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eead31d7fc
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refactor: add 'glam' for better positioning types, drop position types
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2025-07-23 21:24:47 -05:00 |
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9f9ace0b16
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chore: configure rustfmt, switch to LF line endings
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2025-07-23 20:15:54 -05:00 |
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06841fd0d7
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refactor: resolve clippy warnings, resolve shared reference with once_cell
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2025-07-23 17:38:27 -05:00 |
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785a760343
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feat: new edible type for pellet/powerpellet, fruits, separate static/moving entities
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2025-07-23 17:16:15 -05:00 |
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5a48e83b1a
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feat: flood-filled based playable position with cache, debug mode
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2025-07-23 15:06:38 -05:00 |
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6d3d3bf49c
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feat: tunnel implementation, pathfinding debug mode
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2025-07-22 14:37:26 -05:00 |
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f540dc5373
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docs: minor documentation commentsa cross project
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2025-07-22 12:12:41 -05:00 |
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a0f65b551c
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feat: board reset, store original map matrix
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2025-07-18 20:21:16 -05:00 |
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8808a1aa3b
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feat: pellet consumption, score & map mutation
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2025-07-18 20:15:50 -05:00 |
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852e54f1bf
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chore: rust-fmt entire project
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2025-06-17 11:54:13 -05:00 |
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2c6045aa1b
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feat: add map struct, overhaul stored map representation
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2025-06-17 11:54:13 -05:00 |
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