Ryan Walters
|
8f504d6c77
|
fix: correctly unhide in second pre-freeze stage
|
2025-09-01 10:28:08 -05:00 |
|
Ryan Walters
|
cde1ea5394
|
feat: allow freezing of blinking entities, lightly refactor game.rs structure
|
2025-08-28 20:02:27 -05:00 |
|
Ryan Walters
|
2bdd4f0d04
|
feat: re-implement visbility via 'Hidden' tag component, move stage visibility logic into stage system
|
2025-08-28 18:24:47 -05:00 |
|
Ryan Walters
|
d3e83262db
|
feat: better 'Vulnerable' tag for ghosts, fix movement issues
|
2025-08-28 13:18:47 -05:00 |
|
Ryan Walters
|
f31b4952e4
|
chore: remove wildcard/prelude imports, remove unused functions
|
2025-08-28 13:14:40 -05:00 |
|
Ryan Walters
|
ad3f896f82
|
chore: reorganize component definitions into relevant system files
|
2025-08-28 12:54:52 -05:00 |
|
Ryan Walters
|
80ebf08dd3
|
feat: stage sequence, ghost collisions & energizer logic, text color method, scheduler ordering
|
2025-08-28 12:40:02 -05:00 |
|