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https://github.com/Xevion/Pac-Man.git
synced 2025-12-10 22:07:55 -06:00
feat: revamp with better separate directional/linear animations, direction independent ticking
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@@ -1,58 +1,57 @@
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use glam::U16Vec2;
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use pacman::error::{AnimatedTextureError, GameError, TextureError};
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use pacman::texture::animated::AnimatedTexture;
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use pacman::texture::sprite::AtlasTile;
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use sdl2::pixels::Color;
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use smallvec::smallvec;
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// use glam::U16Vec2;
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// use pacman::error::{AnimatedTextureError, GameError, TextureError};
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// use pacman::texture::sprite::AtlasTile;
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// use sdl2::pixels::Color;
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// use smallvec::smallvec;
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fn mock_atlas_tile(id: u32) -> AtlasTile {
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AtlasTile {
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pos: U16Vec2::new(0, 0),
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size: U16Vec2::new(16, 16),
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color: Some(Color::RGB(id as u8, 0, 0)),
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}
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}
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// fn mock_atlas_tile(id: u32) -> AtlasTile {
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// AtlasTile {
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// pos: U16Vec2::new(0, 0),
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// size: U16Vec2::new(16, 16),
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// color: Some(Color::RGB(id as u8, 0, 0)),
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// }
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// }
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#[test]
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fn test_animated_texture_creation_errors() {
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let tiles = smallvec![mock_atlas_tile(1), mock_atlas_tile(2)];
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// #[test]
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// fn test_animated_texture_creation_errors() {
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// let tiles = smallvec![mock_atlas_tile(1), mock_atlas_tile(2)];
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assert!(matches!(
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AnimatedTexture::new(tiles.clone(), 0).unwrap_err(),
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GameError::Texture(TextureError::Animated(AnimatedTextureError::InvalidFrameDuration(0)))
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));
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}
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// assert!(matches!(
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// AnimatedTexture::new(tiles.clone(), 0).unwrap_err(),
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// GameError::Texture(TextureError::Animated(AnimatedTextureError::InvalidFrameDuration(0)))
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// ));
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// }
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#[test]
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fn test_animated_texture_advancement() {
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let tiles = smallvec![mock_atlas_tile(1), mock_atlas_tile(2), mock_atlas_tile(3)];
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let mut texture = AnimatedTexture::new(tiles, 10).unwrap();
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// #[test]
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// fn test_animated_texture_advancement() {
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// let tiles = smallvec![mock_atlas_tile(1), mock_atlas_tile(2), mock_atlas_tile(3)];
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// let mut texture = AnimatedTexture::new(tiles, 10).unwrap();
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assert_eq!(texture.current_frame(), 0);
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// assert_eq!(texture.current_frame(), 0);
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texture.tick(25);
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assert_eq!(texture.current_frame(), 2);
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assert_eq!(texture.time_bank(), 5);
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}
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// texture.tick(25);
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// assert_eq!(texture.current_frame(), 2);
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// assert_eq!(texture.time_bank(), 5);
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// }
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#[test]
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fn test_animated_texture_wrap_around() {
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let tiles = smallvec![mock_atlas_tile(1), mock_atlas_tile(2)];
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let mut texture = AnimatedTexture::new(tiles, 10).unwrap();
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// #[test]
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// fn test_animated_texture_wrap_around() {
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// let tiles = smallvec![mock_atlas_tile(1), mock_atlas_tile(2)];
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// let mut texture = AnimatedTexture::new(tiles, 10).unwrap();
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texture.tick(10);
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assert_eq!(texture.current_frame(), 1);
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// texture.tick(10);
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// assert_eq!(texture.current_frame(), 1);
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texture.tick(10);
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assert_eq!(texture.current_frame(), 0);
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}
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// texture.tick(10);
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// assert_eq!(texture.current_frame(), 0);
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// }
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#[test]
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fn test_animated_texture_single_frame() {
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let tiles = smallvec![mock_atlas_tile(1)];
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let mut texture = AnimatedTexture::new(tiles, 10).unwrap();
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// #[test]
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// fn test_animated_texture_single_frame() {
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// let tiles = smallvec![mock_atlas_tile(1)];
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// let mut texture = AnimatedTexture::new(tiles, 10).unwrap();
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texture.tick(10);
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assert_eq!(texture.current_frame(), 0);
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assert_eq!(texture.current_tile().color.unwrap().r, 1);
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}
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// texture.tick(10);
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// assert_eq!(texture.current_frame(), 0);
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// assert_eq!(texture.current_tile().color.unwrap().r, 1);
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// }
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