12ee16faab
docs: document many major functions, types, enums for important functionality
2025-08-17 23:29:43 -05:00
31193160a9
feat: debug text rendering of statistics, formatting with tests
2025-08-15 17:52:16 -05:00
5f0ee87dd9
feat: better profiling statistics, less spammy
2025-08-15 15:06:53 -05:00
e96b3159d7
fix: disable vsync
2025-08-15 13:46:57 -05:00
8c95ecc547
feat: add profiling
2025-08-15 13:46:39 -05:00
3388d77ec5
refactor: remove all unused/broken tests, remove many now unused types/functions
2025-08-15 09:24:42 -05:00
242da2e263
refactor: reorganize ecs components
2025-08-15 09:17:43 -05:00
bc759f1ed4
refactor!: begin switching to bevy ECS, all tests broken, all systems broken
2025-08-14 15:06:56 -05:00
2f1ff85d8f
refactor: handle pausing within game, reduce input system allocations
2025-08-14 10:36:39 -05:00
12a63374a8
feat: avoid using spin sleep unless focused
2025-08-13 23:30:07 -05:00
d80d7061e7
refactor: build decoupled input processing & add event queue system
2025-08-13 20:45:56 -05:00
4f76de7c9f
feat: enable vsync & hardware acceleration
2025-08-13 19:49:02 -05:00
c1c5dae6f2
refactor: restructure game logic and state management into separate modules
...
- Moved game logic from `game.rs` to `game/mod.rs` and `game/state.rs` for better organization.
- Updated `App` to utilize the new `Game` struct and its state management.
- Refactored error handling
- Removed unused audio subsystem references
2025-08-12 14:40:48 -05:00
c489f32908
fix: audio and other subsystems being dropped in App::new(), use Box::leak to ensure static ownership
2025-08-12 13:08:08 -05:00
27079e127d
feat!: implement proper error handling, drop most expect() & unwrap() usages
2025-08-11 20:23:39 -05:00
e964adc818
feat: enhance debug visuals with cursor-based effect
2025-08-11 11:54:05 -05:00
f6e7228f75
refactor: platform trait, platform-specific code handling into platform module
2025-08-11 10:49:58 -05:00
2ae73c3c58
fix: disable app quit on browser build
2025-08-07 23:44:26 -05:00
4398ec2936
chore: fix clippy errors, add allow dead_code modifiers
2025-07-28 20:53:01 -05:00
464d6f9ca6
refactor: huge refactor into node/graph-based movement system
2025-07-28 12:23:57 -05:00