- Implement navigation state tracking with optimistic UI updates
- Add loading spinner and error handling for WASM initialization
- Insert browser yield points during game initialization to prevent freezing
- Redesign leaderboard with tabbed navigation and mock data structure
- Add utility CSS classes for consistent page layouts
- Replace sidebar nav with centered header featuring PAC-MAN title
- Add glimmer animation effect for non-active logo state
- Implement 200ms fade transitions between pages
- Add custom scrollbar styling with OverlayScrollbars
- Switch to Russo One font for title, Outfit for body text
The render dirty flag was being reset instead of accumulated, causing
the game to become stuck and unplayable in web builds. Changed from
assignment to bitwise OR to preserve all dirty state updates.
Also adds game layout component and updates Justfile to build frontend.