feat: re-add board offset logic, fixup text rendering

This commit is contained in:
2025-07-26 15:26:37 -05:00
parent a1d37a1a0b
commit 7a6182cb85
8 changed files with 42 additions and 28 deletions

View File

@@ -1,6 +1,6 @@
//! This module provides a simple animation and atlas system for textures.
use anyhow::Result;
use sdl2::{pixels::Color, render::WindowCanvas};
use sdl2::render::WindowCanvas;
use crate::texture::sprite::AtlasTile;
@@ -43,7 +43,7 @@ impl AnimatedTexture {
}
pub fn render(&mut self, canvas: &mut WindowCanvas, dest: sdl2::rect::Rect) -> Result<()> {
let mut tile = self.current_tile();
let tile = self.current_tile();
tile.render(canvas, dest)
}
}