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785a760343
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feat: new edible type for pellet/powerpellet, fruits, separate static/moving entities
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2025-07-23 17:16:15 -05:00 |
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de1a89b9b0
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refactor: move debug related code into debug.rs
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2025-07-23 16:31:09 -05:00 |
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5a48e83b1a
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feat: flood-filled based playable position with cache, debug mode
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2025-07-23 15:06:38 -05:00 |
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0a46f64866
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feat: pathfinding, ghost and blinky state, update dependencies
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2025-07-22 13:18:09 -05:00 |
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f540dc5373
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docs: minor documentation commentsa cross project
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2025-07-22 12:12:41 -05:00 |
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fa7e985c0d
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feat: embedded data files, audio effects processing
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2025-07-21 22:30:40 -05:00 |
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f5ff90cb11
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feat: smarter winapi-based console window handling
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2025-07-21 21:54:22 -05:00 |
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62b2c607a9
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feat: ttf score rendering, konami font
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2025-07-18 20:07:50 -05:00 |
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9238b53c40
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refactor: simplify/improve is_adjacent, add tests & docs
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2025-07-18 19:28:39 -05:00 |
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40acffafd1
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fix: rebuild, try removing zero ms sleeps
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2025-06-17 11:54:13 -05:00 |
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229d2242ef
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fix: minor comments, disable accelerated, use std sleep on web builds
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2025-06-17 11:54:13 -05:00 |
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0630fc56ec
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fix: key stealing, disable Emscripten module, disable colored ANSI for emscripten builds
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2025-06-17 11:54:13 -05:00 |
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f634beffee
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fix(wasm): remove unnecessary emscripten looping
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2025-06-17 11:54:13 -05:00 |
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3dd8d5aff7
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chore: increase stat reporting period to 60 seconds
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2025-06-17 11:54:13 -05:00 |
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ad084d1cd8
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feat: add pausing functionality, clean up statistic calculations
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2025-06-17 11:54:13 -05:00 |
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852e54f1bf
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chore: rust-fmt entire project
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2025-06-17 11:54:13 -05:00 |
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a62ddab9af
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fix: prevent changing direction into walls
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2025-06-17 11:54:13 -05:00 |
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c71b6d69ab
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fix: always use tracing, provide timing info 2s in + every 60s first
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2025-06-17 11:54:13 -05:00 |
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b3c1a30a74
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feat: tracing, sleep timing calculations, use spin_sleeper for accurate sleeps on Windows
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2025-06-17 11:52:08 -05:00 |
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6ce3a5ce79
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feat: speed modulation to implement precise speed decrease despite integers
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2025-06-17 11:51:40 -05:00 |
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b987599f10
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reformat: general, target conditional module
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2025-06-17 11:51:35 -05:00 |
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e61930c08a
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reformat: default debug off, conditional debug grid rendering, remove unused redraw()
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2025-06-17 11:51:02 -05:00 |
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f7ff9f5290
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chore: delete TextureManager
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2025-06-17 11:50:55 -05:00 |
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de29dc6711
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chore: remove unused tick timing
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2025-06-17 11:50:49 -05:00 |
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ffc21c8622
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reformat: strict tick timing with lag prints
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2025-06-17 11:50:26 -05:00 |
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ccde1b6538
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feat: current canvas, window & mainloop
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2025-06-17 11:49:08 -05:00 |
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570cee0f62
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feat: window events & canvas rendering
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2025-06-17 11:48:26 -05:00 |
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973fa08ac9
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ci: better build scripts
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2025-06-17 11:48:09 -05:00 |
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084428e775
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feat: setup basic texture rendering, setup SLD2 DLLs & required features
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2025-06-17 11:47:08 -05:00 |
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