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chore: add index for FruitType sprite
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@@ -73,6 +73,19 @@ impl FruitType {
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FruitType::Key => 5000,
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}
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}
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pub fn index(self) -> usize {
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match self {
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FruitType::Cherry => 0,
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FruitType::Strawberry => 1,
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FruitType::Orange => 2,
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FruitType::Apple => 3,
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FruitType::Melon => 4,
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FruitType::Galaxian => 5,
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FruitType::Bell => 6,
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FruitType::Key => 7,
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}
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}
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}
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/// The raw layout of the game board, as a 2D array of characters.
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