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https://github.com/Xevion/Pac-Man.git
synced 2025-12-09 08:08:13 -06:00
refactor: use speculoos for all test assertions
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@@ -1,4 +1,5 @@
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use pacman::texture::{sprite::SpriteAtlas, text::TextTexture};
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use speculoos::prelude::*;
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mod common;
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@@ -16,22 +17,16 @@ fn get_all_chars() -> String {
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/// Helper function to check if a character is in the atlas and char_map
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fn check_char(text_texture: &mut TextTexture, atlas: &mut SpriteAtlas, c: char) {
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// Check that the character is not in the char_map yet
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assert!(
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!text_texture.get_char_map().contains_key(&c),
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"Character {c} should not yet be in char_map"
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);
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assert_that(&text_texture.get_char_map().contains_key(&c)).is_false();
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// Get the tile from the atlas, which caches the tile in the char_map
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let tile = text_texture.get_tile(c, atlas);
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assert!(tile.is_ok(), "Failed to get tile for character {c}");
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assert!(tile.unwrap().is_some(), "Tile for character {c} not found in atlas");
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assert_that(&tile.is_ok()).is_true();
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assert_that(&tile.unwrap().is_some()).is_true();
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// Check that the tile is now cached in the char_map
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assert!(
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text_texture.get_char_map().contains_key(&c),
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"Tile for character {c} was not cached in char_map"
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);
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assert_that(&text_texture.get_char_map().contains_key(&c)).is_true();
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}
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#[test]
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@@ -74,8 +69,8 @@ fn test_text_width() -> Result<(), String> {
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let width = text_texture.text_width(&string);
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let height = text_texture.text_height();
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assert!(width > 0, "Width for string {string} should be greater than 0");
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assert!(height > 0, "Height for string {string} should be greater than 0");
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assert_that(&(width > 0)).is_true();
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assert_that(&(height > 0)).is_true();
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}
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Ok(())
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@@ -88,22 +83,22 @@ fn test_text_scale() -> Result<(), String> {
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let mut text_texture = TextTexture::new(0.5);
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assert_eq!(text_texture.scale(), 0.5);
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assert_eq!(text_texture.text_height(), 4);
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assert_eq!(text_texture.text_width(""), 0);
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assert_eq!(text_texture.text_width(string), base_width / 2);
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assert_that(&text_texture.scale()).is_equal_to(0.5);
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assert_that(&text_texture.text_height()).is_equal_to(4);
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assert_that(&text_texture.text_width("")).is_equal_to(0);
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assert_that(&text_texture.text_width(string)).is_equal_to(base_width / 2);
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text_texture.set_scale(2.0);
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assert_eq!(text_texture.scale(), 2.0);
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assert_eq!(text_texture.text_height(), 16);
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assert_eq!(text_texture.text_width(string), base_width * 2);
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assert_eq!(text_texture.text_width(""), 0);
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assert_that(&text_texture.scale()).is_equal_to(2.0);
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assert_that(&text_texture.text_height()).is_equal_to(16);
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assert_that(&text_texture.text_width(string)).is_equal_to(base_width * 2);
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assert_that(&text_texture.text_width("")).is_equal_to(0);
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text_texture.set_scale(1.0);
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assert_eq!(text_texture.scale(), 1.0);
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assert_eq!(text_texture.text_height(), 8);
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assert_eq!(text_texture.text_width(string), base_width);
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assert_eq!(text_texture.text_width(""), 0);
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assert_that(&text_texture.scale()).is_equal_to(1.0);
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assert_that(&text_texture.text_height()).is_equal_to(8);
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assert_that(&text_texture.text_width(string)).is_equal_to(base_width);
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assert_that(&text_texture.text_width("")).is_equal_to(0);
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Ok(())
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}
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@@ -113,17 +108,17 @@ fn test_text_color() -> Result<(), String> {
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let mut text_texture = TextTexture::new(1.0);
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// Test default color (should be None initially)
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assert_eq!(text_texture.color(), None);
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assert_that(&text_texture.color()).is_equal_to(None);
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// Test setting color
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let test_color = sdl2::pixels::Color::YELLOW;
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text_texture.set_color(test_color);
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assert_eq!(text_texture.color(), Some(test_color));
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assert_that(&text_texture.color()).is_equal_to(Some(test_color));
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// Test changing color
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let new_color = sdl2::pixels::Color::RED;
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text_texture.set_color(new_color);
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assert_eq!(text_texture.color(), Some(new_color));
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assert_that(&text_texture.color()).is_equal_to(Some(new_color));
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Ok(())
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}
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