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refactor: optimize debug system, remove redundant code & tests
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@@ -29,7 +29,7 @@ fn test_graph_basic_operations() {
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position: glam::Vec2::new(16.0, 0.0),
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});
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assert_eq!(graph.node_count(), 2);
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assert_eq!(graph.nodes().count(), 2);
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assert!(graph.get_node(node1).is_some());
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assert!(graph.get_node(node2).is_some());
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assert!(graph.get_node(999).is_none());
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@@ -102,7 +102,7 @@ fn should_add_connected_node() {
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)
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.unwrap();
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assert_eq!(graph.node_count(), 2);
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assert_eq!(graph.nodes().count(), 2);
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let edge = graph.find_edge(node1, node2);
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assert!(edge.is_some());
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assert_eq!(edge.unwrap().direction, Direction::Right);
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