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fix: set PlayerLives default to 3, use resource for HUD lives count in top left
yes I am fully aware that the UP is not the player lives, I'm just wanting the indicator to be somewhere and I'll make the proper indicator tomorrow probably
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@@ -78,7 +78,7 @@ pub struct PlayerLives(pub u8);
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impl Default for PlayerLives {
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fn default() -> Self {
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Self(1)
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Self(3)
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}
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}
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