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feat(web): add cache busting with version-based asset loading
- Inject git hash via Vite plugin for cache-busting WASM/JS assets - Enable Emscripten assertions for better runtime error messages - Log Emscripten runtime init for debugging filesystem readiness - Expand dockerignore to exclude web build artifacts
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@@ -7,6 +7,8 @@ rustflags = [
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"link-args=-sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sUSE_SDL_MIXER=2 -sUSE_OGG=1 -sUSE_SDL_GFX=2 -sUSE_SDL_TTF=2 -sSDL2_IMAGE_FORMATS=['png']",
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"-C",
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"link-args=--preload-file pacman/assets/game/",
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"-C",
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"link-args=-sASSERTIONS=1",
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]
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runner = "node"
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