8.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/9.png
Normal file
|
After Width: | Height: | Size: 82 B |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
50
build.rs
Normal file
@@ -0,0 +1,50 @@
|
||||
use std::collections::HashMap;
|
||||
use std::env;
|
||||
use std::fs::File;
|
||||
use std::io::{BufWriter, Write};
|
||||
use std::path::Path;
|
||||
|
||||
use serde::Deserialize;
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct AtlasMapper {
|
||||
frames: HashMap<String, MapperFrame>,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug, Deserialize)]
|
||||
struct MapperFrame {
|
||||
x: u16,
|
||||
y: u16,
|
||||
width: u16,
|
||||
height: u16,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let path = Path::new(&env::var("OUT_DIR").unwrap()).join("atlas_data.rs");
|
||||
let mut file = BufWriter::new(File::create(&path).unwrap());
|
||||
|
||||
let atlas_json = include_str!("./assets/game/atlas.json");
|
||||
let atlas_mapper: AtlasMapper = serde_json::from_str(atlas_json).unwrap();
|
||||
|
||||
writeln!(&mut file, "use phf::phf_map;").unwrap();
|
||||
|
||||
writeln!(&mut file, "use crate::texture::sprite::MapperFrame;").unwrap();
|
||||
|
||||
writeln!(
|
||||
&mut file,
|
||||
"pub static ATLAS_FRAMES: phf::Map<&'static str, MapperFrame> = phf_map! {{"
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
for (name, frame) in atlas_mapper.frames {
|
||||
writeln!(
|
||||
&mut file,
|
||||
" \"{}\" => MapperFrame {{ x: {}, y: {}, width: {}, height: {} }},",
|
||||
name, frame.x, frame.y, frame.width, frame.height
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
writeln!(&mut file, "}};").unwrap();
|
||||
println!("cargo:rerun-if-changed=assets/game/atlas.json");
|
||||
}
|
||||
@@ -12,8 +12,6 @@ pub enum Asset {
|
||||
Wav3,
|
||||
Wav4,
|
||||
Atlas,
|
||||
AtlasJson,
|
||||
// Add more as needed
|
||||
}
|
||||
|
||||
impl Asset {
|
||||
@@ -26,7 +24,6 @@ impl Asset {
|
||||
Wav3 => "sound/waka/3.ogg",
|
||||
Wav4 => "sound/waka/4.ogg",
|
||||
Atlas => "atlas.png",
|
||||
AtlasJson => "atlas.json",
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,6 +33,7 @@ mod imp {
|
||||
use crate::error::AssetError;
|
||||
use crate::platform::get_platform;
|
||||
|
||||
/// Returns the raw bytes of the given asset.
|
||||
pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
|
||||
get_platform().get_asset_bytes(asset)
|
||||
}
|
||||
|
||||
@@ -18,8 +18,6 @@ pub const SCALE: f32 = 2.6;
|
||||
pub const BOARD_CELL_OFFSET: UVec2 = UVec2::new(0, 3);
|
||||
/// The offset of the game board from the top-left corner of the window, in pixels.
|
||||
pub const BOARD_PIXEL_OFFSET: UVec2 = UVec2::new(BOARD_CELL_OFFSET.x * CELL_SIZE, BOARD_CELL_OFFSET.y * CELL_SIZE);
|
||||
/// The size of the game board, in pixels.
|
||||
pub const BOARD_PIXEL_SIZE: UVec2 = UVec2::new(BOARD_CELL_SIZE.x * CELL_SIZE, BOARD_CELL_SIZE.y * CELL_SIZE);
|
||||
/// The size of the canvas, in pixels.
|
||||
pub const CANVAS_SIZE: UVec2 = UVec2::new(
|
||||
(BOARD_CELL_SIZE.x + BOARD_CELL_OFFSET.x) * CELL_SIZE,
|
||||
|
||||
@@ -174,7 +174,7 @@ impl Game {
|
||||
canvas.clear();
|
||||
self.state
|
||||
.map
|
||||
.render(canvas, &mut self.state.atlas, &mut self.state.map_texture);
|
||||
.render(canvas, &mut self.state.atlas, &mut self.state.map_tiles);
|
||||
|
||||
// Render all items
|
||||
for item in &self.state.items {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use sdl2::{image::LoadTexture, pixels::Color, render::TextureCreator, video::WindowContext};
|
||||
use sdl2::{image::LoadTexture, render::TextureCreator, video::WindowContext};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::{
|
||||
@@ -6,12 +6,13 @@ use crate::{
|
||||
audio::Audio,
|
||||
constants::RAW_BOARD,
|
||||
entity::{
|
||||
collision::{Collidable, CollisionSystem, EntityId},
|
||||
collision::{Collidable, CollisionSystem},
|
||||
ghost::{Ghost, GhostType},
|
||||
item::Item,
|
||||
pacman::Pacman,
|
||||
},
|
||||
error::{GameError, GameResult, TextureError},
|
||||
game::EntityId,
|
||||
map::Map,
|
||||
texture::{
|
||||
sprite::{AtlasMapper, AtlasTile, SpriteAtlas},
|
||||
@@ -19,6 +20,8 @@ use crate::{
|
||||
},
|
||||
};
|
||||
|
||||
include!(concat!(env!("OUT_DIR"), "/atlas_data.rs"));
|
||||
|
||||
/// The `GameState` struct holds all the essential data for the game.
|
||||
///
|
||||
/// This includes the score, map, entities (Pac-Man, ghosts, items),
|
||||
@@ -28,20 +31,20 @@ use crate::{
|
||||
pub struct GameState {
|
||||
pub score: u32,
|
||||
pub map: Map,
|
||||
pub map_tiles: Vec<AtlasTile>,
|
||||
pub pacman: Pacman,
|
||||
pub pacman_id: EntityId,
|
||||
pub ghosts: SmallVec<[Ghost; 4]>,
|
||||
pub ghost_ids: SmallVec<[EntityId; 4]>,
|
||||
pub items: Vec<Item>,
|
||||
pub item_ids: Vec<EntityId>,
|
||||
pub debug_mode: bool,
|
||||
|
||||
// Collision system
|
||||
pub(crate) collision_system: CollisionSystem,
|
||||
pub(crate) pacman_id: EntityId,
|
||||
pub(crate) ghost_ids: SmallVec<[EntityId; 4]>,
|
||||
pub(crate) item_ids: Vec<EntityId>,
|
||||
|
||||
// Rendering resources
|
||||
pub(crate) atlas: SpriteAtlas,
|
||||
pub(crate) map_texture: AtlasTile,
|
||||
pub(crate) text_texture: TextTexture,
|
||||
|
||||
// Audio
|
||||
@@ -67,13 +70,19 @@ impl GameState {
|
||||
GameError::Texture(TextureError::LoadFailed(e.to_string()))
|
||||
}
|
||||
})?;
|
||||
let atlas_json = get_asset_bytes(Asset::AtlasJson)?;
|
||||
let atlas_mapper: AtlasMapper = serde_json::from_slice(&atlas_json)?;
|
||||
|
||||
let atlas_mapper = AtlasMapper {
|
||||
frames: ATLAS_FRAMES.into_iter().map(|(k, v)| (k.to_string(), *v)).collect(),
|
||||
};
|
||||
let atlas = SpriteAtlas::new(atlas_texture, atlas_mapper);
|
||||
|
||||
let mut map_texture = SpriteAtlas::get_tile(&atlas, "maze/full.png")
|
||||
.ok_or_else(|| GameError::Texture(TextureError::AtlasTileNotFound("maze/full.png".to_string())))?;
|
||||
map_texture.color = Some(Color::RGB(0x20, 0x20, 0xf9));
|
||||
let mut map_tiles = Vec::with_capacity(35);
|
||||
for i in 0..35 {
|
||||
let tile_name = format!("maze/tiles/{}.png", i);
|
||||
let tile = SpriteAtlas::get_tile(&atlas, &tile_name)
|
||||
.ok_or(GameError::Texture(TextureError::AtlasTileNotFound(tile_name)))?;
|
||||
map_tiles.push(tile);
|
||||
}
|
||||
|
||||
let text_texture = TextTexture::new(1.0);
|
||||
let audio = Audio::new();
|
||||
@@ -89,11 +98,10 @@ impl GameState {
|
||||
let pacman_id = collision_system.register_entity(pacman.position());
|
||||
|
||||
// Register items
|
||||
let mut item_ids = Vec::new();
|
||||
for item in &items {
|
||||
let item_id = collision_system.register_entity(item.position());
|
||||
item_ids.push(item_id);
|
||||
}
|
||||
let item_ids = items
|
||||
.iter()
|
||||
.map(|item| collision_system.register_entity(item.position()))
|
||||
.collect();
|
||||
|
||||
// Create and register ghosts
|
||||
let ghosts = [GhostType::Blinky, GhostType::Pinky, GhostType::Inky, GhostType::Clyde]
|
||||
@@ -110,26 +118,27 @@ impl GameState {
|
||||
.map(|(ghost_type, start_node)| Ghost::new(&map.graph, *start_node, *ghost_type, &atlas))
|
||||
.collect::<GameResult<SmallVec<[_; 4]>>>()?;
|
||||
|
||||
// Register ghosts
|
||||
let ghost_ids = ghosts
|
||||
.iter()
|
||||
.map(|ghost| collision_system.register_entity(ghost.position()))
|
||||
.collect::<SmallVec<[_; 4]>>();
|
||||
.collect();
|
||||
|
||||
Ok(Self {
|
||||
score: 0,
|
||||
map,
|
||||
atlas,
|
||||
map_tiles,
|
||||
pacman,
|
||||
ghosts,
|
||||
items,
|
||||
debug_mode: false,
|
||||
collision_system,
|
||||
pacman_id,
|
||||
ghosts,
|
||||
ghost_ids,
|
||||
items,
|
||||
item_ids,
|
||||
map_texture,
|
||||
text_texture,
|
||||
audio,
|
||||
atlas,
|
||||
score: 0,
|
||||
debug_mode: false,
|
||||
collision_system,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,8 +158,8 @@ impl Map {
|
||||
///
|
||||
/// This function draws the static map texture to the screen at the correct
|
||||
/// position and scale.
|
||||
pub fn render<T: RenderTarget>(&self, canvas: &mut Canvas<T>, atlas: &mut SpriteAtlas, map_texture: &mut AtlasTile) {
|
||||
MapRenderer::render_map(canvas, atlas, map_texture);
|
||||
pub fn render<T: RenderTarget>(&self, canvas: &mut Canvas<T>, atlas: &mut SpriteAtlas, map_tiles: &mut [AtlasTile]) {
|
||||
MapRenderer::render_map(canvas, atlas, map_tiles);
|
||||
}
|
||||
|
||||
/// Generates Item entities for pellets and energizers from the parsed map.
|
||||
|
||||
95
src/map/layout.rs
Normal file
@@ -0,0 +1,95 @@
|
||||
pub const TILE_MAP: [[usize; 28]; 31] = [
|
||||
[
|
||||
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4,
|
||||
],
|
||||
[
|
||||
5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 10, 11, 11, 12, 6, 10, 11, 11, 11, 12, 6, 7, 8, 6, 10, 11, 11, 11, 12, 6, 10, 11, 11, 12, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 7, 6, 6, 8, 6, 7, 6, 6, 6, 8, 6, 7, 8, 6, 7, 6, 6, 6, 8, 6, 7, 6, 6, 8, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 13, 14, 14, 15, 6, 13, 14, 14, 14, 15, 6, 13, 15, 6, 13, 14, 14, 14, 15, 6, 13, 14, 14, 15, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 10, 11, 11, 12, 6, 10, 12, 6, 10, 11, 11, 11, 11, 11, 11, 12, 6, 10, 12, 6, 10, 11, 11, 12, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 13, 14, 14, 15, 6, 7, 8, 6, 13, 14, 14, 16, 17, 14, 14, 15, 6, 7, 8, 6, 13, 14, 14, 15, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 6, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 6, 6, 9,
|
||||
],
|
||||
[
|
||||
18, 19, 19, 19, 19, 12, 6, 7, 20, 11, 11, 12, 6, 7, 8, 6, 10, 11, 11, 21, 8, 6, 10, 19, 19, 19, 19, 22,
|
||||
],
|
||||
[
|
||||
6, 6, 6, 6, 6, 5, 6, 7, 17, 14, 14, 15, 6, 13, 15, 6, 13, 14, 14, 16, 8, 6, 9, 6, 6, 6, 6, 6,
|
||||
],
|
||||
[
|
||||
6, 6, 6, 6, 6, 5, 6, 7, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 8, 6, 9, 6, 6, 6, 6, 6,
|
||||
],
|
||||
[
|
||||
6, 6, 6, 6, 6, 5, 6, 7, 8, 6, 23, 19, 24, 25, 25, 26, 19, 27, 6, 7, 8, 6, 9, 6, 6, 6, 6, 6,
|
||||
],
|
||||
[
|
||||
1, 1, 1, 1, 1, 15, 6, 13, 15, 6, 9, 6, 6, 6, 6, 6, 6, 5, 6, 13, 15, 6, 13, 1, 1, 1, 1, 1,
|
||||
],
|
||||
[
|
||||
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 9, 6, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
|
||||
],
|
||||
[
|
||||
19, 19, 19, 19, 19, 12, 6, 10, 12, 6, 9, 6, 6, 6, 6, 6, 6, 5, 6, 10, 12, 6, 10, 19, 19, 19, 19, 19,
|
||||
],
|
||||
[
|
||||
6, 6, 6, 6, 6, 5, 6, 7, 8, 6, 28, 1, 1, 1, 1, 1, 1, 29, 6, 7, 8, 6, 9, 6, 6, 6, 6, 6,
|
||||
],
|
||||
[
|
||||
6, 6, 6, 6, 6, 5, 6, 7, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 8, 6, 9, 6, 6, 6, 6, 6,
|
||||
],
|
||||
[
|
||||
6, 6, 6, 6, 6, 5, 6, 7, 8, 6, 10, 11, 11, 11, 11, 11, 11, 12, 6, 7, 8, 6, 9, 6, 6, 6, 6, 6,
|
||||
],
|
||||
[
|
||||
0, 1, 1, 1, 1, 15, 6, 13, 15, 6, 13, 14, 14, 16, 17, 14, 14, 15, 6, 13, 15, 6, 13, 1, 1, 1, 1, 4,
|
||||
],
|
||||
[
|
||||
5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 10, 11, 11, 12, 6, 10, 11, 11, 11, 12, 6, 7, 8, 6, 10, 11, 11, 11, 12, 6, 30, 11, 11, 12, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 13, 14, 16, 8, 6, 13, 14, 14, 14, 15, 6, 13, 15, 6, 13, 14, 14, 14, 15, 6, 7, 17, 14, 15, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 6, 6, 7, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 8, 6, 6, 6, 9,
|
||||
],
|
||||
[
|
||||
31, 11, 12, 6, 7, 8, 6, 10, 12, 6, 10, 11, 11, 11, 11, 11, 11, 12, 6, 10, 12, 6, 7, 8, 6, 10, 11, 32,
|
||||
],
|
||||
[
|
||||
33, 14, 15, 6, 13, 15, 6, 7, 8, 6, 13, 14, 14, 16, 17, 14, 14, 15, 6, 7, 8, 6, 13, 15, 6, 13, 14, 34,
|
||||
],
|
||||
[
|
||||
5, 6, 6, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 7, 8, 6, 6, 6, 6, 6, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 10, 11, 11, 11, 11, 21, 20, 11, 11, 12, 6, 7, 8, 6, 10, 11, 11, 21, 20, 11, 11, 11, 11, 12, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 13, 14, 14, 14, 14, 14, 14, 14, 14, 15, 6, 13, 15, 6, 13, 14, 14, 14, 14, 14, 14, 14, 14, 15, 6, 9,
|
||||
],
|
||||
[
|
||||
5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 9,
|
||||
],
|
||||
[
|
||||
18, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 22,
|
||||
],
|
||||
];
|
||||
@@ -1,6 +1,7 @@
|
||||
//! This module defines the game map and provides functions for interacting with it.
|
||||
|
||||
pub mod builder;
|
||||
pub mod layout;
|
||||
pub mod parser;
|
||||
pub mod render;
|
||||
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
//! Map rendering functionality.
|
||||
|
||||
use crate::constants::{BOARD_CELL_OFFSET, CELL_SIZE};
|
||||
use crate::map::layout::TILE_MAP;
|
||||
use crate::texture::sprite::{AtlasTile, SpriteAtlas};
|
||||
use crate::texture::text::TextTexture;
|
||||
use glam::Vec2;
|
||||
@@ -17,15 +19,22 @@ impl MapRenderer {
|
||||
///
|
||||
/// This function draws the static map texture to the screen at the correct
|
||||
/// position and scale.
|
||||
pub fn render_map<T: RenderTarget>(canvas: &mut Canvas<T>, atlas: &mut SpriteAtlas, map_texture: &mut AtlasTile) {
|
||||
let dest = Rect::new(
|
||||
crate::constants::BOARD_PIXEL_OFFSET.x as i32,
|
||||
crate::constants::BOARD_PIXEL_OFFSET.y as i32,
|
||||
crate::constants::BOARD_PIXEL_SIZE.x,
|
||||
crate::constants::BOARD_PIXEL_SIZE.y,
|
||||
);
|
||||
if let Err(e) = map_texture.render(canvas, atlas, dest) {
|
||||
tracing::error!("Failed to render map: {}", e);
|
||||
pub fn render_map<T: RenderTarget>(canvas: &mut Canvas<T>, atlas: &mut SpriteAtlas, map_tiles: &mut [AtlasTile]) {
|
||||
for (y, row) in TILE_MAP.iter().enumerate() {
|
||||
for (x, &tile_index) in row.iter().enumerate() {
|
||||
let mut tile = map_tiles[tile_index];
|
||||
tile.color = Some(Color::RGB(0x20, 0x20, 0xf9));
|
||||
let dest = Rect::new(
|
||||
(BOARD_CELL_OFFSET.x as usize * CELL_SIZE as usize + x * CELL_SIZE as usize) as i32,
|
||||
(BOARD_CELL_OFFSET.y as usize * CELL_SIZE as usize + y * CELL_SIZE as usize) as i32,
|
||||
CELL_SIZE,
|
||||
CELL_SIZE,
|
||||
);
|
||||
|
||||
if let Err(e) = tile.render(canvas, atlas, dest) {
|
||||
tracing::error!("Failed to render map tile: {}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -72,7 +72,6 @@ impl Platform for DesktopPlatform {
|
||||
Asset::Wav3 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/3.ogg"))),
|
||||
Asset::Wav4 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/4.ogg"))),
|
||||
Asset::Atlas => Ok(Cow::Borrowed(include_bytes!("../../assets/game/atlas.png"))),
|
||||
Asset::AtlasJson => Ok(Cow::Borrowed(include_bytes!("../../assets/game/atlas.json"))),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
|
||||
use pacman::{
|
||||
asset::{get_asset_bytes, Asset},
|
||||
texture::sprite::SpriteAtlas,
|
||||
game::state::ATLAS_FRAMES,
|
||||
texture::sprite::{AtlasMapper, SpriteAtlas},
|
||||
};
|
||||
use sdl2::{
|
||||
image::LoadTexture,
|
||||
@@ -28,12 +29,13 @@ pub fn setup_sdl() -> Result<(Canvas<Window>, TextureCreator<WindowContext>, Sdl
|
||||
pub fn create_atlas(canvas: &mut sdl2::render::Canvas<sdl2::video::Window>) -> SpriteAtlas {
|
||||
let texture_creator = canvas.texture_creator();
|
||||
let atlas_bytes = get_asset_bytes(Asset::Atlas).unwrap();
|
||||
let atlas_json = get_asset_bytes(Asset::AtlasJson).unwrap();
|
||||
|
||||
let texture = texture_creator.load_texture_bytes(&atlas_bytes).unwrap();
|
||||
let texture: Texture<'static> = unsafe { std::mem::transmute(texture) };
|
||||
|
||||
let mapper: pacman::texture::sprite::AtlasMapper = serde_json::from_slice(&atlas_json).unwrap();
|
||||
let atlas_mapper = AtlasMapper {
|
||||
frames: ATLAS_FRAMES.into_iter().map(|(k, v)| (k.to_string(), *v)).collect(),
|
||||
};
|
||||
|
||||
SpriteAtlas::new(texture, mapper)
|
||||
SpriteAtlas::new(texture, atlas_mapper)
|
||||
}
|
||||
|
||||