chore: fix various clippy warnings, disable trivial warnings in some spot

This commit is contained in:
2025-07-28 17:25:18 -05:00
parent b45980c172
commit c9bcf32381
11 changed files with 50 additions and 36 deletions

View File

@@ -36,7 +36,6 @@ pub struct Game {
atlas: SpriteAtlas,
map_texture: AtlasTile,
text_texture: TextTexture,
debug_text_texture: TextTexture,
// Audio
pub audio: Audio,
@@ -71,9 +70,9 @@ impl Game {
map_texture.color = Some(Color::RGB(0x20, 0x20, 0xf9));
let text_texture = TextTexture::new(1.0);
let debug_text_texture = TextTexture::new(0.5);
let audio = Audio::new();
let pacman = Pacman::new(&map.graph, pacman_start_node, &atlas);
Game {
score: 0,
map,
@@ -81,7 +80,6 @@ impl Game {
debug_mode: false,
map_texture,
text_texture,
debug_text_texture,
audio,
atlas,
}
@@ -92,7 +90,6 @@ impl Game {
if keycode == Keycode::M {
self.audio.set_mute(!self.audio.is_muted());
return;
}
}
@@ -122,7 +119,6 @@ impl Game {
}
fn draw_hud<T: RenderTarget>(&mut self, canvas: &mut Canvas<T>) -> Result<()> {
let score_text = self.score.to_string();
let lives = 3;
let score_text = format!("{:02}", self.score);
let x_offset = 4;