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refactor: platform trait, platform-specific code handling into platform module
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32
src/asset.rs
32
src/asset.rs
@@ -42,40 +42,12 @@ impl Asset {
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}
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}
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#[cfg(not(target_os = "emscripten"))]
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mod imp {
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use super::*;
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macro_rules! asset_bytes_enum {
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( $asset:expr ) => {
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match $asset {
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Asset::Wav1 => Cow::Borrowed(include_bytes!("../assets/game/sound/waka/1.ogg")),
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Asset::Wav2 => Cow::Borrowed(include_bytes!("../assets/game/sound/waka/2.ogg")),
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Asset::Wav3 => Cow::Borrowed(include_bytes!("../assets/game/sound/waka/3.ogg")),
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Asset::Wav4 => Cow::Borrowed(include_bytes!("../assets/game/sound/waka/4.ogg")),
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Asset::Atlas => Cow::Borrowed(include_bytes!("../assets/game/atlas.png")),
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Asset::AtlasJson => Cow::Borrowed(include_bytes!("../assets/game/atlas.json")),
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}
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};
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}
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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Ok(asset_bytes_enum!(asset))
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}
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}
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use crate::platform::get_platform;
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#[cfg(target_os = "emscripten")]
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mod imp {
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use super::*;
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use sdl2::rwops::RWops;
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use std::io::Read;
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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let path = format!("assets/game/{}", asset.path());
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let mut rwops = RWops::from_file(&path, "rb").map_err(|_| AssetError::NotFound(asset.path().to_string()))?;
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let len = rwops.len().ok_or_else(|| AssetError::NotFound(asset.path().to_string()))?;
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let mut buf = vec![0u8; len];
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rwops
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.read_exact(&mut buf)
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.map_err(|e| AssetError::Io(std::io::Error::new(std::io::ErrorKind::Other, e)))?;
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Ok(Cow::Owned(buf))
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get_platform().get_asset_bytes(asset)
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}
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}
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