Ryan Walters
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d84f0c831e
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feat: proper scheduling via SystemSet, non-conditional game systems, better collision handling
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2025-09-10 21:36:51 -05:00 |
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Ryan Walters
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ca006b5073
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refactor: remove dead code, tune lints, remove useless tests
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2025-09-09 14:22:06 -05:00 |
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Ryan Walters
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5d56b31353
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feat: fruit spawning mechanism, sprites, pellet counting, fruit trigger observer
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2025-09-09 11:26:05 -05:00 |
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Ryan Walters
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088c496ad9
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refactor: store common components & bundles in 'common' submodule, move others directly into relevant files, create 'animation' submodule
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2025-09-08 23:53:30 -05:00 |
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