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refactor: unify ghost state management and animation handling, use integers for texture animation
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@@ -16,7 +16,6 @@ pub mod player;
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pub mod profiling;
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pub mod render;
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pub mod stage;
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pub mod vulnerable;
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pub use self::audio::*;
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pub use self::blinking::*;
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@@ -31,4 +30,3 @@ pub use self::player::*;
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pub use self::profiling::*;
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pub use self::render::*;
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pub use self::stage::*;
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pub use self::vulnerable::*;
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