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refactor: move direction & edible into entity submodule
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@@ -8,8 +8,7 @@ use sdl2::{
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};
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use crate::{
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direction::Direction,
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entity::{Entity, MovableEntity, Moving, Renderable, StaticEntity},
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entity::{direction::Direction, Entity, MovableEntity, Moving, Renderable, StaticEntity},
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map::Map,
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modulation::{SimpleTickModulator, TickModulator},
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texture::animated::AnimatedAtlasTexture,
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