feat: setup pacman collision, level restart, game over, death sequence, switch to Vec for TileSequence

This commit is contained in:
Ryan Walters
2025-09-08 01:14:32 -05:00
parent 53306de155
commit 823f480916
10 changed files with 531 additions and 310 deletions

View File

@@ -132,8 +132,6 @@ pub const RAW_BOARD: [&str; BOARD_CELL_SIZE.y as usize] = [
pub mod startup {
/// Number of frames for the startup sequence (3 seconds at 60 FPS)
pub const STARTUP_FRAMES: u32 = 60 * 3;
/// Number of ticks per frame during startup
pub const STARTUP_TICKS_PER_FRAME: u32 = 60;
}
/// Game mechanics constants