refactor: move position/movement related components into systems/movement

This commit is contained in:
2025-08-15 13:05:03 -05:00
parent a531228b95
commit 7f95c0233e
8 changed files with 126 additions and 124 deletions

View File

@@ -1,6 +1,7 @@
use crate::error::{GameError, TextureError};
use crate::map::builder::Map;
use crate::systems::components::{DeltaTime, DirectionalAnimated, Movable, MovementState, Position, Renderable};
use crate::systems::components::{DeltaTime, DirectionalAnimated, Renderable};
use crate::systems::movement::{Movable, MovementState, Position};
use crate::texture::sprite::SpriteAtlas;
use bevy_ecs::entity::Entity;
use bevy_ecs::event::EventWriter;