diff --git a/assets/game/sound/pacman/death.ogg b/assets/game/sound/pacman/death.ogg new file mode 100644 index 0000000..a3da987 Binary files /dev/null and b/assets/game/sound/pacman/death.ogg differ diff --git a/assets/game/sound/pacman_death.wav b/assets/game/sound/pacman/death.wav similarity index 100% rename from assets/game/sound/pacman_death.wav rename to assets/game/sound/pacman/death.wav diff --git a/assets/game/sound/waka/1.ogg b/assets/game/sound/pacman/waka/1.ogg similarity index 100% rename from assets/game/sound/waka/1.ogg rename to assets/game/sound/pacman/waka/1.ogg diff --git a/assets/game/sound/waka/2.ogg b/assets/game/sound/pacman/waka/2.ogg similarity index 100% rename from assets/game/sound/waka/2.ogg rename to assets/game/sound/pacman/waka/2.ogg diff --git a/assets/game/sound/waka/3.ogg b/assets/game/sound/pacman/waka/3.ogg similarity index 100% rename from assets/game/sound/waka/3.ogg rename to assets/game/sound/pacman/waka/3.ogg diff --git a/assets/game/sound/waka/4.ogg b/assets/game/sound/pacman/waka/4.ogg similarity index 100% rename from assets/game/sound/waka/4.ogg rename to assets/game/sound/pacman/waka/4.ogg diff --git a/src/asset.rs b/src/asset.rs index 34a639e..7619962 100644 --- a/src/asset.rs +++ b/src/asset.rs @@ -10,10 +10,7 @@ use strum_macros::EnumIter; /// binary-embedded data or embedded filesystem (Emscripten). #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, EnumIter)] pub enum Asset { - Wav1, - Wav2, - Wav3, - Wav4, + Waka(u8), /// Main sprite atlas containing all game graphics (atlas.png) AtlasImage, /// Terminal Vector font for text rendering (TerminalVector.ttf) @@ -32,13 +29,13 @@ impl Asset { pub fn path(&self) -> &str { use Asset::*; match self { - Wav1 => "sound/waka/1.ogg", - Wav2 => "sound/waka/2.ogg", - Wav3 => "sound/waka/3.ogg", - Wav4 => "sound/waka/4.ogg", + Waka(0) => "sound/pacman/waka/1.ogg", + Waka(1) => "sound/pacman/waka/2.ogg", + Waka(2) => "sound/pacman/waka/3.ogg", + Waka(3..=u8::MAX) => "sound/pacman/waka/4.ogg", + DeathSound => "sound/pacman/death.ogg", AtlasImage => "atlas.png", Font => "TerminalVector.ttf", - DeathSound => "sound/pacman_death.wav", } } } diff --git a/src/audio.rs b/src/audio.rs index 8425f9b..180ee31 100644 --- a/src/audio.rs +++ b/src/audio.rs @@ -5,7 +5,7 @@ use sdl2::{ rwops::RWops, }; -const SOUND_ASSETS: [Asset; 4] = [Asset::Wav1, Asset::Wav2, Asset::Wav3, Asset::Wav4]; +const SOUND_ASSETS: [Asset; 4] = [Asset::Waka(0), Asset::Waka(1), Asset::Waka(2), Asset::Waka(3)]; /// The audio system for the game. /// diff --git a/src/platform/desktop.rs b/src/platform/desktop.rs index 8d70abf..e92beeb 100644 --- a/src/platform/desktop.rs +++ b/src/platform/desktop.rs @@ -59,13 +59,13 @@ pub fn init_console() -> Result<(), PlatformError> { pub fn get_asset_bytes(asset: Asset) -> Result, AssetError> { match asset { - Asset::Wav1 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/1.ogg"))), - Asset::Wav2 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/2.ogg"))), - Asset::Wav3 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/3.ogg"))), - Asset::Wav4 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/4.ogg"))), + Asset::Waka(0) => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/pacman/waka/1.ogg"))), + Asset::Waka(1) => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/pacman/waka/2.ogg"))), + Asset::Waka(2) => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/pacman/waka/3.ogg"))), + Asset::Waka(3..=u8::MAX) => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/pacman/waka/4.ogg"))), Asset::AtlasImage => Ok(Cow::Borrowed(include_bytes!("../../assets/game/atlas.png"))), Asset::Font => Ok(Cow::Borrowed(include_bytes!("../../assets/game/TerminalVector.ttf"))), - Asset::DeathSound => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/pacman_death.wav"))), + Asset::DeathSound => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/pacman/death.ogg"))), } }