fix: add visibility check to rendering implementation

This commit is contained in:
2025-08-15 15:10:09 -05:00
parent 5f0ee87dd9
commit 8ce2af89c8
2 changed files with 4 additions and 1 deletions

View File

@@ -90,6 +90,10 @@ pub fn render_system(
// Render all entities to the backbuffer
for (_, renderable, position) in renderables.iter() {
if !renderable.visible {
continue;
}
let pos = position.get_pixel_pos(&map.graph);
match pos {
Ok(pos) => {