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https://github.com/Xevion/Pac-Man.git
synced 2025-12-10 08:07:56 -06:00
reformat: strict tick timing with lag prints
This commit is contained in:
23
src/main.rs
23
src/main.rs
@@ -46,7 +46,7 @@ pub fn main() {
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.expect("Could not set logical size");
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let texture_creator = canvas.texture_creator();
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let mut game = Game::new(&mut canvas, TextureManager::new(&texture_creator));
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let mut game = Game::new(&mut canvas, &texture_creator);
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let mut event_pump = sdl_context
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.event_pump()
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@@ -55,7 +55,11 @@ pub fn main() {
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game.draw();
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game.tick();
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let loop_time = Duration::from_millis(1000 / 60);
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let mut main_loop = || {
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let start = Instant::now();
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for event in event_pump.poll_iter() {
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match event {
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// Handle quitting keys or window close
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@@ -64,9 +68,9 @@ pub fn main() {
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keycode: Some(Keycode::Escape) | Some(Keycode::Q),
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..
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} => return false,
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event @ Event::KeyDown { .. } => {
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println!("{:?}", event);
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}
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Event::KeyDown { keycode , .. } => {
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game.keyboard_event(keycode.unwrap());
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},
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_ => {}
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}
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}
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@@ -83,15 +87,12 @@ pub fn main() {
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start.elapsed()
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};
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// Alert if tick time exceeds 10ms
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if tick_time > Duration::from_millis(3) {
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println!("Tick took: {:?}", tick_time);
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}
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if draw_time > Duration::from_millis(3) {
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println!("Draw took: {:?}", draw_time);
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if start.elapsed() < loop_time {
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::std::thread::sleep(loop_time - start.elapsed());
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} else {
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println!("Game loop behind schedule by: {:?}", start.elapsed() - loop_time);
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}
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::std::thread::sleep(Duration::from_millis(10));
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true
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};
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