refactor: move direction & edible into entity submodule

This commit is contained in:
2025-07-24 12:44:47 -05:00
parent 002da46045
commit 829462d3b6
11 changed files with 12 additions and 13 deletions

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@@ -4,7 +4,7 @@ use std::rc::Rc;
use sdl2::render::{Canvas, Texture};
use sdl2::video::Window;
use crate::direction::Direction;
use crate::entity::direction::Direction;
use crate::entity::ghost::{Ghost, GhostMode, GhostType};
use crate::entity::pacman::Pacman;
use crate::entity::{Entity, Moving, Renderable, StaticEntity};