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chore: remove unused tracing debug invocations
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@@ -7,7 +7,6 @@
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use glam::Vec2;
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use glam::Vec2;
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use rand::prelude::*;
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use rand::prelude::*;
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use smallvec::SmallVec;
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use smallvec::SmallVec;
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use tracing::debug;
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use crate::constants::BOARD_PIXEL_OFFSET;
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use crate::constants::BOARD_PIXEL_OFFSET;
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use crate::entity::direction::Direction;
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use crate::entity::direction::Direction;
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@@ -141,15 +140,6 @@ impl Ghost {
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}
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}
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}
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}
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}
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}
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debug!(
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"Ghost {} at node {}: available directions: {:?}, current direction: {:?}",
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self.ghost_type.as_str(),
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current_node,
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available_directions,
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self.traverser.direction
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);
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// Choose a random direction (avoid reversing unless necessary)
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// Choose a random direction (avoid reversing unless necessary)
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if !available_directions.is_empty() {
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if !available_directions.is_empty() {
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let mut rng = SmallRng::from_os_rng();
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let mut rng = SmallRng::from_os_rng();
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@@ -161,16 +151,8 @@ impl Ghost {
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.filter(|&&dir| dir != opposite || available_directions.len() <= 2)
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.filter(|&&dir| dir != opposite || available_directions.len() <= 2)
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.collect();
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.collect();
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debug!(
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"Ghost {}: filtered directions: {:?}, opposite: {:?}",
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self.ghost_type.as_str(),
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filtered_directions,
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opposite
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);
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if let Some(&random_direction) = filtered_directions.choose(&mut rng) {
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if let Some(&random_direction) = filtered_directions.choose(&mut rng) {
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self.traverser.set_next_direction(*random_direction);
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self.traverser.set_next_direction(*random_direction);
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debug!("Ghost {} chose direction: {:?}", self.ghost_type.as_str(), random_direction);
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}
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}
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}
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}
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}
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}
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