feat: better profiling statistics, less spammy

This commit is contained in:
2025-08-15 15:05:54 -05:00
parent b88895e82f
commit 5f0ee87dd9
5 changed files with 152 additions and 12 deletions

View File

@@ -5,7 +5,8 @@ use sdl2::render::TextureCreator;
use sdl2::ttf::Sdl2TtfContext;
use sdl2::video::WindowContext;
use sdl2::{AudioSubsystem, EventPump, Sdl, VideoSubsystem};
use tracing::{field, info, warn};
use thousands::Separable;
use tracing::info;
use crate::error::{GameError, GameResult};
@@ -16,6 +17,7 @@ use crate::systems::profiling::SystemTimings;
pub struct App {
pub game: Game,
last_timings: Instant,
last_tick: Instant,
focused: bool,
_cursor_pos: Vec2,
@@ -68,6 +70,7 @@ impl App {
game,
focused: true,
last_tick: Instant::now(),
last_timings: Instant::now() - Duration::from_secs_f32(0.5),
_cursor_pos: Vec2::ZERO,
})
}
@@ -110,15 +113,26 @@ impl App {
return false;
}
// Show timings if the loop took more than 25% of the loop time
let show_timings = start.elapsed() > (LOOP_TIME / 4);
if show_timings || true {
if self.last_timings.elapsed() > Duration::from_secs(1) {
// Show timing statistics over the last 90 frames
if let Some(timings) = self.game.world.get_resource::<SystemTimings>() {
let mut timings = timings.timings.lock();
let total = timings.values().sum::<Duration>();
info!("Total: {:?}, Timings: {:?}", total, field::debug(&timings));
timings.clear();
let stats = timings.get_stats();
let (total_avg, total_std) = timings.get_total_stats();
let mut individual_timings = String::new();
for (name, (avg, std_dev)) in stats.iter() {
individual_timings.push_str(&format!("{}={:?} ± {:?} ", name, avg, std_dev));
}
let effective_fps = match 1.0 / total_avg.as_secs_f64() {
f if f > 100.0 => (f as u32).separate_with_commas(),
f if f < 10.0 => format!("{:.1} FPS", f),
f => format!("{:.0} FPS", f),
};
info!("({effective_fps}) {total_avg:?} ± {total_std:?} ({individual_timings})");
}
self.last_timings = Instant::now();
}
// Sleep if we still have time left

View File

@@ -1,12 +1,82 @@
use bevy_ecs::prelude::Resource;
use bevy_ecs::system::{IntoSystem, System};
use micromap::Map;
use parking_lot::Mutex;
use std::collections::HashMap;
use std::collections::VecDeque;
use std::time::Duration;
const TIMING_WINDOW_SIZE: usize = 90; // 1.5 seconds at 60 FPS
#[derive(Resource, Default, Debug)]
pub struct SystemTimings {
pub timings: Mutex<HashMap<&'static str, Duration>>,
pub timings: Mutex<Map<&'static str, VecDeque<Duration>, 15>>,
}
impl SystemTimings {
pub fn add_timing(&self, name: &'static str, duration: Duration) {
let mut timings = self.timings.lock();
let queue = timings.entry(name).or_insert_with(VecDeque::new);
queue.push_back(duration);
if queue.len() > TIMING_WINDOW_SIZE {
queue.pop_front();
}
}
pub fn get_stats(&self) -> Map<&'static str, (Duration, Duration), 10> {
let timings = self.timings.lock();
let mut stats = Map::new();
for (name, queue) in timings.iter() {
if queue.is_empty() {
continue;
}
let durations: Vec<f64> = queue.iter().map(|d| d.as_secs_f64() * 1000.0).collect();
let count = durations.len() as f64;
let sum: f64 = durations.iter().sum();
let mean = sum / count;
let variance = durations.iter().map(|x| (x - mean).powi(2)).sum::<f64>() / count;
let std_dev = variance.sqrt();
stats.insert(
*name,
(
Duration::from_secs_f64(mean / 1000.0),
Duration::from_secs_f64(std_dev / 1000.0),
),
);
}
stats
}
pub fn get_total_stats(&self) -> (Duration, Duration) {
let timings = self.timings.lock();
let mut all_durations = Vec::new();
for queue in timings.values() {
all_durations.extend(queue.iter().map(|d| d.as_secs_f64() * 1000.0));
}
if all_durations.is_empty() {
return (Duration::ZERO, Duration::ZERO);
}
let count = all_durations.len() as f64;
let sum: f64 = all_durations.iter().sum();
let mean = sum / count;
let variance = all_durations.iter().map(|x| (x - mean).powi(2)).sum::<f64>() / count;
let std_dev = variance.sqrt();
(
Duration::from_secs_f64(mean / 1000.0),
Duration::from_secs_f64(std_dev / 1000.0),
)
}
}
pub fn profile<S, M>(name: &'static str, system: S) -> impl FnMut(&mut bevy_ecs::world::World)
@@ -25,8 +95,8 @@ where
system.run((), world);
let duration = start.elapsed();
if let Some(mut timings) = world.get_resource_mut::<SystemTimings>() {
timings.timings.lock().insert(name, duration);
if let Some(timings) = world.get_resource::<SystemTimings>() {
timings.add_timing(name, duration);
}
}
}