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feat: collision helper, ghost/pacman collision events, collision tests
minor format updates from copilot's commit
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@@ -193,8 +193,6 @@ fn test_item_system_ignores_non_item_collisions() {
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assert_eq!(ghost_count, 1);
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}
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#[test]
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fn test_item_system_no_collision_events() {
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let mut world = create_test_world();
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