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mirror of https://github.com/Xevion/Pac-Man.git synced 2025-12-10 08:07:56 -06:00
Code Issues Packages Projects Releases Wiki Activity
375 Commits 5 Branches 281 Tags
24e8b3e3bc5f2cb0b7af857d37307a7ec820804e
Commit Graph

9 Commits

Author SHA1 Message Date
Ryan Walters
b53db3788d refactor: unify ghost state management and animation handling, use integers for texture animation 2025-09-01 14:27:48 -05:00
Ryan Walters
98196f3e07 feat: ghost animation states, frightened/eaten behaviors, smallvec animation arrays 2025-09-01 11:46:18 -05:00
Ryan Walters
d3e83262db feat: better 'Vulnerable' tag for ghosts, fix movement issues 2025-08-28 13:18:47 -05:00
Ryan Walters
ad3f896f82 chore: reorganize component definitions into relevant system files 2025-08-28 12:54:52 -05:00
Ryan Walters
9624bcf359 feat: collision helper, ghost/pacman collision events, collision tests
minor format updates from copilot's commit
2025-08-27 22:26:49 -05:00
Xevion
12ee16faab docs: document many major functions, types, enums for important functionality 2025-08-17 23:29:43 -05:00
Xevion
78300bdf9c feat: rewrite movement systems separately for player/ghosts 2025-08-16 11:44:10 -05:00
Xevion
7f95c0233e refactor: move position/movement related components into systems/movement 2025-08-15 13:05:03 -05:00
Xevion
57d7f75940 feat: implement generic optimized collision system 2025-08-15 12:21:29 -05:00
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