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https://github.com/Xevion/Pac-Man.git
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refactor: create workspace, move 'pacman' into pacman/ subfolder as workspace member
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@@ -1,9 +1,12 @@
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[target.'cfg(target_os = "emscripten")']
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rustflags = [
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# Stack size is required for this project, it will crash otherwise.
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"-C", "link-args=-sASYNCIFY=1 -sASYNCIFY_STACK_SIZE=8192 -sALLOW_MEMORY_GROWTH=1",
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"-C", "link-args=-sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sUSE_SDL_MIXER=2 -sUSE_OGG=1 -sUSE_SDL_GFX=2 -sUSE_SDL_TTF=2 -sSDL2_IMAGE_FORMATS=['png']",
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"-C", "link-args=--preload-file assets/game/",
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"-C",
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"link-args=-sASYNCIFY=1 -sASYNCIFY_STACK_SIZE=8192 -sALLOW_MEMORY_GROWTH=1",
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"-C",
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"link-args=-sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sUSE_SDL_MIXER=2 -sUSE_OGG=1 -sUSE_SDL_GFX=2 -sUSE_SDL_TTF=2 -sSDL2_IMAGE_FORMATS=['png']",
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"-C",
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"link-args=--preload-file pacman/assets/game/",
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]
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runner = "node"
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@@ -15,5 +18,6 @@ rustflags = [
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# The `sdl2` crate's build script uses `libpng`, which requires `zlib`.
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# By adding `-lz` here, we ensure it's passed to the linker after `libpng`,
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# which is required for the linker to correctly resolve symbols.
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"-C", "link-arg=-lz",
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"-C",
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"link-arg=-lz",
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]
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