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fix: flush world after switching to observer-based item collection
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@@ -162,7 +162,7 @@ pub fn ghost_collision_observer(
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// Request transition via event so stage_system can process it
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stage_events.write(StageTransition::GhostEatenPause {
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ghost_entity: ghost,
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ghost_type: ghost_type,
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ghost_type,
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});
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// Play eat sound
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